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skillhelp

  1. PerPlumeShake

    [Solved] Single Target wait condition

    Hey guys, i would like to know how to do a single target skill that has a condition like this. TargetWait Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Chain Lightning(1 target) Actions Set T_Unit[1] =...
  2. PerPlumeShake

    [Solved] About Metamorphosis

    Hello guys, Good Morning/Afternoon/Evening i would like to know how to make the hero do the metamorphosis like this. Normally, user is melee and can cast the 1st & 2nd skill normally("Skills that requires triggers", you could take "Flash Attack" skill discussion as one of the materials it'll be...
  3. PerPlumeShake

    [Spell] Flash Attack skill help

    Hello Good morning/afternoon/evening, I would like to know how to make "Flash attack" skill. It's base ability is anything that is no target such as wind walk. the skill is it picks and moves to the target unit location that has the lowest hp within 600 AoE. Now if there's only 1 unit it moves...
  4. PerPlumeShake

    [Spell] Stampede but uses triggers & dummies

    Hello, good morning/afternoon/evening everyone. I would like to know how to create a "Stampede but using with triggers & dummies". Damage is also in trigger so as its AoE. Last within 15 seconds would be enough. Hope you guys could help me with it
  5. PerPlumeShake

    [Spell] Form Switch(metamorphosis) - Help

    Hello guys, Good Morning/Afternoon/Evening i would like to know how to make the hero do the metamorphosis like this. Normally, user is melee and can cast the 1st & 2nd skill normally. But if the user cast the 3rd skill(User gets a buff) then cast either the 1st or 2nd skill, it'll cancel the...
  6. PerPlumeShake

    [Spell] Bird Launcher spell question

    Hello again, i would like to ask how to make a bird launcher spell just like this in Gui.? Hope anyone could help me with it. as the bird reached it's destination, the bird dies.
  7. PerPlumeShake

    [General] Imprisoning chains Lightning Effects loop question

    Hello, anyone knows to to make a thunder effects that connects like this where they could still move even they have that lighting effects?
  8. PerPlumeShake

    [Spell] About Locust Swarm

    Hello Everyone, i would like to ask if it's possible to make a certain locust from locust swarm dies if it gets near from an enemy unit and how, Thanks in advance
  9. PerPlumeShake

    [Spell] Fire Launcher

    Hello sorry for bothering again, i would like to know how to create fire launcher where it was similar to phoenix from dota but the difference is it launches all the flames at once in the targeted point, it was like this. hope you guys could help me. thanks in advance.
  10. PerPlumeShake

    [Solved] Cord Skill Help

    Hello guys, Sorry for bothering again can i ask how to make a cord skill where it creates a dummy in the center then picks every units that has been in the targeted area only once; if one the units moved outside more than 500 of the position of the dummy all of the units would be gathered at the...
  11. PerPlumeShake

    [Spell] Triangle Dash Skill Help

    Hello sorry for bothering again, i would like to ask for help on how to make a triangle dash skill with no target point in GUI.? It was like this in this picture. Thanks in advance
  12. PerPlumeShake

    [Solved] Horizontal wall skill help

    Hello everyone, i would like to know how to create a wall just like from earthshaker's fissure but the difference is it was horizontal and can creates the wall from where you point to target with. it was like this from this image. Thanks in advance.
  13. PerPlumeShake

    [Solved] Petrify Skill Help <GUI>

    Hello, I'm currently making a skill called petrify like Medusa but can also disable Bladestorm then petrifies the Bladestorm caster but i don't know how. The skill was not targetable btw. Thanks in advance :thumbs_up: Petrify Events Unit - A unit Begins channeling an ability...
  14. PerPlumeShake

    [Solved] High damage blocker

    Hey guys, i would like to ask how to make a passive skill that blocks incoming High damage like 150 damage above for example but when the damage was lower than 150, it would proceed to damage the owner of the passive skill.... The base passive skill was Demolish which the owner should not have...
  15. PerPlumeShake

    [General] AoE skill questions

    I remember that AoE skills such as Rain of fire and thunderclap only be cast by a computer if there's 2 or more enemy units but is it possible to make the computer cast it with only fighting 1 enemy? Thanks in advance
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