Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
- Concept: Heroes no longer possess Auras & new units they train/acquire shall possess these auras like the ferocious & heroic Guard Captain of the Alliance.
- Due to Reforged's Broken Game, the Graveyards have the Reforged models for some reason (Yes, I have it set to classic)
- The tombstone has a written description that is a reference to Edge 45 & another user of the Hive Workshop Community.
- The nearby miners of Lightridge were slaughtered by the Gnolls of the Wildpaw Tribe that planned an assault upon the farmland if it were not for the meddling Alliance of Lordaeron.
- Upon the death of the first mini-boss encounter, Benedict Verand, a special tome drops that has all manner of lore.
- People familiar with Lord Daval Prestor will appreciate this little token of gratitude & lore filler while others unaware can learn more lore.
- Verand was a junior officer of Alterac that learned about Aiden Perenolde's decision of abandoning the Alliance of Lordaeron & letting the Horde march to Lordaeron through Alterac's mountains. He wondered if the Horde could be trusted.
- He makes an appearance as Benedict Verand in this chapter.
- Lightridge Fields is a small farmland leading up to the Gates of Strahnbrad & winter always sets in within Alterac.
- The region was inspired by the Alterac Mountains that had ruined Scout Towers in World of Warcraft.
- There are many new merchants the players can visit while visiting this place.
- Lightridge Fields is a small farmland leading up to the Gates of Strahnbrad & winter always sets in within Alterac.
- The region was inspired by the Alterac Mountains that had ruined Scout Towers in World of Warcraft.
- When the game begins, the player is advised to read the nearby signs to get immersed into the World of Warcraft.
- The sign at the training center introduced the player to all the changes they need to know.
- The town's buildings are spread out in order for new parts of the town to be accessed.
- Upon destruction of certain city buildings, new pathways will lead to the other parts of town.
- The town uses the Alpha/Beta Warcraft 3 Structures as well as new ones.
- New townsfolk have been added in this version such as the Chaplains & Guards.
My idea is to remake every map from the campaigns one by one, completely from memory and from scratch with re-imagined, better terrain and "extended" layouts!
The twist being that rather than just some "Remastered" or "Re-imagined" campaign that has been done dozens of times, I'm making a fully...
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