• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • 💡 We're thrilled to announce that our upcoming texturing contest is in the works, and we're eager to hear your suggestions! Please take this opportunity to share your ideas in this theme discussion thread for the Texturing Contest #34!
  • 🏆 Hive's 7th HD Modeling Contest: Icecrown Creature is now open! The frozen wastes of Icecrown are home to some of Azeroth’s most terrifying and resilient creatures. For this contest, your challenge is to design and model a HD 3D monster that embodies the cold, undead, and sinister essence of Icecrown! 📅 Submissions close on April 13, 2025. Don't miss this opportunity to let your creativity shine! Enter now and show us your frozen masterpiece! 🔗 Click here to enter!

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  1. Hana_Aoka

    Any good survival map?

    Hi, everyone! I want to know if you have a good survival map to share with me. I usually play MineralZ and I like that base building, coop (sometimes) aspect of the map. Do you have any recommendations for me? Thanks!
  2. Rektis

    [General] Full Share allows training of unavailable units - how to stop?

    My map has one barracks unit type that can train all units, but on MapInit all units are made unavailable for all players, and then, after 0.01s, a trigger goes through each player and makes training of certain units available. The problem is that after certain events such as a player leaving...
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