Model validation: Zombie Knight Reforged

ZombieKnightReforged.mdx

0 errors 12 severe 42 warnings 164 unused
  • 1 1 Geoset 12
    • Alpha is 1.000 at end of "Decay Bone" (frame 140368); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 13
    • Alpha is 1.000 at end of "Decay Bone" (frame 140368); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 14
    • Alpha is 1.000 at end of "Decay Bone" (frame 140368); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 15
    • Alpha is 1.000 at end of "Decay Bone" (frame 140368); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 16
    • Alpha is 1.000 at end of "Decay Bone" (frame 140368); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 17
    • Alpha is 1.000 at end of "Decay Bone" (frame 140368); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 18
    • Alpha is 1.000 at end of "Decay Bone" (frame 140368); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 19
    • Alpha is 1.000 at end of "Decay Bone" (frame 140368); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 20
    • Alpha is 1.000 at end of "Decay Bone" (frame 140368); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 24
    • Alpha is 1.000 at end of "Decay Bone" (frame 140368); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 25
    • Alpha is 1.000 at end of "Decay Bone" (frame 140368); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 167 - "mount_R_mane_A_03_bind_jnt"
    • 1 Translation
      • Missing opening track for sequence "Stand Victory 1" at frame 78034 where it is needed
  • 10 Model
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_MNTLeg" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_MNTHead" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_MNTTail" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 7
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 8
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 9
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 10
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 11
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 21
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 22
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 23
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 26
    • This geoset has both skin/weights and vertex groups
  • 1 9 Bone 55 - "L_armpad_bind_jnt"
    • There are no vertices attached to this bone
    • 3 Translation
      • Track 27 at frame 5100 has roughly the same value as tracks 26 and 28
      • Track 244 at frame 144102 has roughly the same value as tracks 243 and 245
      • Track 398 at frame 172203 has roughly the same value as tracks 397 and 399
    • 6 Rotation
      • Track 24 at frame 5100 has roughly the same value as tracks 23 and 25
      • Track 164 at frame 77401 has roughly the same value as tracks 163 and 165
      • Track 167 at frame 78134 has roughly the same value as tracks 166 and 168
      • Track 222 at frame 143835 has roughly the same value as tracks 221 and 223
      • Track 283 at frame 149936 has roughly the same value as tracks 282 and 284
      • Track 330 at frame 165269 has roughly the same value as tracks 329 and 331
  • 1 4 Bone 56 - "R_armpad_bind_jnt"
    • There are no vertices attached to this bone
    • 4 Rotation
      • Track 63 at frame 6700 has roughly the same value as tracks 62 and 64
      • Track 298 at frame 144102 has roughly the same value as tracks 297 and 299
      • Track 309 at frame 144635 has roughly the same value as tracks 308 and 310
      • Track 350 at frame 153103 has roughly the same value as tracks 349 and 351
  • 1 Bone 69 - "mount_L_ear_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 70 - "mount_R_ear_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 177 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Sequence 10 - "Cinematic Stand 1"
    • Sequence "Cinematic Stand 1" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 11 - "Cinematic Walk 1"
    • Sequence "Cinematic Walk 1" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 12 - "Cinematic Point One"
    • Sequence "Cinematic Point One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 13 - "Cinematic Standard One"
    • Sequence "Cinematic Standard One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 2 GeosetAnimation 24
    • 2 Alpha
      • Track 19 at frame 139368 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 139401 has exactly the same value as tracks 19 and 21
  • 7 Bone 0 - "bone_turret"
    • 7 Translation
      • Track 416 at frame 142068 has roughly the same value as tracks 415 and 417
      • Track 558 at frame 156069 has roughly the same value as tracks 557 and 559
      • Track 578 at frame 159202 has roughly the same value as tracks 577 and 579
      • Track 598 at frame 162335 has roughly the same value as tracks 597 and 599
      • Track 618 at frame 165469 has roughly the same value as tracks 617 and 619
      • Track 637 at frame 168302 has roughly the same value as tracks 636 and 638
      • Track 657 at frame 171436 has roughly the same value as tracks 656 and 658
  • 2 Bone 1 - "spine_02_bind_jnt"
    • 2 Rotation
      • Track 248 at frame 145399 has roughly the same value as tracks 247 and 249
      • Track 262 at frame 148636 has roughly the same value as tracks 261 and 263
  • 2 Bone 2 - "bone_chest"
    • 1 Translation
      • Track 54 at frame 99135 has roughly the same value as tracks 53 and 55
    • 1 Rotation
      • Track 292 at frame 148736 has roughly the same value as tracks 291 and 293
  • 2 Bone 4 - "L_shoulder_bind_jnt"
    • 2 Rotation
      • Track 24 at frame 3500 has roughly the same value as tracks 23 and 25
      • Track 37 at frame 5067 has roughly the same value as tracks 36 and 38
  • 1 Bone 5 - "L_upr_arm_bind_jnt"
    • 1 Rotation
      • Track 438 at frame 148803 has roughly the same value as tracks 437 and 439
  • 6 Bone 6 - "L_lwr_arm_bind_jnt"
    • 6 Rotation
      • Track 169 at frame 77067 has roughly the same value as tracks 168 and 170
      • Track 175 at frame 78101 has roughly the same value as tracks 174 and 176
      • Track 244 at frame 142568 has roughly the same value as tracks 243 and 245
      • Track 340 at frame 149703 has roughly the same value as tracks 339 and 341
      • Track 365 at frame 151803 has roughly the same value as tracks 364 and 366
      • Track 379 at frame 153036 has roughly the same value as tracks 378 and 380
  • 6 Bone 7 - "L_lwr_arm_twist_01_bind_jnt"
    • 6 Rotation
      • Track 4 at frame 533 has roughly the same value as tracks 3 and 5
      • Track 18 at frame 5100 has roughly the same value as tracks 17 and 19
      • Track 52 at frame 8167 has roughly the same value as tracks 51 and 53
      • Track 101 at frame 10634 has roughly the same value as tracks 100 and 102
      • Track 188 at frame 141168 has roughly the same value as tracks 187 and 189
      • Track 288 at frame 172203 has roughly the same value as tracks 287 and 289
  • 6 Bone 8 - "L_lwr_arm_twist_02_bind_jnt"
    • 6 Rotation
      • Track 4 at frame 533 has roughly the same value as tracks 3 and 5
      • Track 18 at frame 5100 has roughly the same value as tracks 17 and 19
      • Track 52 at frame 8167 has roughly the same value as tracks 51 and 53
      • Track 101 at frame 10634 has roughly the same value as tracks 100 and 102
      • Track 188 at frame 141168 has roughly the same value as tracks 187 and 189
      • Track 288 at frame 172203 has roughly the same value as tracks 287 and 289
  • 1 Bone 9 - "bone_hand_left"
    • 1 Rotation
      • Track 214 at frame 76667 has roughly the same value as tracks 213 and 215
  • 1 Bone 10 - "L_tmb_01_bind_jnt"
    • 1 Rotation
      • Track 62 at frame 145745 has roughly the same value as tracks 61 and 63
  • 1 Bone 11 - "L_tmb_02_bind_jnt"
    • 1 Rotation
      • Track 63 at frame 146474 has roughly the same value as tracks 62 and 64
  • 5 Bone 27 - "R_lwr_arm_bind_jnt"
    • 5 Rotation
      • Track 24 at frame 2334 has roughly the same value as tracks 23 and 25
      • Track 270 at frame 79001 has roughly the same value as tracks 269 and 271
      • Track 309 at frame 141135 has roughly the same value as tracks 308 and 310
      • Track 314 at frame 142602 has roughly the same value as tracks 313 and 315
      • Track 446 at frame 172370 has roughly the same value as tracks 445 and 447
  • 2 Bone 28 - "R_lwr_arm_twist_01_bind_jnt"
    • 2 Rotation
      • Track 17 at frame 3134 has roughly the same value as tracks 16 and 18
      • Track 243 at frame 98735 has roughly the same value as tracks 242 and 244
  • 2 Bone 29 - "R_lwr_arm_twist_02_bind_jnt"
    • 2 Rotation
      • Track 17 at frame 3134 has roughly the same value as tracks 16 and 18
      • Track 243 at frame 98735 has roughly the same value as tracks 242 and 244
  • 1 Bone 36 - "R_ind_finger_03_bind_jnt"
    • 1 Rotation
      • Track 50 at frame 11101 has roughly the same value as tracks 49 and 51
  • 7 Bone 46 - "pelvis_bind_jnt"
    • 7 Translation
      • Track 429 at frame 142068 has roughly the same value as tracks 428 and 430
      • Track 571 at frame 156069 has roughly the same value as tracks 570 and 572
      • Track 591 at frame 159202 has roughly the same value as tracks 590 and 592
      • Track 611 at frame 162335 has roughly the same value as tracks 610 and 612
      • Track 631 at frame 165469 has roughly the same value as tracks 630 and 632
      • Track 650 at frame 168302 has roughly the same value as tracks 649 and 651
      • Track 670 at frame 171436 has roughly the same value as tracks 669 and 671
  • 1 Bone 47 - "L_leg_01_bind_jnt"
    • 1 Rotation
      • Track 198 at frame 11701 has roughly the same value as tracks 197 and 199
  • 2 Bone 52 - "R_leg_02_bind_jnt"
    • 2 Rotation
      • Track 179 at frame 12001 has roughly the same value as tracks 178 and 180
      • Track 185 at frame 39501 has roughly the same value as tracks 184 and 186
  • 2 Bone 64 - "mount_spine_01_bind_jnt"
    • 2 Translation
      • Track 541 at frame 166902 has roughly the same value as tracks 540 and 542
      • Track 550 at frame 168302 has roughly the same value as tracks 549 and 551
  • 1 Bone 65 - "mount_spine_02_bind_jnt"
    • 1 Rotation
      • Track 109 at frame 78601 has roughly the same value as tracks 108 and 110
  • 7 Bone 66 - "mount_bone_chest"
    • 7 Translation
      • Track 334 at frame 142868 has roughly the same value as tracks 333 and 335
      • Track 386 at frame 146935 has roughly the same value as tracks 385 and 387
      • Track 445 at frame 156869 has roughly the same value as tracks 444 and 446
      • Track 467 at frame 160002 has roughly the same value as tracks 466 and 468
      • Track 489 at frame 163135 has roughly the same value as tracks 488 and 490
      • Track 511 at frame 166269 has roughly the same value as tracks 510 and 512
      • Track 551 at frame 172236 has roughly the same value as tracks 550 and 552
  • 1 Bone 67 - "mount_neck_bind_jnt"
    • 1 Rotation
      • Track 22 at frame 1934 has roughly the same value as tracks 21 and 23
  • 1 Bone 68 - "mount_hd_anim_bind_jnt"
    • 1 Translation
      • Track 521 at frame 99135 has roughly the same value as tracks 520 and 522
  • 1 Bone 73 - "mount_L_arm_01_bind_jnt"
    • 1 Rotation
      • Track 16 at frame 5000 has roughly the same value as tracks 15 and 17
  • 2 Bone 74 - "mount_L_arm_02_bind_jnt"
    • 2 Rotation
      • Track 19 at frame 1667 has roughly the same value as tracks 18 and 20
      • Track 211 at frame 11634 has roughly the same value as tracks 210 and 212
  • 1 Bone 76 - "mount_L_arm_04_bind_jnt"
    • 1 Rotation
      • Track 102 at frame 7167 has roughly the same value as tracks 101 and 103
  • 1 Bone 83 - "mount_bone_hand_right"
    • 1 Rotation
      • Track 16 at frame 3367 has roughly the same value as tracks 15 and 17
  • 2 Bone 84 - "mount_pelvis_bind_jnt"
    • 2 Translation
      • Track 566 at frame 166902 has roughly the same value as tracks 565 and 567
      • Track 575 at frame 168302 has roughly the same value as tracks 574 and 576
  • 1 Bone 85 - "mount_L_leg_01_bind_jnt"
    • 1 Rotation
      • Track 33 at frame 4834 has roughly the same value as tracks 32 and 34
  • 5 Bone 87 - "mount_L_leg_03_bind_jnt"
    • 5 Rotation
      • Track 194 at frame 76701 has roughly the same value as tracks 193 and 195
      • Track 200 at frame 77401 has roughly the same value as tracks 199 and 201
      • Track 260 at frame 141868 has roughly the same value as tracks 259 and 261
      • Track 303 at frame 146129 has roughly the same value as tracks 302 and 304
      • Track 315 at frame 149136 has roughly the same value as tracks 314 and 316
  • 1 Bone 88 - "mount_L_leg_04_bind_jnt"
    • 1 Rotation
      • Track 23 at frame 3767 has roughly the same value as tracks 22 and 24
  • 1 Bone 90 - "mount_R_leg_01_bind_jnt"
    • 1 Rotation
      • Track 178 at frame 12001 has roughly the same value as tracks 177 and 179
  • 5 Bone 91 - "mount_R_leg_02_bind_jnt"
    • 5 Rotation
      • Track 34 at frame 4967 has roughly the same value as tracks 33 and 35
      • Track 288 at frame 141902 has roughly the same value as tracks 287 and 289
      • Track 333 at frame 146168 has roughly the same value as tracks 332 and 334
      • Track 345 at frame 149169 has roughly the same value as tracks 344 and 346
      • Track 354 at frame 152503 has roughly the same value as tracks 353 and 355
  • 1 Bone 92 - "mount_R_leg_03_bind_jnt"
    • 1 Rotation
      • Track 304 at frame 154103 has roughly the same value as tracks 303 and 305
  • 1 Bone 101 - "mount_L_leg_cloth_02_bind_jnt"
    • 1 Rotation
      • Track 217 at frame 11734 has roughly the same value as tracks 216 and 218
  • 2 Bone 105 - "mount_L_rein_02_bind_jnt"
    • 1 Translation
      • Track 654 at frame 151936 has roughly the same value as tracks 653 and 655
    • 1 Rotation
      • Track 22 at frame 1934 has roughly the same value as tracks 21 and 23
  • 2 Bone 107 - "mount_R_rein_02_bind_jnt"
    • 1 Translation
      • Track 651 at frame 151936 has roughly the same value as tracks 650 and 652
    • 1 Rotation
      • Track 22 at frame 1934 has roughly the same value as tracks 21 and 23
  • 2 Bone 112 - "mount_L_stirrup_bind_jnt"
    • 2 Rotation
      • Track 246 at frame 165769 has roughly the same value as tracks 245 and 247
      • Track 249 at frame 167069 has roughly the same value as tracks 248 and 250
  • 2 Bone 113 - "mount_R_stirrup_bind_jnt"
    • 2 Rotation
      • Track 299 at frame 165769 has roughly the same value as tracks 298 and 300
      • Track 302 at frame 167069 has roughly the same value as tracks 301 and 303
  • 1 Bone 123 - "weapon_02_cloth_01_bind_jnt"
    • 1 Rotation
      • Track 355 at frame 166636 has roughly the same value as tracks 354 and 356
  • 2 Bone 124 - "weapon_02_cloth_02_bind_jnt"
    • 2 Rotation
      • Track 391 at frame 148803 has roughly the same value as tracks 390 and 392
      • Track 443 at frame 154069 has roughly the same value as tracks 442 and 444
  • 1 Bone 125 - "weapon_02_cloth_03_bind_jnt"
    • 1 Rotation
      • Track 220 at frame 10901 has roughly the same value as tracks 219 and 221
  • 1 Bone 128 - "L_upr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 356 at frame 161869 has roughly the same value as tracks 355 and 357
  • 1 Bone 130 - "R_upr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 354 at frame 161869 has roughly the same value as tracks 353 and 355
  • 3 Bone 136 - "tongue_02_bind_jnt"
    • 3 Translation
      • Track 167 at frame 5984 has roughly the same value as tracks 166 and 168
      • Track 332 at frame 79901 has roughly the same value as tracks 331 and 333
      • Track 689 at frame 172638 has roughly the same value as tracks 688 and 690
  • 3 Bone 143 - "nose_bind_jnt"
    • 3 Translation
      • Track 24 at frame 156502 has roughly the same value as tracks 23 and 25
      • Track 32 at frame 159635 has roughly the same value as tracks 31 and 33
      • Track 40 at frame 162769 has roughly the same value as tracks 39 and 41
  • 1 Bone 144 - "L_nostril_bind_jnt"
    • 1 Scaling
      • Track 94 at frame 166902 has roughly the same value as tracks 93 and 95
  • 1 Bone 145 - "R_nostril_bind_jnt"
    • 1 Scaling
      • Track 94 at frame 166902 has roughly the same value as tracks 93 and 95
  • 3 Bone 155 - "L_lip_corner_bind_jnt"
    • 3 Translation
      • Track 167 at frame 5984 has roughly the same value as tracks 166 and 168
      • Track 336 at frame 79901 has roughly the same value as tracks 335 and 337
      • Track 695 at frame 172638 has roughly the same value as tracks 694 and 696
  • 2 Bone 164 - "mount_R_mane_A_02_bind_jnt"
    • 2 Translation
      • Track 10 at frame 11162 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 11240 has exactly the same value as tracks 10 and 12
  • 1 Bone 165 - "mount_R_mane_B_01_bind_jnt"
    • 1 Translation
      • Track 1 at frame 5836 has exactly the same value as tracks 0 and 2
  • 3 Bone 168 - "mount_R_mane_B_03_bind_jnt"
    • 3 Translation
      • Track 52 at frame 11084 has exactly the same value as tracks 51 and 53
      • Track 53 at frame 11162 has exactly the same value as tracks 52 and 54
      • Track 54 at frame 11240 has exactly the same value as tracks 53 and 55
  • 4 Bone 171 - "mount_L_mane_B_01_bind_jnt"
    • 4 Translation
      • Track 93 at frame 11084 has exactly the same value as tracks 92 and 94
      • Track 94 at frame 11162 has exactly the same value as tracks 93 and 95
      • Track 95 at frame 11240 has exactly the same value as tracks 94 and 96
      • Track 135 at frame 144569 has exactly the same value as tracks 134 and 136
  • 3 Bone 173 - "mount_L_mane_A_03_bind_jnt"
    • 3 Translation
      • Track 12 at frame 11084 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 11162 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 11240 has exactly the same value as tracks 13 and 15
  • 2 Light 0 - "Portrait_Fill_Light"
    • 2 Visibility
      • Track 19 at frame 139368 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 139401 has exactly the same value as tracks 19 and 21
  • 2 Light 1 - "Portrait_Key_Light"
    • 2 Visibility
      • Track 19 at frame 139368 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 139401 has exactly the same value as tracks 19 and 21
  • 2 Light 2 - "Portrait_Rim_Light01"
    • 2 Visibility
      • Track 19 at frame 139368 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 139401 has exactly the same value as tracks 19 and 21
  • 2 Light 3 - "Portrait_Rim_Light02"
    • 2 Visibility
      • Track 19 at frame 139368 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 139401 has exactly the same value as tracks 19 and 21
  • 2 Light 4 - "Portrait_Rim_Light03"
    • 2 Visibility
      • Track 19 at frame 139368 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 139401 has exactly the same value as tracks 19 and 21
  • 2 Light 5 - "Portrait_Rim_Light04"
    • 2 Visibility
      • Track 19 at frame 139368 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 139401 has exactly the same value as tracks 19 and 21
  • 2 CollisionShape 1 - "B_KGS_MNTLeg"
    • 2 Rotation
      • Track 11 at frame 5167 has roughly the same value as tracks 10 and 12
      • Track 101 at frame 76834 has roughly the same value as tracks 100 and 102
  • 1 CollisionShape 4 - "B_KGS_Torso"
    • 1 Translation
      • Track 416 at frame 142068 has roughly the same value as tracks 415 and 417
  • 1 CollisionShape 6 - "B_KGS_Arm_L"
    • 1 Rotation
      • Track 393 at frame 150469 has roughly the same value as tracks 392 and 394
  • 2 CollisionShape 9 - "B_KGS_Leg_R"
    • 2 Rotation
      • Track 175 at frame 12001 has roughly the same value as tracks 174 and 176
      • Track 256 at frame 141902 has roughly the same value as tracks 255 and 257
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