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latency

  1. ProfessorBright

    Cinematics out of sync

    Hi! First post here guys :), looked around the forums but couldn't find any good info on the matter. I'm making a multiplayer game that involves cinematics, so far so good. When I started making the map I used waits to sync dialouges and actions along with the audio files. That worked okay...
  2. Peach Schnapps

    Does a 24 player(ORPG) on a 480 x 480 map have any chance of not lagging?

    Just curious if anyone has experience trying to run a large map with a group etc.
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