• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

dialogues

  1. ProfessorBright

    Cinematics out of sync

    Hi! First post here guys :), looked around the forums but couldn't find any good info on the matter. I'm making a multiplayer game that involves cinematics, so far so good. When I started making the map I used waits to sync dialouges and actions along with the audio files. That worked okay...
  2. Santiago Astor

    Reforged Animated Portraits

    Hi! I made this test map following InsaneMonster's tutorial about Reforged's speaking portraits. In the map, I tried to make a custom model based on Grom Hellscream to move his mouth when speaking, but I just can't get it to work and I'm doing my best to follow every step properly T_T The test...
  3. Knight of Arsford

    [General] Dialogue Choices for RPGs

    Has anyone ever tried making a dialogue system that allows players to choose dialogue for their own characters? If not, do you think something like this can be implemented in a map? Obviously there's the dialog boxes and buttons but it doesn't really fit that much text and it also blocks out...
Top