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  1. Ricola3D

    Is GetUnitsSelectedAll(<player>) asynchronous ?

    Hello, I made the following trigger (I use damage engine, the final purpose is to use healing potion automatically to save the hero under some conditions). AutoPotionOfGreaterHealing Events Game - DamageEvent becomes Equal to 1.00 Conditions ((Owner of...
  2. Cheshire

    [Spell] way to detect when UI hero button clicked?

    hey there, how can I detect when the hero UI button is clicked? (I mean the image of the hero on the top left of the screen) I have a hero who I hid, but I want to trigger certain actions when it's button is clicked. somehow BC the hero is hidden - basing stuff off of when the unit is...
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