Hey.
Is there any way to check if a building is researching an upgrade? No, I'm not asking for these:
Events
Unit - A unit Begins research
Unit - A unit Cancels research
Unit - A unit Finishes research
I'm looking for something like this:
Condition - Is Unit Researching {Upgrade}...
I'm creating a custom training system that works entirely with triggers. Checking for player's food available food doesn't seem to exist in the Integer - Player Properties.
There must be some weird math to get the player's available food, right? I tried most of the calculations but none of them...
I've been investigating and i found this:
Murky in HotS (a.k.a Heroes of the Storm) has an ability where he lays an egg in which he respawns after getting killed.
What do you guys think?
Also,
I didn't really know where to post this, we don't really have anywere to debate lore things.
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