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oskey event

  1. HerlySQR

    How to run the frame and oskey events in a "Client context"?

    Hello, to clarify what I wanna discuss is if there is a method to make the frame events like 'click' only runs to the player who clicked it. I don't mean just use FRAMEEVENT_CLICK and then GetLocalPlayer() I mean, the event runs for the local player by default, because the event is already...
  2. Cheshire

    [Lua] get key used in oskey event (c#) (SOLVED)

    hey there, Is there a way to get the key used in an Oskey trigger event? like if I have multiple actions for different keypresses, is there a way to filter for that to feed into a switchcase etc, or do I need to have a separate trigger for each one?
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