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republicolas mdx export

  1. Tigrick

    3ds max Export: Vertices not connected to Bone

    (files for testing attached below, if you can open .max files). Hi all, I use 3ds max 5 with Blizzard's War3 Art Tools. When I export the model (attached bellow), the bones are animated, but the vertices are not attached correctly: In 3ds max, the model itsself is set as a skin...