• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

movement height

  1. Verdun

    What would be the best, easiest way to have underground units move?

    It's a realtively basic feature in many games, the idea being that you order a unit to burrow underground, but instead of being static, you can still order it to move around, like it was digging a tunnel, and this could be used to avoid terrain obstacles and the like. My initial idea was to...
Top