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Triggers
WWII.w3x
Variables
Initialization
Map Made By
Hostile Spawn
Merc Open
Hostile Move
Merc Close
America Open
America Close
Germany Close
Germany Open
German Tip
American Tip
Merc Tip
Name
Type
is_array
initial_value
Map Made By
Events
Time - Elapsed game time is 5 seconds
Conditions
Actions
Floating Text - Create floating text that reads Map Made By: GameShark22 at (Center of Region_003 <gen>) with Z offset 0 , using font size 25.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Hostile Spawn
Events
Time - Every 7.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Rifleman for Neutral Hostile at (Center of Region_000 <gen>) facing Default building facing degrees
Merc Open
Events
Player - Player 11 (Dark Green) types a chat message containing -open merc (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Gate 0121 <gen>
Hostile Move
Events
Unit - A unit enters Region_000 <gen>
Conditions
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of Region_002 <gen>)
Merc Close
Events
Player - Player 11 (Dark Green) types a chat message containing -close merc (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Close Gate 0121 <gen>
America Open
Events
Player - Player 1 (Red) types a chat message containing -open gate (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Demonic Gate 0218 <gen>
America Close
Events
Player - Player 1 (Red) types a chat message containing -close gate (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Close Demonic Gate 0218 <gen>
Germany Close
Events
Player - Player 2 (Blue) types a chat message containing -close gate (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Close Elven Gate 0219 <gen>
Germany Open
Events
Player - Player 2 (Blue) types a chat message containing -open gate (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Elven Gate 0219 <gen>
German Tip
Events
Time - Elapsed game time is 5 seconds
Conditions
Actions
Quest - Display to Player Group - Player 2 (Blue) the Quest Update message: Gates: To open your gate type: -open gateTo close type: -close gatePro Tip: Rush America (north) with your German Honor Guard.Be careful of the mercs to the left. Buy them out to fight America. Good Luck!
American Tip
Events
Time - Elapsed game time is 5 seconds
Conditions
Actions
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: Gates: To open your gate type: -open gateTo close type: -close gatePro Tip:Be wary of South. The germans might rush you with their honor guard. Send tanks and G.I.s to meet them. Good Luck!Be careful of the mercs to the right. Buy them out to fight Germany.
Merc Tip
Events
Time - Elapsed game time is 5 seconds
Conditions
Actions
Quest - Display to Player Group - Player 11 (Dark Green) the Quest Update message: Gates: To open your gate type: -open mercTo close type: -close mercPro Tip: America and Germany are to the West. They will try to pay you to fight for them. Or you can refuse and fight for yourself. You will get money from (Generic Hostiles) in the north. Good Luck!
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