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Model validation: Zombie female

zombiefemale.mdx

0 errors 3 severe 13 warnings 53 unused
  • 1 1 Geoset 0
    • Alpha is 1.000 at end of "Decay Flesh" (frame 125967); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 1
    • Alpha is 1.000 at end of "Decay Flesh" (frame 125967); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 2
    • Alpha is 1.000 at end of "Decay Flesh" (frame 125967); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 7 Model
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 107 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 29 - "tongue_02_bind_jnt"
    • 1 Translation
      • Track 103 at frame 5767 has roughly the same value as tracks 102 and 104
  • 1 Bone 30 - "lwr_teeth_bind_jnt"
    • 1 Translation
      • Track 167 at frame 91300 has roughly the same value as tracks 166 and 168
  • 1 Bone 34 - "L_shoulder_bind_jnt"
    • 1 Rotation
      • Track 112 at frame 127000 has roughly the same value as tracks 111 and 113
  • 1 Bone 37 - "L_lwr_arm_twist_01_bind_jnt"
    • 1 Rotation
      • Track 209 at frame 134800 has roughly the same value as tracks 208 and 210
  • 1 Bone 38 - "L_lwr_arm_twist_02_bind_jnt"
    • 1 Rotation
      • Track 209 at frame 134800 has roughly the same value as tracks 208 and 210
  • 1 Bone 39 - "bone_hand_left"
    • 1 Rotation
      • Track 98 at frame 103500 has roughly the same value as tracks 97 and 99
  • 1 Bone 40 - "L_tmb_01_bind_jnt"
    • 1 Translation
      • Track 3 at frame 333 has roughly the same value as tracks 2 and 4
  • 1 Bone 41 - "L_tmb_02_bind_jnt"
    • 1 Rotation
      • Track 62 at frame 103500 has roughly the same value as tracks 61 and 63
  • 1 Bone 42 - "L_tmb_03_bind_jnt"
    • 1 Rotation
      • Track 120 at frame 134033 has roughly the same value as tracks 119 and 121
  • 2 Bone 45 - "L_ind_finger_03_bind_jnt"
    • 2 Rotation
      • Track 99 at frame 128333 has roughly the same value as tracks 98 and 100
      • Track 170 at frame 132900 has roughly the same value as tracks 169 and 171
  • 1 Bone 48 - "L_mid_finger_03_bind_jnt"
    • 1 Rotation
      • Track 154 at frame 130567 has roughly the same value as tracks 153 and 155
  • 1 Bone 49 - "L_rng_finger_01_bind_jnt"
    • 1 Rotation
      • Track 71 at frame 5633 has roughly the same value as tracks 70 and 72
  • 1 Bone 52 - "L_pnk_finger_01_bind_jnt"
    • 1 Rotation
      • Track 72 at frame 5633 has roughly the same value as tracks 71 and 73
  • 2 Bone 53 - "L_pnk_finger_02_bind_jnt"
    • 2 Rotation
      • Track 123 at frame 129233 has roughly the same value as tracks 122 and 124
      • Track 204 at frame 133800 has roughly the same value as tracks 203 and 205
  • 3 Bone 58 - "R_lwr_arm_twist_01_bind_jnt"
    • 3 Rotation
      • Track 89 at frame 126500 has roughly the same value as tracks 88 and 90
      • Track 104 at frame 128967 has roughly the same value as tracks 103 and 105
      • Track 187 at frame 133067 has roughly the same value as tracks 186 and 188
  • 3 Bone 59 - "R_lwr_arm_twist_02_bind_jnt"
    • 3 Rotation
      • Track 89 at frame 126500 has roughly the same value as tracks 88 and 90
      • Track 104 at frame 128967 has roughly the same value as tracks 103 and 105
      • Track 187 at frame 133067 has roughly the same value as tracks 186 and 188
  • 1 Bone 60 - "bone_hand_right"
    • 1 Rotation
      • Track 88 at frame 5667 has roughly the same value as tracks 87 and 89
  • 3 Bone 61 - "R_tmb_01_bind_jnt"
    • 1 Translation
      • Track 28 at frame 103500 has roughly the same value as tracks 27 and 29
    • 2 Rotation
      • Track 76 at frame 127000 has roughly the same value as tracks 75 and 77
      • Track 172 at frame 132700 has roughly the same value as tracks 171 and 173
  • 2 Bone 62 - "R_tmb_02_bind_jnt"
    • 2 Rotation
      • Track 79 at frame 129967 has roughly the same value as tracks 78 and 80
      • Track 87 at frame 130467 has roughly the same value as tracks 86 and 88
  • 1 Bone 63 - "R_tmb_03_bind_jnt"
    • 1 Rotation
      • Track 90 at frame 129967 has roughly the same value as tracks 89 and 91
  • 1 Bone 65 - "R_ind_finger_02_bind_jnt"
    • 1 Rotation
      • Track 125 at frame 128000 has roughly the same value as tracks 124 and 126
  • 1 Bone 66 - "R_ind_finger_03_bind_jnt"
    • 1 Rotation
      • Track 142 at frame 130567 has roughly the same value as tracks 141 and 143
  • 4 Bone 70 - "R_rng_finger_01_bind_jnt"
    • 4 Rotation
      • Track 126 at frame 128433 has roughly the same value as tracks 125 and 127
      • Track 133 at frame 129200 has roughly the same value as tracks 132 and 134
      • Track 200 at frame 133000 has roughly the same value as tracks 199 and 201
      • Track 207 at frame 133767 has roughly the same value as tracks 206 and 208
  • 1 Bone 72 - "R_rng_finger_03_bind_jnt"
    • 1 Rotation
      • Track 166 at frame 131067 has roughly the same value as tracks 165 and 167
  • 1 Bone 75 - "R_pnk_finger_03_bind_jnt"
    • 1 Rotation
      • Track 129 at frame 128500 has roughly the same value as tracks 128 and 130
  • 1 Bone 88 - "L_tie_A_01_bind_jnt"
    • 1 Rotation
      • Track 100 at frame 127533 has roughly the same value as tracks 99 and 101
  • 1 Bone 89 - "L_tie_A_02_bind_jnt"
    • 1 Rotation
      • Track 104 at frame 127533 has roughly the same value as tracks 103 and 105
  • 3 Bone 91 - "L_leg_01_bind_jnt"
    • 3 Rotation
      • Track 101 at frame 5733 has roughly the same value as tracks 100 and 102
      • Track 107 at frame 23967 has roughly the same value as tracks 106 and 108
      • Track 202 at frame 130367 has roughly the same value as tracks 201 and 203
  • 1 Bone 92 - "L_leg_02_bind_jnt"
    • 1 Rotation
      • Track 116 at frame 127000 has roughly the same value as tracks 115 and 117
  • 1 Bone 94 - "L_leg_04_bind_jnt"
    • 1 Rotation
      • Track 5 at frame 4133 has roughly the same value as tracks 4 and 6
  • 1 Bone 96 - "R_leg_02_bind_jnt"
    • 1 Rotation
      • Track 84 at frame 5467 has roughly the same value as tracks 83 and 85
  • 2 Bone 99 - "L_skirt_A_01_bind_jnt"
    • 2 Rotation
      • Track 122 at frame 128067 has roughly the same value as tracks 121 and 123
      • Track 193 at frame 132633 has roughly the same value as tracks 192 and 194
  • 1 Bone 104 - "R_skirt_A_02_bind_jnt"
    • 1 Rotation
      • Track 83 at frame 5767 has roughly the same value as tracks 82 and 84
  • 1 Bone 111 - "R_hair_01_bind_jnt"
    • 1 Translation
      • Track 129 at frame 24033 has roughly the same value as tracks 128 and 130
  • 1 Bone 114 - "short_hair_01_bind_jnt"
    • 1 Rotation
      • Track 165 at frame 131567 has roughly the same value as tracks 164 and 166
  • 1 Bone 117 - "B_hair_01_bind_jnt"
    • 1 Translation
      • Track 100 at frame 24033 has roughly the same value as tracks 99 and 101
  • 1 CollisionShape 0 - "B_KGS_Torso"
    • 1 Rotation
      • Track 200 at frame 130300 has roughly the same value as tracks 199 and 201
  • 1 CollisionShape 2 - "B_KGS_Arm_L"
    • 1 Rotation
      • Track 241 at frame 132633 has roughly the same value as tracks 240 and 242
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