🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Hello everyone,
the normals on the face of this model are odd, resulting in weird lighting:
Can someone quickly fix this? Maybe sb with access to a tool that can automatically recalculate normals.
Thanks in advance, +rep promised!
Spell idea: Channel spell - when channeled the hero shoots out projectiles at the direction of a target enemy, each projectile deals damage to all enemies on it's path once. Bullets also poison the enemies by giving them slowing aura ability.
Bugs so far:
1. When one hero stops casting the...
Hi guys, i want to ask you some help about how visibility modifiers works:
Does unlimited Visibility Modifiers could cause bugs/malfunctions/ weight on the RAM?
In my project i need special visibility circumstances: i need to have a permanent black mask above the whole map, but i also need to...
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