First Issue I present to you is that my unit spawn trigger Is somewhat fail. They spawn 15 seconds later, but they keep spawning, even if one doesn't die.
Second Issue I present is that Heroes can only be picked by red (I added blue to test).
Part 1
Part 2
And my third issue is that my hero can only hit level 5, when I know I changed the max level to 100 (Although I would like 200 max).
See the attachment for the photo from in-game.
Code:
Unit Revival
Events
Unit - A unit Dies
Conditions
((Triggering unit) is A ground unit) Equal to True
Black Spider Equal to Black Spider
Actions
Wait 15.00 seconds
Unit - Create 1 Black Spider for Neutral Hostile at (Random point in Region 002 <gen>) facing Default building facing degrees
Second Issue I present is that Heroes can only be picked by red (I added blue to test).
Part 1
Code:
Choose Hero
Events
Player - Player 2 (Blue) Selects a unit
Player - Player 1 (Red) Selects a unit
Conditions
Actions
Trigger - Turn on Choose Hero2 <gen>
Set SelectedUnit = (Triggering unit)
Code:
Choose Hero2
Events
Player - Player 2 (Blue) Presses the Up Arrow key
Player - Player 1 (Red) Presses the Up Arrow key
Conditions
Actions
Camera - Pan camera for (Triggering player) to (Position of (Last created unit)) over 0.00 seconds
Unit - Create 1 (Unit-type of SelectedUnit) for (Triggering player) at (Center of Region 001 <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
Trigger - Turn off Choose Hero <gen>
And my third issue is that my hero can only hit level 5, when I know I changed the max level to 100 (Although I would like 200 max).
See the attachment for the photo from in-game.
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