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unit indexer

  1. bruunk

    [Solved] Need a little help working with Unit Indexer for Tower Defense Game

    Hello, I think I have a very simple question and need help with this. I have Bribe's Unit Indexer and am hoping to have it help me accomplish this easily. I'm making a TD and I want it so that every time a unit enters a region the system will track the amount of regions they have been in with...
  2. DexterFstone

    damage engine

    Hi I using the damage engine v3 (wc3 patch 1.26) and it's work very well by unit index but unit index change hero hitPoint to 50k why it's happening and how to fix this problem?
  3. Peach Schnapps

    Set a variable, to another variable based off a Unit Indexer's given variable?

    So what I've done (this may be the issue, maybe I'm trying to cut a corner here where I need a hashtable?) Is set variables as "stats" for units, using Bribe's Unit Indexer, as sort of a shortcut to an MUI system? Hero Group Events Game - UnitIndexEvent becomes Equal to 1.00...
  4. bruunk

    [Solved] Need help with tweaked respawn system

    I'm wondering if someone can help me with my tweaked respawn system, it needs to be specifically made to maintain what I already had implemented before recently made changes (due to adding bribe's unit indexer into the level and no longer being able to use "Set custom value [+1]"). The reason I...
  5. Ricola3D

    Main indexers: a snippet for basic cross-compatibility ?

    Hello, I am trying to make a Armor system with a unit indexer as requirement. I need to store the "code armor" value of units whose armor is modified by BlzSetUnitArmor native. Then I use it as input in other pieces of code. I can't use hashtable no ? Because if the handle ID of a removed unit...
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