I was trying to play my map and i found this bug with Mirror Image spell which destroyed the entire experience of gameplay...
The hero himself teleported there.. wtf
It is somehow possible to fix this annoying bug?
I was able to reproduce this bug over and over...
In my map I am trying to make a triggered life steal that works for every units attack type (melee, ranged) and compatible with orb effects. I also want that it stacks.
To do so, I made the trigger that periodically check units every 0.25s for...
I set a learning hero to turn into Var(variable) when the learned hero´s skill equal to a custom mirror image. Problems is i see that when the mirror image is casted the variable stops working until i level up mirror image skill so i reactivate the set variable =
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