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Hi all,
Goal: I'm making a Tome tax system. Every few tomes the player purchases, the cost of that tome rises for that player only until a cap is reached (currently 5). I wanted to ditch having triggers do the gold requirement check and deduction after purchase and have the current price listed...
Hello. I want to create a tax system where x amount of units gives x amount of gold every x seconds.
I would also be very happy if the trigger was explained :)
Taxes
Events
Unit - A unit enters (Playable map area)
Conditions
(Unit-type of (Triggering unit)) Equal to...
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