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Model validation: Zar'jira Re-Reforged

Zarjira.mdx

0 errors 0 severe 29 warnings 207 unused
  • 12 Model
    • Attachment 6 "Weapon a Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Attachment 9 "arrow Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Tail" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_tail_01" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_weapon_01" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 7
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 8
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 46 - "arrowbag_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 51 - "weapon_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 52 - "weapon_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 53 - "weapon_a_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 54 - "weapon_a_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 468 at frame 36667 has roughly the same value as tracks 467 and 469
  • 1 Bone 55 - "root_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 68 - "arrow_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 124 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Sequence 12 - "Cinematic Headnod One"
    • Sequence "Cinematic Headnod One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 13 - "Cinematic Headshake One"
    • Sequence "Cinematic Headshake One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 14 - "Cinematic introduction one"
    • Sequence "Cinematic introduction one" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 15 - "Cinematic Listening One"
    • Sequence "Cinematic Listening One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 16 - "Cinematic Standard One"
    • Sequence "Cinematic Standard One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 17 - "Cinematic Wave One"
    • Sequence "Cinematic Wave One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 18 - "Cinematic Wave Two"
    • Sequence "Cinematic Wave Two" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 19 - "Cinematic Walk One"
    • Sequence "Cinematic Walk One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 4 Material 0
    • 4 Layer 0
      • 4 Alpha
        • Track 6 at frame 6767 is not in any sequence
        • Track 7 at frame 7900 is not in any sequence
        • Track 16 at frame 14400 is not in any sequence
        • Track 17 at frame 15533 is not in any sequence
  • 4 Material 1
    • 4 Layer 0
      • 4 Alpha
        • Track 6 at frame 6767 is not in any sequence
        • Track 7 at frame 7900 is not in any sequence
        • Track 16 at frame 14400 is not in any sequence
        • Track 17 at frame 15533 is not in any sequence
  • 4 GeosetAnimation 0
    • 4 Alpha
      • Track 6 at frame 6767 is not in any sequence
      • Track 7 at frame 7900 is not in any sequence
      • Track 16 at frame 14400 is not in any sequence
      • Track 17 at frame 15533 is not in any sequence
  • 4 GeosetAnimation 1
    • 4 Alpha
      • Track 6 at frame 6767 is not in any sequence
      • Track 7 at frame 7900 is not in any sequence
      • Track 16 at frame 14400 is not in any sequence
      • Track 17 at frame 15533 is not in any sequence
  • 2 Bone 1 - "R_hairsnakeD_01_bind_jnt"
    • 2 Rotation
      • Track 65 at frame 3267 has roughly the same value as tracks 64 and 66
      • Track 84 at frame 4267 has roughly the same value as tracks 83 and 85
  • 2 Bone 2 - "R_hairsnakeE_01_bind_jnt"
    • 2 Rotation
      • Track 50 at frame 3267 has roughly the same value as tracks 49 and 51
      • Track 69 at frame 4267 has roughly the same value as tracks 68 and 70
  • 2 Bone 3 - "L_hairsnakeE_01_bind_jnt"
    • 2 Rotation
      • Track 34 at frame 3267 has roughly the same value as tracks 33 and 35
      • Track 53 at frame 4267 has roughly the same value as tracks 52 and 54
  • 3 Bone 4 - "L_hairsnakeD_01_bind_jnt"
    • 3 Rotation
      • Track 50 at frame 3267 has roughly the same value as tracks 49 and 51
      • Track 69 at frame 4267 has roughly the same value as tracks 68 and 70
      • Track 559 at frame 34367 has roughly the same value as tracks 558 and 560
  • 1 Bone 17 - "L_rng_finger_02_bind_jnt"
    • 1 Rotation
      • Track 36 at frame 24900 has roughly the same value as tracks 35 and 37
  • 1 Bone 18 - "L_rng_finger_01_bind_jnt"
    • 1 Rotation
      • Track 71 at frame 40900 has roughly the same value as tracks 70 and 72
  • 1 Bone 19 - "bone_hand_left_up"
    • 1 Rotation
      • Track 506 at frame 41100 has roughly the same value as tracks 505 and 507
  • 2 Bone 20 - "L_lwr_arm_twist_01_bind_jnt"
    • 2 Rotation
      • Track 33 at frame 5267 has roughly the same value as tracks 32 and 34
      • Track 110 at frame 16100 has roughly the same value as tracks 109 and 111
  • 2 Bone 21 - "L_lwr_arm_bind_jnt"
    • 2 Rotation
      • Track 333 at frame 25567 has roughly the same value as tracks 332 and 334
      • Track 468 at frame 41533 has roughly the same value as tracks 467 and 469
  • 7 Bone 24 - "bottom_L_tmb_02_bind_jnt"
    • 7 Rotation
      • Track 33 at frame 4267 has roughly the same value as tracks 32 and 34
      • Track 55 at frame 5633 has roughly the same value as tracks 54 and 56
      • Track 210 at frame 25833 has roughly the same value as tracks 209 and 211
      • Track 215 at frame 27833 has roughly the same value as tracks 214 and 216
      • Track 263 at frame 33100 has roughly the same value as tracks 262 and 264
      • Track 291 at frame 41900 has roughly the same value as tracks 290 and 292
      • Track 296 at frame 43900 has roughly the same value as tracks 295 and 297
  • 7 Bone 25 - "bottom_L_ind_finger_03_bind_jnt"
    • 7 Rotation
      • Track 238 at frame 27000 has roughly the same value as tracks 237 and 239
      • Track 243 at frame 27833 has roughly the same value as tracks 242 and 244
      • Track 294 at frame 31933 has roughly the same value as tracks 293 and 295
      • Track 368 at frame 41067 has roughly the same value as tracks 367 and 369
      • Track 373 at frame 41900 has roughly the same value as tracks 372 and 374
      • Track 379 at frame 43067 has roughly the same value as tracks 378 and 380
      • Track 384 at frame 43900 has roughly the same value as tracks 383 and 385
  • 10 Bone 26 - "bottom_L_ind_finger_02_bind_jnt"
    • 10 Rotation
      • Track 84 at frame 5633 has roughly the same value as tracks 83 and 85
      • Track 190 at frame 16467 has roughly the same value as tracks 189 and 191
      • Track 213 at frame 18467 has roughly the same value as tracks 212 and 214
      • Track 269 at frame 27000 has roughly the same value as tracks 268 and 270
      • Track 274 at frame 27833 has roughly the same value as tracks 273 and 275
      • Track 326 at frame 31933 has roughly the same value as tracks 325 and 327
      • Track 400 at frame 41067 has roughly the same value as tracks 399 and 401
      • Track 405 at frame 41900 has roughly the same value as tracks 404 and 406
      • Track 411 at frame 43067 has roughly the same value as tracks 410 and 412
      • Track 416 at frame 43900 has roughly the same value as tracks 415 and 417
  • 1 Bone 27 - "bottom_L_ind_finger_01_bind_jnt"
    • 1 Rotation
      • Track 268 at frame 25000 has roughly the same value as tracks 267 and 269
  • 1 Bone 28 - "bone_hand_left_dn"
    • 1 Rotation
      • Track 578 at frame 32500 has roughly the same value as tracks 577 and 579
  • 1 Bone 31 - "L_shoulder_bind_jnt"
    • 1 Rotation
      • Track 248 at frame 40733 has roughly the same value as tracks 247 and 249
  • 2 Bone 43 - "bone_hand_right_dn"
    • 2 Rotation
      • Track 71 at frame 6033 has roughly the same value as tracks 70 and 72
      • Track 195 at frame 16867 has roughly the same value as tracks 194 and 196
  • 2 Bone 45 - "R_shoulder_bind_jnt"
    • 2 Rotation
      • Track 134 at frame 12967 has roughly the same value as tracks 133 and 135
      • Track 242 at frame 25400 has roughly the same value as tracks 241 and 243
  • 1 Bone 50 - "pelvis_bind_jnt"
    • 1 Rotation
      • Track 267 at frame 17033 has roughly the same value as tracks 266 and 268
  • 2 Bone 56 - "R_tmb_03_bind_jnt"
    • 2 Rotation
      • Track 20 at frame 3267 has roughly the same value as tracks 19 and 21
      • Track 31 at frame 4267 has roughly the same value as tracks 30 and 32
  • 3 Bone 57 - "R_tmb_02_bind_jnt"
    • 3 Rotation
      • Track 227 at frame 25267 has roughly the same value as tracks 226 and 228
      • Track 378 at frame 44767 has roughly the same value as tracks 377 and 379
      • Track 387 at frame 46567 has roughly the same value as tracks 386 and 388
  • 2 Bone 58 - "R_tmb_01_bind_jnt"
    • 2 Rotation
      • Track 155 at frame 13667 has roughly the same value as tracks 154 and 156
      • Track 252 at frame 31833 has roughly the same value as tracks 251 and 253
  • 1 Bone 64 - "R_rng_finger_02_bind_jnt"
    • 1 Rotation
      • Track 375 at frame 35533 has roughly the same value as tracks 374 and 376
  • 2 Bone 65 - "R_rng_finger_01_bind_jnt"
    • 2 Rotation
      • Track 226 at frame 17567 has roughly the same value as tracks 225 and 227
      • Track 406 at frame 35533 has roughly the same value as tracks 405 and 407
  • 1 Bone 66 - "bone_hand_right_up"
    • 1 Rotation
      • Track 247 at frame 13533 has roughly the same value as tracks 246 and 248
  • 2 Bone 67 - "R_lwr_arm_twist_01_bind_jnt"
    • 2 Rotation
      • Track 29 at frame 3267 has roughly the same value as tracks 28 and 30
      • Track 44 at frame 4267 has roughly the same value as tracks 43 and 45
  • 1 Bone 69 - "R_hairsnakeA_01_bind_jnt"
    • 1 Rotation
      • Track 296 at frame 20267 has roughly the same value as tracks 295 and 297
  • 2 Bone 70 - "R_hairsnakeB_01_bind_jnt"
    • 2 Rotation
      • Track 34 at frame 3267 has roughly the same value as tracks 33 and 35
      • Track 53 at frame 4267 has roughly the same value as tracks 52 and 54
  • 2 Bone 71 - "R_hairsnakeC_01_bind_jnt"
    • 2 Rotation
      • Track 34 at frame 3267 has roughly the same value as tracks 33 and 35
      • Track 53 at frame 4267 has roughly the same value as tracks 52 and 54
  • 2 Bone 72 - "L_hairsnakeC_01_bind_jnt"
    • 2 Rotation
      • Track 40 at frame 3267 has roughly the same value as tracks 39 and 41
      • Track 59 at frame 4267 has roughly the same value as tracks 58 and 60
  • 2 Bone 73 - "L_hairsnakeB_01_bind_jnt"
    • 2 Rotation
      • Track 34 at frame 3267 has roughly the same value as tracks 33 and 35
      • Track 53 at frame 4267 has roughly the same value as tracks 52 and 54
  • 2 Bone 75 - "cn_tail_8_bind_jnt"
    • 1 Translation
      • Track 659 at frame 24533 has roughly the same value as tracks 658 and 660
    • 1 Rotation
      • Track 392 at frame 28967 has roughly the same value as tracks 391 and 393
  • 1 Bone 76 - "cn_tail_7_bind_jnt"
    • 1 Translation
      • Track 663 at frame 24533 has roughly the same value as tracks 662 and 664
  • 1 Bone 77 - "cn_tail_6_bind_jnt"
    • 1 Translation
      • Track 664 at frame 24533 has roughly the same value as tracks 663 and 665
  • 4 Bone 79 - "cn_tail_4_bind_jnt"
    • 1 Translation
      • Track 680 at frame 25233 has roughly the same value as tracks 679 and 681
    • 3 Rotation
      • Track 96 at frame 6033 has roughly the same value as tracks 95 and 97
      • Track 479 at frame 25267 has roughly the same value as tracks 478 and 480
      • Track 499 at frame 30267 has roughly the same value as tracks 498 and 500
  • 1 Bone 80 - "cn_tail_3_bind_jnt"
    • 1 Rotation
      • Track 705 at frame 40967 has roughly the same value as tracks 704 and 706
  • 2 Bone 81 - "tailpauldron_bind_jnt"
    • 2 Rotation
      • Track 6 at frame 567 has roughly the same value as tracks 5 and 7
      • Track 316 at frame 39600 has roughly the same value as tracks 315 and 317
  • 1 Bone 82 - "cn_tail_2_bind_jnt"
    • 1 Rotation
      • Track 643 at frame 41000 has roughly the same value as tracks 642 and 644
  • 1 Bone 90 - "L_lwr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 279 at frame 29800 has roughly the same value as tracks 278 and 280
  • 1 Bone 91 - "L_upr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 279 at frame 29800 has roughly the same value as tracks 278 and 280
  • 3 Bone 120 - "R_hairsnakeB_02_bind_jnt"
    • 3 Rotation
      • Track 130 at frame 13433 has roughly the same value as tracks 129 and 131
      • Track 158 at frame 17600 has roughly the same value as tracks 157 and 159
      • Track 347 at frame 35333 has roughly the same value as tracks 346 and 348
  • 2 Bone 123 - "L_hairsnakeA_01_bind_jnt"
    • 2 Rotation
      • Track 45 at frame 3267 has roughly the same value as tracks 44 and 46
      • Track 64 at frame 4267 has roughly the same value as tracks 63 and 65
  • 4 Bone 125 - "bottom_L_tmb_01_bind_jnt"
    • 4 Rotation
      • Track 20 at frame 3267 has roughly the same value as tracks 19 and 21
      • Track 38 at frame 4267 has roughly the same value as tracks 37 and 39
      • Track 214 at frame 40000 has roughly the same value as tracks 213 and 215
      • Track 230 at frame 45333 has roughly the same value as tracks 229 and 231
  • 7 Bone 126 - "bottom_L_mid_finger_03_bind_jnt"
    • 7 Rotation
      • Track 229 at frame 25000 has roughly the same value as tracks 228 and 230
      • Track 240 at frame 27000 has roughly the same value as tracks 239 and 241
      • Track 298 at frame 31933 has roughly the same value as tracks 297 and 299
      • Track 349 at frame 38400 has roughly the same value as tracks 348 and 350
      • Track 371 at frame 41067 has roughly the same value as tracks 370 and 372
      • Track 382 at frame 43067 has roughly the same value as tracks 381 and 383
      • Track 414 at frame 46033 has roughly the same value as tracks 413 and 415
  • 7 Bone 127 - "bottom_L_mid_finger_02_bind_jnt"
    • 7 Rotation
      • Track 231 at frame 25000 has roughly the same value as tracks 230 and 232
      • Track 242 at frame 27000 has roughly the same value as tracks 241 and 243
      • Track 298 at frame 31933 has roughly the same value as tracks 297 and 299
      • Track 349 at frame 38400 has roughly the same value as tracks 348 and 350
      • Track 371 at frame 41067 has roughly the same value as tracks 370 and 372
      • Track 382 at frame 43067 has roughly the same value as tracks 381 and 383
      • Track 414 at frame 46033 has roughly the same value as tracks 413 and 415
  • 6 Bone 128 - "bottom_L_mid_finger_01_bind_jnt"
    • 6 Rotation
      • Track 267 at frame 25000 has roughly the same value as tracks 266 and 268
      • Track 278 at frame 27000 has roughly the same value as tracks 277 and 279
      • Track 335 at frame 31933 has roughly the same value as tracks 334 and 336
      • Track 387 at frame 38400 has roughly the same value as tracks 386 and 388
      • Track 409 at frame 41067 has roughly the same value as tracks 408 and 410
      • Track 420 at frame 43067 has roughly the same value as tracks 419 and 421
  • 6 Bone 129 - "bottom_L_rng_finger_03_bind_jnt"
    • 6 Rotation
      • Track 228 at frame 25000 has roughly the same value as tracks 227 and 229
      • Track 240 at frame 27000 has roughly the same value as tracks 239 and 241
      • Track 295 at frame 31933 has roughly the same value as tracks 294 and 296
      • Track 348 at frame 38333 has roughly the same value as tracks 347 and 349
      • Track 370 at frame 41067 has roughly the same value as tracks 369 and 371
      • Track 381 at frame 43067 has roughly the same value as tracks 380 and 382
  • 5 Bone 130 - "bottom_L_rng_finger_02_bind_jnt"
    • 5 Rotation
      • Track 228 at frame 25000 has roughly the same value as tracks 227 and 229
      • Track 240 at frame 27000 has roughly the same value as tracks 239 and 241
      • Track 295 at frame 31933 has roughly the same value as tracks 294 and 296
      • Track 369 at frame 41067 has roughly the same value as tracks 368 and 370
      • Track 380 at frame 43067 has roughly the same value as tracks 379 and 381
  • 8 Bone 131 - "bottom_L_rng_finger_01_bind_jnt"
    • 8 Rotation
      • Track 7 at frame 933 has roughly the same value as tracks 6 and 8
      • Track 167 at frame 12633 has roughly the same value as tracks 166 and 168
      • Track 261 at frame 25000 has roughly the same value as tracks 260 and 262
      • Track 273 at frame 27000 has roughly the same value as tracks 272 and 274
      • Track 331 at frame 31933 has roughly the same value as tracks 330 and 332
      • Track 401 at frame 39967 has roughly the same value as tracks 400 and 402
      • Track 411 at frame 41067 has roughly the same value as tracks 410 and 412
      • Track 422 at frame 43067 has roughly the same value as tracks 421 and 423
  • 6 Bone 132 - "bottom_L_lwr_arm_twist_01_bind_jnt"
    • 6 Rotation
      • Track 32 at frame 2933 has roughly the same value as tracks 31 and 33
      • Track 56 at frame 3900 has roughly the same value as tracks 55 and 57
      • Track 124 at frame 9300 has roughly the same value as tracks 123 and 125
      • Track 183 at frame 13200 has roughly the same value as tracks 182 and 184
      • Track 345 at frame 30267 has roughly the same value as tracks 344 and 346
      • Track 348 at frame 30467 has roughly the same value as tracks 347 and 349
  • 6 Bone 133 - "bottom_L_lwr_arm_bind_jnt"
    • 6 Rotation
      • Track 83 at frame 5367 has roughly the same value as tracks 82 and 84
      • Track 216 at frame 16200 has roughly the same value as tracks 215 and 217
      • Track 239 at frame 18200 has roughly the same value as tracks 238 and 240
      • Track 363 at frame 25000 has roughly the same value as tracks 362 and 364
      • Track 375 at frame 27000 has roughly the same value as tracks 374 and 376
      • Track 507 at frame 45533 has roughly the same value as tracks 506 and 508
  • 1 Bone 135 - "R_rng_finger_03_bind_jnt"
    • 1 Rotation
      • Track 368 at frame 35533 has roughly the same value as tracks 367 and 369
  • 4 Bone 136 - "R_lwr_arm_bind_jnt"
    • 4 Rotation
      • Track 7 at frame 3000 has roughly the same value as tracks 6 and 8
      • Track 24 at frame 4000 has roughly the same value as tracks 23 and 25
      • Track 281 at frame 24900 has roughly the same value as tracks 280 and 282
      • Track 423 at frame 37433 has roughly the same value as tracks 422 and 424
  • 2 Bone 139 - "bottom_R_lwr_arm_twist_01_bind_jnt"
    • 2 Rotation
      • Track 182 at frame 23167 has roughly the same value as tracks 181 and 183
      • Track 250 at frame 41967 has roughly the same value as tracks 249 and 251
  • 8 Bone 140 - "bottom_R_lwr_arm_bind_jnt"
    • 8 Rotation
      • Track 24 at frame 3200 has roughly the same value as tracks 23 and 25
      • Track 32 at frame 3700 has roughly the same value as tracks 31 and 33
      • Track 40 at frame 4200 has roughly the same value as tracks 39 and 41
      • Track 62 at frame 5700 has roughly the same value as tracks 61 and 63
      • Track 166 at frame 16533 has roughly the same value as tracks 165 and 167
      • Track 185 at frame 18533 has roughly the same value as tracks 184 and 186
      • Track 277 at frame 27100 has roughly the same value as tracks 276 and 278
      • Track 414 at frame 44233 has roughly the same value as tracks 413 and 415
  • 1 Bone 142 - "R_HairEdit_bind_jnt"
    • 1 Rotation
      • Track 246 at frame 30733 has roughly the same value as tracks 245 and 247
  • 8 ParticleEmitterPopcorn 0 - "Hero_Glow"
    • 4 Alpha
      • Track 6 at frame 6767 is not in any sequence
      • Track 7 at frame 7900 is not in any sequence
      • Track 16 at frame 14400 is not in any sequence
      • Track 17 at frame 15533 is not in any sequence
    • 4 Visibility
      • Track 6 at frame 6767 is not in any sequence
      • Track 7 at frame 7900 is not in any sequence
      • Track 16 at frame 14400 is not in any sequence
      • Track 17 at frame 15533 is not in any sequence
  • 4 CollisionShape 0 - "B_KGS_Torso"
    • 4 Rotation
      • Track 532 at frame 28200 has roughly the same value as tracks 531 and 533
      • Track 533 at frame 28233 has roughly the same value as tracks 532 and 534
      • Track 763 at frame 40267 has roughly the same value as tracks 762 and 764
      • Track 764 at frame 40300 has roughly the same value as tracks 763 and 765
  • 2 CollisionShape 1 - "B_KGS_Head"
    • 2 Rotation
      • Track 34 at frame 3267 has roughly the same value as tracks 33 and 35
      • Track 53 at frame 4267 has roughly the same value as tracks 52 and 54
  • 2 CollisionShape 2 - "B_KGS_Arm_L"
    • 2 Rotation
      • Track 627 at frame 34133 has roughly the same value as tracks 626 and 628
      • Track 666 at frame 40100 has roughly the same value as tracks 665 and 667
  • 2 CollisionShape 3 - "B_KGS_Arm_R"
    • 2 Rotation
      • Track 158 at frame 9367 has roughly the same value as tracks 157 and 159
      • Track 159 at frame 9400 has roughly the same value as tracks 158 and 160
  • 1 CollisionShape 4 - "B_KGS_Root"
    • 1 Rotation
      • Track 14 at frame 2033 has roughly the same value as tracks 13 and 15
  • 2 CollisionShape 5 - "B_KGS_Tail"
    • 2 Rotation
      • Track 518 at frame 29800 has roughly the same value as tracks 517 and 519
      • Track 519 at frame 29833 has roughly the same value as tracks 518 and 520
  • 1 CollisionShape 6 - "B_KGS_weapon"
    • 1 Rotation
      • Track 433 at frame 27833 has roughly the same value as tracks 432 and 434
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