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Hello there, this is my first post in here and im hoping for the best!
So what im trying to do is have a trigger which on map initialization spawns a bunch of trees in a random position in the Test Region area and then these two triggers are supposed to pick the trees and make it so when one...
Hello there,
I am trying to create specific units in a unit group to be revived at the position of their death.
As you see player 12 brown are my citizens when they are attacked they change to dark green which is my evil force to fight back. I have this part working now where I am stuck here...
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