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quest system

  1. PMC Revenant

    How to make a quest that makes the player destroy multiple enemy bases? (Trigger examples would be nice, pls)

    Hello. I may have been making a lot of maps lately and know to do triggers, but there's one thing it still can't get right, mostly about quest that revolve in destroying "multiple enemy bases.". I tried the integer variable of the number of bases destroyed... But the problem is that I...
  2. OverClocked

    Show Quest for a specific Player?

    Basically, i have this trigger that gives you a special passive ability of your choosing and i want to show the description of the ability. Since i don't want it to take up space in the inventory or abilities, i want it to show the description of the ability in the quests section for that...
  3. WIP: Fallout Tactics: Feral Despair (Mod)

    WIP: Fallout Tactics: Feral Despair (Mod)

    Update: finished bleeding system (DOT, death, stacking per unit), added armor swapping function, fixed some AI issues, added repair skill, added several hidden quests, working on branching quests and stat/perk options per quest. Added VATS system. Adjusted random name vowel placement. Fixed bugs.
  4. ProlRayder

    [GUI]Help to Quest System

    Good night, I'm setting up a golden golds style RPG map, and I'm having a hard time using one of the tools provided by ChatiSnake. It would be the mission system, in which it is multi-user. But I'm having a problem when the other player and I take the missions, and do them, the first player who...
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