In my map there is a shop that is near a cliff. I want units on both below and on the cliff to be able to buy and sell items. Buying works well for both, but selling only works correctly for those that are on the shop's level. For units that are on the cliff, selling only works correctly when...
I'm just curious if I was doing this half out of a love for world editor and half to have a prototype to pitch or show off for a kickstarter or something of the like, isn't this sort of rendered pointless considering from what I understand Blizzard owns maps created in World Editor nowadays?
Hello, I'm having issues with my shop system. I want to re-stock an item whenever you purchase it from a shop. I figured something like this was sure to work:
Purchase an Item
Unit - A unit Sells an item (from shop)
Neutral Building - Add...
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