I've made this trigger with Event: Map Initialization and when I test my map, everything is black, nothing is seen.
I tried with locking camera target first too, but it doesn't work either.
I have no idea why it occurs. I was doing this simple trigger sometimes and I never had any problem.
I'm back wrestling with special effect, now with the orientation.
I used this library:
//OrientEffect by Cyclotrutan...
How to make an effect face an angle with offset to its roll and pitch?
For example, an effect's 3D orientation is facing a unit's head, but I want to make it face a little up and a little left of it's current orientation (pitch and roll).
And what is the formula to set an effect facing (the...
I would like to use special effect as my projectile missile rather than dummy unit. The problem here is about the orientation.
I used this to change the dummy unit orientation:
function SetUnitPitch takes unit targetUnit, real pitch returns nothing
local integer i = R2I(pitch * bj_RADTODEG...
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