• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!


  1. tytarjunior20

    [General] How to Make Dynamic Weather

    Hey everyone, It's TytarJunior again. I'm back with another video from my new video series called, "Let's Make a Game". This video highlights a feature I'm adding to my project, "Hero Quest" (working title). I figured I show you all how to make it while I'm at it. I searched the internet for...
  2. Peach Schnapps

    [Solved] Pretty please help making GUI dummy/buff system MUI?

    Trigger Events Player - Player 1 (Red) types a chat message containing test as An exact match Conditions Actions Set VariableSet Hero_Group = (Units in (Playable map area) matching ((Unit-type of (Matching unit)) Equal to Hero)) Unit Group - Pick every unit...
  3. Wrda

    [LUA] Unable to make dynamic filters

    For some reason I can't figure out how to make a dynamic filter/condition so that it can be used for unit enumerations are stuff like that, lua always gives me a vague error "unknown compile error". I've tried endless possibilities and can't wrap my head about it... function A() local b =...
  4. deepstrasz

    StarCraft Systems (GUI) - need MUI help!

    Hey, I'm trying to convert my (solo) working triggered "spell" to work on multiple units at once using this: Visualize: Dynamic Indexing What am I doing wrong? I assume it might be probably related to the last triggers where I am supposed to switch variables. I'm using 4 loops each with its own...
  5. TheAyalalalalon

    Dynamic tooltips

    Hello. i thought it was a good idea a tooltip that updates himself using as referce an external source like the hero attributes as raw data Something like having on current unit 23 agilty points, write Deals <E003,Agility> magic damage to a target enemy And this should show Deals 23 magic...
  6. Maker

    [Trigger] Why dynamic indexing is flawed and people should use linked list instead

    This is aimed at GUI triggerers mostly, since in vjass we use linked lists mostly already. But in GUI, almost everyone uses dynamic indexing and I will show you why it is flawed. Here are examples of dynamic and non dynamic indexing. They have similarities, both work like this. When a...