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  1. HerlySQR

    How can I hide the unit command buttons when I hide the UI and don't be able to select a unit?

    Hello, I made this to hide the UI: BlzHideOriginFrames(true) BlzFrameSetSize(BlzGetFrameByName("ConsoleUIBackdrop",0), 0, 0.0001) And worked well, but if I select a unit, the command buttons still appear, I think is because I didn't hide the ConsoleUIBackdrop, but I can't do that because I need...
  2. bruunk

    [General] Is there a way to hide the "Attack Ground" button for artillery units

    I want to hide the "attack ground" button from my units and have instead a custom ability that will essentially act as a replacement for "attack ground". The only real difference is that I am using "Channel" with "Unique Cast" checked. It's not mandatory to have, but if it is possible it would...
  3. Rektis

    [Solved] Hide active morph ability button

    My map has a unit with an ability based on Activate Obsidian Destroyer Form, which, when activated, morphs it into a way more powerful unit. Because of that, I don't want it to be activatable manually by the player. It should only be activatable by trigger. The player shouldn't even see that the...
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