I want to set up a trade system similar to Age of Empires. Market has trade-able resources and also serves as a trading post for trade carts - the dock also works for merchant ships.
Are there any systems already out there that could be used as a template or can somebody summarize how I should...
I'm working on a map and amongst other things I want to make trade routs in the sense that there is a merchant that patrols the map and when he passes nearby a player's market building that particular player earns gold.
I've been trying to make this happen with a response event to...
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