• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!

spell change

  1. thong0103

    [Spell] Help with Rain of Chaos Spell

    I try to change the Rain of Chaos spell to just do damage and stun. I changed the inferno spell to only deal damage and stun but when my unit cast Rain of Chaos it deal no damage and doesn't stun.
  2. Ahimtar

    [Spell] In my lightning-based spell, source target can't be moved for some reason

    Hello, I'm making a spell for my hero arena (Icecrown Arena, work in progress), where a hero gets bound onto an enemy for a few seconds, keeping him in a 550 distance with the enemy. I've based the spell on a Channel and triggered it and it all seems to work, except for moving the lightning...
  3. SharSash

    [Spell] Changing spells in Bear-form but keeping their cooldowns

    Hi. I have read several threads considering this topic but haven't find a solution yet (or just me being me and couldn't get thigs right). Now I'll try to make clear what I mean. So I want hero to have one set of spells in elf-form and another one in bear-form and they should have separated...
Top