🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
I've made a land unit based on the frost wyrm and cancelled everything i could find that has made it an air unit. But i can't seem to figure out which one of it's properties decides whether or not the unit gets pushed around by flying units. Which property should i change? Or is there something...
Notice4: The Save/Load system has been added to KoT!! Check out the tutorial below!
SAVE/LOAD System Tutorial
Screenshots (Scroll Down)
Titan Land: Lands of Plenty
This is a map based on the Titan Land template, using an old Titan Land titled: "The Beginning of the End". The terrain is...
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