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I apologize if this has a million other threads solving this problem but I couldn't find them.
I was wondering how to cancel a triggers functions once a unit moves, eg. stops casting/channeling the ability.
Right now I have a custom "starfall" ability where if the unit casting cancels the...
In my map, heroes use wands to cast spells. A wand is an item with an assigned integer number from 1 to 100, that number indicates the percentage probability of a wand spell being cast successfully. If the cast roll is high enough, the spell casts as usual; if the cast fails, the spell must be...
Hi All,
I'm working on creating a basing system (I can post it here after I've polished it) and I'm trying to make it like Vampirism Fire's. However after a base is claimed I want to cancel when they try to build in another base. I've tried ordering the constructing unit to "cancel" I've tried...
A wrote a simple (as I thought) trigger, that was expected to add some Ice Novas during Blizzard.
I'm creating 2 dummies that periodicaly cast Ice Novas at enemies at cast point.
Now I need to stop Ice Novas from being casted as soos as AM stops casting Blizzard.
I decided to simply remove...
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