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  1. LimitingBounds

    About Event: Unit - Starts the Effect of an Ability and GetAbilityEffect()

    I have a hunch these two are related in some way, i.e. I am starting to doubt that the generic Event, Unit - Starts the Effect of an Ability, is not just about proccing the Ability's mana cost and cooldown stuff. But maybe instead the Even procs when the Ability starts to create one of its...