Is it really not possible to detect the actual Z value of the seabed below water?
I have already found these threads about this topic:
[JASS] - Terrain height under water?
Water depth, Get location Z doesn't work.
and there is no solution mentioned. I do not want to go with a fake water...
I was doing a lot of "architecture" let's say, in the editor and I was already wanting to do something with nature, but this time I did both, a temple sunk in the depths of the sea and the underwater nature and with the creatures that claimed the place.
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