🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
cjc is a C to Jass2 compiler. It takes as input a .c source file and a runtime.j file and generates an output a.j file.
cjc is based on Rui Ueyama's chibicc C compiler, but instead of generating x86 assembly, it generates pseudo-instructions that are implemented in Jass2.
cjc is a simple code...
Hello there.
Still working on converting my map from Jass2 to Lua, and I am currently experiencing a strange difference of behavior between Jass2 and Lua.
The attacking creeps (Balls) in my TD follow a path of 8 WayPoints.
These WayPoints are destructables with a model displaying their...
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