• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!

select

  1. Ricola3D

    Is GetUnitsSelectedAll(<player>) asynchronous ?

    Hello, I made the following trigger (I use damage engine, the final purpose is to use healing potion automatically to save the hero under some conditions). AutoPotionOfGreaterHealing Events Game - DamageEvent becomes Equal to 1.00 Conditions ((Owner of...
  2. Cheshire

    [Spell] way to detect when UI hero button clicked?

    hey there, how can I detect when the hero UI button is clicked? (I mean the image of the hero on the top left of the screen) I have a hero who I hid, but I want to trigger certain actions when it's button is clicked. somehow BC the hero is hidden - basing stuff off of when the unit is...
Top