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I was trying to play my map and i found this bug with Mirror Image spell which destroyed the entire experience of gameplay...
Second 20..
The hero himself teleported there.. wtf
It is somehow possible to fix this annoying bug?
I was able to reproduce this bug over and over...
Hello,
In my map I am trying to make a triggered life steal that works for every units attack type (melee, ranged) and compatible with orb effects. I also want that it stacks.
To do so, I made the trigger that periodically check units every 0.25s for...
I set a learning hero to turn into Var(variable) when the learned hero´s skill equal to a custom mirror image. Problems is i see that when the mirror image is casted the variable stops working until i level up mirror image skill so i reactivate the set variable =
Varia
Events
Unit...
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