• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!


  1. bruunk

    [Trigger] How to cancel a custom ability trigger on cancelling/moving?

    I apologize if this has a million other threads solving this problem but I couldn't find them. I was wondering how to cancel a triggers functions once a unit moves, eg. stops casting/channeling the ability. Right now I have a custom "starfall" ability where if the unit casting cancels the...
  2. QuestionMarkTwain

    [General] Cancel item being used

    In my map, heroes use wands to cast spells. A wand is an item with an assigned integer number from 1 to 100, that number indicates the percentage probability of a wand spell being cast successfully. If the cast roll is high enough, the spell casts as usual; if the cast fails, the spell must be...
  3. zachhandley

    [JASS] Base System - Force Building to Cancel

    Hi All, I'm working on creating a basing system (I can post it here after I've polished it) and I'm trying to make it like Vampirism Fire's. However after a base is claimed I want to cancel when they try to build in another base. I've tried ordering the constructing unit to "cancel" I've tried...
  4. Deserted

    [Spell] My trigger fails to pick a unit

    A wrote a simple (as I thought) trigger, that was expected to add some Ice Novas during Blizzard. I'm creating 2 dummies that periodicaly cast Ice Novas at enemies at cast point. Now I need to stop Ice Novas from being casted as soos as AM stops casting Blizzard. I decided to simply remove...