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Model validation: Wyvern Rider
WyvernRider.mdx
0errors0severe32warnings101unused
15
Model
Collision shape "B_KGS_MNTLeg" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_MNTTorso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_MNTWing_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_MNTWing_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_MNTHead" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_MNTTail" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_CS_B_MidWing_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
Sequence 11 - " Hit"
"hit" is not a standard name
1
Geoset 0
This geoset has both skin/weights and vertex groups
1
Geoset 1
This geoset has both skin/weights and vertex groups
1
Geoset 2
This geoset has both skin/weights and vertex groups
1
Geoset 3
This geoset has both skin/weights and vertex groups
1
Geoset 4
This geoset has both skin/weights and vertex groups
1
Geoset 5
This geoset has both skin/weights and vertex groups
1
Geoset 6
This geoset has both skin/weights and vertex groups
1
Geoset 7
This geoset has both skin/weights and vertex groups
1
Geoset 8
This geoset has both skin/weights and vertex groups
1
Geoset 9
This geoset has both skin/weights and vertex groups
1
Geoset 10
This geoset has both skin/weights and vertex groups
1
Geoset 11
This geoset has both skin/weights and vertex groups
1
Geoset 12
This geoset has both skin/weights and vertex groups
1
Geoset 13
This geoset has both skin/weights and vertex groups
1
Bone 85 - "bone_head"
There are no vertices attached to this bone
1
Bone 167 - "mount_bone_head"
There are no vertices attached to this bone
4
Material 12
4
Layer 0
4
Alpha
Track 6 at frame 8667 has exactly the same value as tracks 5 and 7
Track 7 at frame 10233 has exactly the same value as tracks 6 and 8
Track 8 at frame 10267 has exactly the same value as tracks 7 and 9
Track 9 at frame 11267 has exactly the same value as tracks 8 and 10
46
Material 13
46
Layer 0
46
Alpha
Track 15 at frame 73067 is not in any sequence
Track 16 at frame 73100 is not in any sequence
Track 17 at frame 74100 is not in any sequence
Track 18 at frame 74133 is not in any sequence
Track 19 at frame 75133 is not in any sequence
Track 20 at frame 75167 is not in any sequence
Track 21 at frame 79167 is not in any sequence
Track 22 at frame 79200 is not in any sequence
Track 23 at frame 102533 is not in any sequence
Track 24 at frame 102600 is not in any sequence
Track 25 at frame 102667 is not in any sequence
Track 26 at frame 102733 is not in any sequence
Track 27 at frame 102800 is not in any sequence
Track 28 at frame 102867 is not in any sequence
Track 29 at frame 102933 is not in any sequence
Track 30 at frame 103000 is not in any sequence
Track 31 at frame 103100 is not in any sequence
Track 32 at frame 103167 is not in any sequence
Track 33 at frame 103267 is not in any sequence
Track 34 at frame 103333 is not in any sequence
Track 35 at frame 103433 is not in any sequence
Track 36 at frame 103633 is not in any sequence
Track 37 at frame 104000 is not in any sequence
Track 38 at frame 104167 is not in any sequence
Track 39 at frame 104333 is not in any sequence
Track 40 at frame 104433 is not in any sequence
Track 41 at frame 104500 is not in any sequence
Track 42 at frame 104600 is not in any sequence
Track 43 at frame 104700 is not in any sequence
Track 44 at frame 104800 is not in any sequence
Track 45 at frame 104867 is not in any sequence
Track 46 at frame 104967 is not in any sequence
Track 47 at frame 105033 is not in any sequence
Track 48 at frame 105100 is not in any sequence
Track 49 at frame 105167 is not in any sequence
Track 50 at frame 139200 is not in any sequence
Track 51 at frame 139233 is not in any sequence
Track 52 at frame 140233 is not in any sequence
Track 53 at frame 140267 is not in any sequence
Track 54 at frame 142567 is not in any sequence
Track 2 at frame 2033 has exactly the same value as tracks 1 and 3
Track 3 at frame 4867 has exactly the same value as tracks 2 and 4
Track 6 at frame 5433 has exactly the same value as tracks 5 and 7
Track 7 at frame 7267 has exactly the same value as tracks 6 and 8
Track 10 at frame 10000 has exactly the same value as tracks 9 and 11
Track 11 at frame 11133 has exactly the same value as tracks 10 and 12
2
Bone 1 - "spine_02_bind_jnt"
2
Rotation
Track 63 at frame 4000 has roughly the same value as tracks 62 and 64
Track 271 at frame 16700 has roughly the same value as tracks 270 and 272
1
Bone 2 - "bone_chest"
1
Rotation
Track 84 at frame 4067 has roughly the same value as tracks 83 and 85
1
Bone 3 - "neck_bind_jnt"
1
Rotation
Track 114 at frame 6733 has roughly the same value as tracks 113 and 115
1
Bone 5 - "jaw_bind_jnt"
1
Rotation
Track 5 at frame 6933 has roughly the same value as tracks 4 and 6
2
Bone 9 - "L_lwr_arm_twist_01_bind_jnt"
2
Rotation
Track 73 at frame 3500 has roughly the same value as tracks 72 and 74
Track 298 at frame 14000 has roughly the same value as tracks 297 and 299
2
Bone 10 - "L_lwr_arm_twist_02_bind_jnt"
2
Rotation
Track 73 at frame 3500 has roughly the same value as tracks 72 and 74
Track 298 at frame 14000 has roughly the same value as tracks 297 and 299
3
Bone 12 - "L_tmb_01_bind_jnt"
3
Rotation
Track 8 at frame 5433 has roughly the same value as tracks 7 and 9
Track 71 at frame 10400 has roughly the same value as tracks 70 and 72
Track 98 at frame 14400 has roughly the same value as tracks 97 and 99
1
Bone 13 - "L_tmb_02_bind_jnt"
1
Rotation
Track 72 at frame 14400 has roughly the same value as tracks 71 and 73
2
Bone 15 - "L_ind_finger_01_bind_jnt"
2
Rotation
Track 131 at frame 17167 has roughly the same value as tracks 130 and 132
Track 140 at frame 17733 has roughly the same value as tracks 139 and 141
1
Bone 18 - "L_mid_finger_01_bind_jnt"
1
Rotation
Track 53 at frame 9433 has exactly the same value as tracks 52 and 54
1
Bone 29 - "R_lwr_arm_bind_jnt"
1
Rotation
Track 329 at frame 13200 has roughly the same value as tracks 328 and 330
2
Bone 30 - "R_lwr_arm_twist_01_bind_jnt"
2
Rotation
Track 177 at frame 9100 has roughly the same value as tracks 176 and 178
Track 257 at frame 13167 has roughly the same value as tracks 256 and 258
2
Bone 31 - "R_lwr_arm_twist_02_bind_jnt"
2
Rotation
Track 177 at frame 9100 has roughly the same value as tracks 176 and 178
Track 257 at frame 13167 has roughly the same value as tracks 256 and 258
3
Bone 50 - "L_leg_02_bind_jnt"
3
Rotation
Track 81 at frame 3767 has roughly the same value as tracks 80 and 82
Track 86 at frame 4000 has roughly the same value as tracks 85 and 87
Track 288 at frame 12500 has roughly the same value as tracks 287 and 289
2
Bone 53 - "R_leg_02_bind_jnt"
2
Rotation
Track 348 at frame 15933 has roughly the same value as tracks 347 and 349
Track 411 at frame 18433 has roughly the same value as tracks 410 and 412
2
Bone 75 - "tongue_01_bind_jnt"
1
Translation
Track 5 at frame 6933 has roughly the same value as tracks 4 and 6
1
Rotation
Track 5 at frame 6933 has roughly the same value as tracks 4 and 6
1
Bone 76 - "tongue_02_bind_jnt"
1
Rotation
Track 5 at frame 6933 has roughly the same value as tracks 4 and 6
1
Bone 77 - "lwr_teeth_bind_jnt"
1
Rotation
Track 5 at frame 6933 has roughly the same value as tracks 4 and 6
1
Bone 78 - "L_lip_corner_bind_jnt"
1
Rotation
Track 5 at frame 6933 has roughly the same value as tracks 4 and 6
1
Bone 79 - "L_lwr_lip_01_bind_jnt"
1
Rotation
Track 5 at frame 6933 has roughly the same value as tracks 4 and 6
1
Bone 80 - "L_lwr_lip_02_bind_jnt"
1
Rotation
Track 5 at frame 6933 has roughly the same value as tracks 4 and 6
1
Bone 81 - "M_lwr_lip_bind_jnt"
1
Rotation
Track 5 at frame 6933 has roughly the same value as tracks 4 and 6
1
Bone 82 - "R_lwr_lip_02_bind_jnt"
1
Rotation
Track 5 at frame 6933 has roughly the same value as tracks 4 and 6
1
Bone 83 - "R_lwr_lip_01_bind_jnt"
1
Rotation
Track 5 at frame 6933 has roughly the same value as tracks 4 and 6
1
Bone 84 - "R_lip_corner_bind_jnt"
1
Rotation
Track 5 at frame 6933 has roughly the same value as tracks 4 and 6
1
Bone 100 - "helmet_tail_01_bind_jnt"
1
Rotation
Track 147 at frame 14767 has roughly the same value as tracks 146 and 148
4
Bone 145 - "mount_L_leg_01_bind_jnt"
4
Rotation
Track 147 at frame 8233 has roughly the same value as tracks 146 and 148
Track 204 at frame 12467 has roughly the same value as tracks 203 and 205
Track 229 at frame 14133 has roughly the same value as tracks 228 and 230
Track 239 at frame 14800 has roughly the same value as tracks 238 and 240
7
Bone 152 - "mount_R_leg_04_bind_jnt"
7
Rotation
Track 3 at frame 200 has roughly the same value as tracks 2 and 4
Track 123 at frame 8633 has roughly the same value as tracks 122 and 124
Track 138 at frame 9467 has roughly the same value as tracks 137 and 139
Track 154 at frame 10300 has roughly the same value as tracks 153 and 155
Track 260 at frame 15433 has roughly the same value as tracks 259 and 261
Track 311 at frame 19300 has roughly the same value as tracks 310 and 312
Track 326 at frame 20133 has roughly the same value as tracks 325 and 327
1
Bone 164 - "mount_tail_02_bind_jnt"
1
Rotation
Track 479 at frame 18400 has roughly the same value as tracks 478 and 480
1
Bone 166 - "mount_tail_03_bind_jnt"
1
Rotation
Track 504 at frame 18400 has roughly the same value as tracks 503 and 505
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