• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • ✅ The POLL for Hive's Texturing Contest #33 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!

burrow

  1. cleavinghammer

    Adding new movement types.

    Is it possible to add new movement types in the Object Editor (like an anti-float movement type that prevents going in any water)? Specifically, allowing for a unit that can only move in deep water/dry land (and not shallow water)/shallow water without the use of triggers or pathing blockers...
  2. Darkspear Burrow

    Darkspear Burrow

  3. Cheshire

    [Spell] Hero Burrow ability

    Hello there, I'm trying to make a burrow spell for a hero. For the burrowed model I have been using the crypt fiend burrowed model so that It would look like that brown burrowed unit indicator. there are 2 problems with this - 1. the unit portrait is a crypt fiend. 2. When the unit unburrows...
  4. Jamin8r

    How to add the Burrow animation?

    Ok, let me describe my map. It's a melee map and most undead ground units have the sacrifice ability to morph into another creature --> Banshees become Poltergeists, Necros become Revenants, Crypt Fiends become Nerubian Fiends, etc. Everything is good to go for the undead except for one little...
Top