• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!

sound resource

  1. Vel (Tien-Yun) Wu

    [Solved] Voice files extracted from the game for Voice Cloning (AI-generated new dialogues)

    Hello, I currently am doing an experiment of building an expanded universe where existing characters will be involved in excitingly new scenes/dialogues/conversations that the original publisher of the game did not intend. The idea is to create new stories for old characters, where you have...
  2. Ricardo_Gavarni

    [Resource Release][WIP] Expanded Voidwalker / Obsidian Destroyer soundset

    For some reason, I love voidwalkers. Hence, I'm very curious about the way custom maps employ them (especially as player-controlled units). And I'm a little disappointed in their soundset. As far as I can tell, there are four most frequent options: * use WoW-inspired model together with Water...
  3. Eregos

    [Resource Release] Archimonde Unit Sound Set v1.0

    My Archimonde voices for the in-game Warcraft III unit are based only on his Warcraft 3 voice lines. Zenonoth already made a set based on his WoW lines, but many players expressed a preference for his more subdued Warcraft III style, a preference I share. I know there have been other attempts...
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