• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!

camera position

  1. BranHUN

    [General] Camera zooming

    Hello there! I am trying to make a cinematic prologue for my custom campaign, and I am sadly experiencing that I have no experience with this at all... I am watching tutorials as I am writing this, but I wanted to ask a specific question about a camera movement. I want a cinematic view where...
  2. Gumberbunbder

    [General] Change Camera Height in Region

    I'm making a mult-level city out of walkable doodads and I need a camera system which will change a players camera height depending on which level of the city their camera is centered on. I currently have this, but how do I make it functional for multiple players? I don't know anything about...
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