• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!


  1. HeheSylvanas

    Patrol pattern keeps breaking...

    Hi, I need help with making a Hero unit patrol between two different regions. I fixed the actual patrol command, so that worked out. The problem is that when the unit attacks enemies on the way, it breaks his patrol pattern and makes him stop where he was attacked. How do I keep him patrolling...
  2. Inspexor

    [General] Unit patrol problem

    I'm trying to let a unit patrol, then it should wait a second at their current position (checkpoint A), then patrol back to the previous point (checkpoint B); and all that in a loop. Right now the unit either just keeps standing on one checkpoint or it patrols without waiting at the checkpoint...