For some reason, I love voidwalkers. Hence, I'm very curious about the way custom maps employ them (especially as player-controlled units). And I'm a little disappointed in their soundset.
As far as I can tell, there are four most frequent options:
* use WoW-inspired model together with Water...
My Archimonde voices for the in-game Warcraft III unit are based only on his Warcraft 3 voice lines. Zenonoth already made a set based on his WoW lines, but many players expressed a preference for his more subdued Warcraft III style, a preference I share. I know there have been other attempts...
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