• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!

missile system

  1. GGshnick

    Learning struct fo OOP with extra libraries for missiles spell

    Hello. I looked around for several projectile systems. But they seem to me not very comfortable and bulky. Before that, I saw the concept of this hero. And I looked at how he realized his throw with axes. And it seemed to me not so difficult because of OOP, but the problem is that I do not...
  2. blink

    [JASS] Can this code be further optimized?

    Warcraft 3 modding community led me to take Computer Science course and I am really thankful for it. I was like 11 or 12 when I created my first spell and posted it on here (dont look it up, its really bad) and now I'm back for reforged. I'm using Jass now and created a physics and missile...