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Triggers
World of Warcraft v1.2.w3x
Variables
Special Effects
Valgarde FX
BSFX
Spawn Turn Offs
Theramore Off
Allerian Off
Honor Off
South Off
Valgarde off
Hellfire Off
Stone Off
Black Temple Off
Darnassus Off
Auberdine Off
Astranaar Off
Exodar Off
Bloodwatch Off
Feathermoon Off
Ironforge off
Thelsamar Off
Menethil Harbor Off
Orgrimmar Off
Razor Hill Off
Black Rock Off
Warsong Off
Silvermoon Off
Everlook off
Gadgetzan Off
Thunderbluff Off
Bloodhoof Off
Sun Rock Off
Crossroads Off
Mojache Off
Stormwind Off
Goldshire Off
Westfall Off
Darkshire Off
Lakeshire Off
Lordaeron Off
Fenris off
Zanadalar off
Zulfarak Off
ZulGurub Off
Shadowprey Off
Icecrown Off
Draktharon Keep Off
Strat Off
Andorhaul off
Caer Darrow Off
Spawns
Theramore Spawn
Valgarde Spawn
Honor Hold Spawn
Allerian Spawn
Southshore Spawn
Hellfire Spawn
Stonebreaker Spawn
Shadowmoon Spawn
Darnassus Spawn
Auberdine Spawn
Astranaar Spawn
Exodar Spawn
Bloodwatch Spawn
Feathermoon Spawn
Ironforge Spawn
Thelsamar Spawn
Menethil Spawn
Orgrimmar Spawn
Razor Hill Spawn
Warsong Hold Spawn
Blackrock Spawn
Silvermoon Spawn
Everlook Spawn
Gadgetzan Spawn
Thunderbluff Spawn
Bloodhoof Spawn
Crossroads Spawn
Mojache Spawn
Sun Rock Spawn
Stormwind Spawn
Goldshire Spawn
Westfall Spawn
Darkshire Spawn
Lakeshire Spawn
Lordaeron Spawn
Fenris Spawn
Zanadalar Spawn
Zulfarak Spawn
Revantusk Spawn
Zul Gurub Spawn
Strathlolme Spawn
Andorhaul Spawn
EPL Spawn
Caer Darrow
Northrend Spawn
Draktharon Off
Misc
Statue
Ahn'Qiraj
Warning Copy
Warning Copy Copy
Warning Copy Copy Copy
Warning Copy Copy Copy Copy
Destroyed Names
Theramore DEAD
Valgarde DEAD
Hellfire Citadel DEAD
Shadowmoon DEAD
Darnassus DEAD
EXODAR DEAD
Ironforge DEAD
Orgrimmar DEAD
Silvermoon DEAD
Thunderbluff DEAD
Stormwind DEAD
Lordaeron DEAD
Zandalar DEAD
Icecrown DEAD
Black Temple
Warning Copy 2
Warning Copy 2 Copy
Warning Copy 2 Copy Copy
Gilneas
gilneas ruless
Gilneas Spawn
Spawn
Southshore Spawn Copy 2
DEAD
DOODADS
Bloodsail Spawn
Southshore Spawn Copy 2 Copy
DEAD Copy
Nazjatar
Nazjatar Spawn
DEAD Copy Copy
Region Move
Region Move Copy
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Valgarde FX
Events
Time - Every 15.00 seconds of game time
Conditions
Actions
Special Effect - Create a special effect at (Random point in Region_002 <gen>) using Objects\Spawnmodels\Human\FragmentationShards\FragBoomSpawn.mdl
Special Effect - Create a special effect at (Random point in Region_002 <gen>) using Objects\Spawnmodels\Human\FragmentationShards\FragBoomSpawn.mdl
Special Effect - Create a special effect at (Random point in Region_002 <gen>) using Objects\Spawnmodels\Human\FragmentationShards\FragBoomSpawn.mdl
BSFX
Events
Time - Every 2.50 seconds of game time
Conditions
Actions
Special Effect - Create a special effect at (Random point in BSEXP <gen>) using Objects\Spawnmodels\Human\FragmentationShards\FragBoomSpawn.mdl
Special Effect - Create a special effect at (Random point in BSEXP <gen>) using Objects\Spawnmodels\Human\FragmentationShards\FragBoomSpawn.mdl
Special Effect - Create a special effect at (Random point in BSEXP <gen>) using Objects\Spawnmodels\Human\FragmentationShards\FragBoomSpawn.mdl
Special Effect - Create a special effect at (Random point in BSEXP <gen>) using Objects\Spawnmodels\Human\FragmentationShards\FragBoomSpawn.mdl
Special Effect - Create a special effect at (Random point in BSEXP <gen>) using Objects\Spawnmodels\Human\FragmentationShards\FragBoomSpawn.mdl
Special Effect - Create a special effect at (Random point in BSEXP <gen>) using Objects\Spawnmodels\Human\FragmentationShards\FragBoomSpawn.mdl
Special Effect - Create a special effect at (Random point in BSEXP <gen>) using Objects\Spawnmodels\Human\FragmentationShards\FragBoomSpawn.mdl
Special Effect - Create a special effect at (Random point in BSEXP <gen>) using Objects\Spawnmodels\Human\FragmentationShards\FragBoomSpawn.mdl
Special Effect - Create a special effect at (Random point in Region_004 <gen>) using Objects\Spawnmodels\Human\FragmentationShards\FragBoomSpawn.mdl
Special Effect - Create a special effect at (Random point in Region_004 <gen>) using Objects\Spawnmodels\Human\FragmentationShards\FragBoomSpawn.mdl
Special Effect - Create a special effect at (Random point in Region_004 <gen>) using Objects\Spawnmodels\Human\FragmentationShards\FragBoomSpawn.mdl
Special Effect - Create a special effect at (Random point in Region_004 <gen>) using Objects\Spawnmodels\Human\FragmentationShards\FragBoomSpawn.mdl
Special Effect - Create a special effect at (Random point in Region_004 <gen>) using Objects\Spawnmodels\Human\FragmentationShards\FragBoomSpawn.mdl
Special Effect - Create a special effect at (Random point in NREX <gen>) using Objects\Spawnmodels\Human\FragmentationShards\FragBoomSpawn.mdl
Special Effect - Create a special effect at (Random point in NREX <gen>) using Objects\Spawnmodels\Human\FragmentationShards\FragBoomSpawn.mdl
Special Effect - Create a special effect at (Random point in NREX <gen>) using Objects\Spawnmodels\Human\FragmentationShards\FragBoomSpawn.mdl
Special Effect - Create a special effect at (Random point in NREX <gen>) using Objects\Spawnmodels\Human\FragmentationShards\FragBoomSpawn.mdl
Special Effect - Create a special effect at (Random point in NREX <gen>) using Objects\Spawnmodels\Human\FragmentationShards\FragBoomSpawn.mdl
Special Effect - Create a special effect at (Random point in NREX <gen>) using Objects\Spawnmodels\Human\FragmentationShards\FragBoomSpawn.mdl
Special Effect - Create a special effect at (Random point in NREX <gen>) using Objects\Spawnmodels\Human\FragmentationShards\FragBoomSpawn.mdl
Special Effect - Create a special effect at (Random point in NREX <gen>) using Objects\Spawnmodels\Human\FragmentationShards\FragBoomSpawn.mdl
Theramore Off
Events
Unit - Theramore 0280 <gen> Dies
Conditions
Actions
Trigger - Turn off Theramore_Off <gen>
Allerian Off
Events
Unit - Allerian Stronghold 0462 <gen> Dies
Conditions
Actions
Trigger - Turn off Allerian_Spawn <gen>
Honor Off
Events
Unit - Honor Hold 0460 <gen> Dies
Conditions
Actions
Trigger - Turn off Honor_Hold_Spawn <gen>
South Off
Events
Unit - Southshore 0007 <gen> Dies
Conditions
Actions
Trigger - Turn off Southshore_Spawn <gen>
Valgarde off
Events
Unit - Valgarde 0013 <gen> Dies
Conditions
Actions
Trigger - Turn off Valgarde_Spawn <gen>
Hellfire Off
Events
Unit - Hellfire Citadel 0459 <gen> Dies
Conditions
Actions
Trigger - Turn off Hellfire_Spawn <gen>
Stone Off
Events
Unit - Stonebreaker Hold 0463 <gen> Dies
Conditions
Actions
Trigger - Turn off Stonebreaker_Spawn <gen>
Black Temple Off
Events
Unit - The Black Temple 0464 <gen> Dies
Conditions
Actions
Trigger - Turn off Shadowmoon_Spawn <gen>
Darnassus Off
Events
Unit - Darnassus 0262 <gen> Dies
Conditions
Actions
Trigger - Turn off Darnassus_Spawn <gen>
Auberdine Off
Events
Unit - Auberdine 0275 <gen> Dies
Conditions
Actions
Trigger - Turn off Auberdine_Spawn <gen>
Astranaar Off
Events
Unit - Astranaar 0276 <gen> Dies
Conditions
Actions
Trigger - Turn off Astranaar_Spawn <gen>
Exodar Off
Events
Unit - The Exodar 0263 <gen> Dies
Conditions
Actions
Trigger - Turn off Exodar_Spawn <gen>
Bloodwatch Off
Events
Unit - Bloodwatch 0264 <gen> Dies
Conditions
Actions
Trigger - Turn off Bloodwatch_Spawn <gen>
Feathermoon Off
Events
Unit - Feathermoon Stronghold 0301 <gen> Dies
Conditions
Actions
Trigger - Turn off Feathermoon_Spawn <gen>
Ironforge off
Events
Unit - Iron Forge 0054 <gen> Dies
Conditions
Actions
Trigger - Turn off Ironforge_Spawn <gen>
Thelsamar Off
Events
Unit - Thelsamar 0056 <gen> Dies
Conditions
Actions
Trigger - Turn off Thelsamar_Spawn <gen>
Menethil Harbor Off
Events
Unit - Menethil Harbor 0055 <gen> Dies
Conditions
Actions
Trigger - Turn off Menethil_Spawn <gen>
Orgrimmar Off
Events
Unit - Orgrimmar 0277 <gen> Dies
Conditions
Actions
Trigger - Turn off Orgrimmar_Spawn <gen>
Razor Hill Off
Events
Unit - Razor Hill 0278 <gen> Dies
Conditions
Actions
Trigger - Turn off Razor_Hill_Spawn <gen>
Black Rock Off
Events
Unit - Blackrock Mountain 0181 <gen> Dies
Conditions
Actions
Trigger - Turn off Blackrock_Spawn <gen>
Warsong Off
Events
Unit - Warsong Hold 0030 <gen> Dies
Conditions
Actions
Trigger - Turn off Warsong_Hold_Spawn <gen>
Silvermoon Off
Events
Unit - Sunfury Spire 0009 <gen> Dies
Conditions
Actions
Trigger - Turn off Silvermoon_Spawn <gen>
Everlook off
Events
Unit - Everlook 0303 <gen> Dies
Conditions
Actions
Trigger - Turn off Everlook_Spawn <gen>
Gadgetzan Off
Events
Unit - Gadgetzan 0302 <gen> Dies
Conditions
Actions
Trigger - Turn off Gadgetzan_Spawn <gen>
Thunderbluff Off
Events
Unit - Thunderbluff 0285 <gen> Dies
Conditions
Actions
Trigger - Turn off Thunderbluff_Spawn <gen>
Bloodhoof Off
Events
Unit - Bloodhoof Village 0286 <gen> Dies
Conditions
Actions
Trigger - Turn off Bloodhoof_Spawn <gen>
Sun Rock Off
Events
Unit - Sun Rock 0298 <gen> Dies
Conditions
Actions
Trigger - Turn off Sun_Rock_Spawn <gen>
Crossroads Off
Events
Unit - The Crossroads 0279 <gen> Dies
Conditions
Actions
Trigger - Turn off Crossroads_Spawn <gen>
Mojache Off
Events
Unit - Camp Mojache 0300 <gen> Dies
Conditions
Actions
Trigger - Turn off Mojache_Spawn <gen>
Stormwind Off
Events
Unit - Stormwind 0048 <gen> Dies
Conditions
Actions
Trigger - Turn off Stormwind_Spawn <gen>
Goldshire Off
Events
Unit - Goldshire 0061 <gen> Dies
Conditions
Actions
Trigger - Turn off Goldshire_Spawn <gen>
Westfall Off
Events
Unit - Human Watch Tower 0221 <gen> Dies
Conditions
Actions
Trigger - Turn off Westfall_Spawn <gen>
Darkshire Off
Events
Unit - Darkshire 0059 <gen> Dies
Conditions
Actions
Trigger - Turn off Darkshire_Spawn <gen>
Lakeshire Off
Events
Unit - Lakeshire 0060 <gen> Dies
Conditions
Actions
Trigger - Turn off Lakeshire_Spawn <gen>
Lordaeron Off
Events
Unit - Lordaeron 0001 <gen> Dies
Conditions
Actions
Trigger - Turn off Lordaeron_Spawn <gen>
Fenris off
Events
Unit - Fenris Keep 0003 <gen> Dies
Conditions
Actions
Trigger - Turn off Fenris_Spawn <gen>
Zanadalar off
Events
Unit - Zuldazar 0514 <gen> Dies
Conditions
Actions
Trigger - Turn off Zanadalar_Spawn <gen>
Zulfarak Off
Events
Unit - Zul'Farak 0527 <gen> Dies
Conditions
Actions
Trigger - Turn off Zulfarak_Spawn <gen>
ZulGurub Off
Events
Unit - Zul'Gurub 0064 <gen> Dies
Conditions
Actions
Trigger - Turn off Zul_Gurub_Spawn <gen>
Shadowprey Off
Events
Unit - Shadowprey Village 0299 <gen> Dies
Conditions
Actions
Trigger - Turn off Revantusk_Spawn <gen>
Icecrown Off
Events
Unit - Icecrown Remains 0028 <gen> Dies
Conditions
Actions
Trigger - Turn off Northrend_Spawn <gen>
Draktharon Keep Off
Events
Unit - Drak'Tharon Keep 0021 <gen> Dies
Conditions
Actions
Trigger - Turn off Draktharon_Keep_Off <gen>
Strat Off
Events
Unit - The Barons Spire 0005 <gen> Dies
Conditions
Actions
Trigger - Turn off Strathlolme_Spawn <gen>
Andorhaul off
Events
Unit - Andorhaul 0008 <gen> Dies
Conditions
Actions
Trigger - Turn off Andorhaul_Spawn <gen>
Caer Darrow Off
Events
Unit - Caer Darrow 0011 <gen> Dies
Conditions
Actions
Trigger - Turn off Caer_Darrow <gen>
Theramore Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Theramore Knight for Player 1 (Red) at (Center of Region_013 <gen>) facing Default building facing degrees
Valgarde Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Valgarde Defender for Player 1 (Red) at (Center of Region_014 <gen>) facing Default building facing degrees
Honor Hold Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Honor Guard for Player 1 (Red) at (Center of Region_015 <gen>) facing Default building facing degrees
Allerian Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Allerian Archer for Player 1 (Red) at (Center of Region_016 <gen>) facing Default building facing degrees
Southshore Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Southshore Militia for Player 1 (Red) at (Center of Region_017 <gen>) facing Default building facing degrees
Unit - Create 1 . Mage of the Violet Eye for Player 1 (Red) at (Center of Region_017 <gen>) facing Default building facing degrees
Unit - Create 1 . Stormwind Cruiser for Player 1 (Red) at (Center of Region_018 <gen>) facing 90.00 degrees
Hellfire Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Bonechewer Orc for Player 2 (Blue) at (Center of Region_019 <gen>) facing Default building facing degrees
Stonebreaker Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Stonebreaker Warlock for Player 2 (Blue) at (Center of Region_020 <gen>) facing Default building facing degrees
Shadowmoon Spawn
Events
Time - Every 150.00 seconds of game time
Conditions
Actions
Unit - Create 4 . Shadowmoon Warrior for Player 2 (Blue) at (Center of Region_021 <gen>) facing Default building facing degrees
Unit - Create 2 . Shadowmoon Pillager for Player 2 (Blue) at (Center of Region_021 <gen>) facing Default building facing degrees
Darnassus Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Rider of Teldrassil for Player 3 (Teal) at (Center of Region_022 <gen>) facing Default building facing degrees
Auberdine Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Rider of Teldrassil for Player 3 (Teal) at (Center of Region_023 <gen>) facing Default building facing degrees
Unit - Create 1 . Auberdine Destroyer for Player 3 (Teal) at (Center of Region_024 <gen>) facing Default building facing degrees
Astranaar Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Astranaar Sentinel for Player 3 (Teal) at (Center of Region_025 <gen>) facing Default building facing degrees
Exodar Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Eredar for Player 4 (Purple) at (Center of Region_026 <gen>) facing Default building facing degrees
Bloodwatch Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Eredar for Player 4 (Purple) at (Center of Region_027 <gen>) facing Default building facing degrees
Feathermoon Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Feathermoon Ranger for Player 4 (Purple) at (Center of Region_028 <gen>) facing Default building facing degrees
Unit - Create 1 . Auberdine Destroyer for Player 4 (Purple) at (Center of Region_029 <gen>) facing Default building facing degrees
Ironforge Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Ironforge Warrior for Player 5 (Yellow) at (Center of Region_030 <gen>) facing Default building facing degrees
Thelsamar Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Thelsamar Ranger for Player 5 (Yellow) at (Center of Region_031 <gen>) facing Default building facing degrees
Menethil Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Menethil Defender for Player 5 (Yellow) at (Center of Region_032 <gen>) facing Default building facing degrees
Unit - Create 1 . Stormwind Cruiser for Player 5 (Yellow) at (Center of Region_033 <gen>) facing 90.00 degrees
Orgrimmar Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Orgrimmar Warrior for Player 6 (Orange) at (Center of Region_034 <gen>) facing Default building facing degrees
Unit - Create 1 . Troll Destroyer for Player 6 (Orange) at (Center of Region_035 <gen>) facing Default building facing degrees
Razor Hill Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Razor Hill Shaman for Player 6 (Orange) at (Center of Region_036 <gen>) facing Default building facing degrees
Warsong Hold Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 4 . Warsong Orc for Player 6 (Orange) at (Center of Region_037 <gen>) facing Default building facing degrees
Unit - Create 2 . Tuskarr Fighter for Player 6 (Orange) at (Center of Region_037 <gen>) facing Default building facing degrees
Blackrock Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Hordemar Orc for Player 6 (Orange) at (Center of Region_038 <gen>) facing Default building facing degrees
Unit - Create 2 . Blackrock Warlock for Player 6 (Orange) at (Center of Region_039 <gen>) facing Default building facing degrees
Unit - Create 2 . Blackrock Raider for Player 6 (Orange) at (Center of Region_039 <gen>) facing Default building facing degrees
Silvermoon Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Silvermoon Knight for Player 7 (Green) at (Center of Region_040 <gen>) facing Default building facing degrees
Unit - Create 2 . Tranquilen Archer for Player 7 (Green) at (Center of Region_041 <gen>) facing Default building facing degrees
Unit - Create 2 . Bloodelf Knight for Player 7 (Green) at (Center of Region_042 <gen>) facing Default building facing degrees
Unit - Create 1 . Bloodelf Destroyer for Player 7 (Green) at (Center of Region_044 <gen>) facing Default building facing degrees
Everlook Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Everlook Goblin for Player 7 (Green) at (Center of Region_043 <gen>) facing Default building facing degrees
Gadgetzan Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Gadgetzan Shredder for Player 7 (Green) at (Center of Region_045 <gen>) facing Default building facing degrees
Thunderbluff Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Thunderbluff Warrior for Player 8 (Pink) at (Center of Region_046 <gen>) facing Default building facing degrees
Bloodhoof Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Tauren Druid for Player 8 (Pink) at (Center of Region_047 <gen>) facing Default building facing degrees
Crossroads Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Barrens Outrider for Player 8 (Pink) at (Center of Region_048 <gen>) facing Default building facing degrees
Mojache Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Tauren Druid for Player 8 (Pink) at (Center of Region_049 <gen>) facing Default building facing degrees
Sun Rock Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Sun Rock Watcher for Player 8 (Pink) at (Center of Region_050 <gen>) facing Default building facing degrees
Stormwind Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Stormwind Knight for Player 9 (Gray) at (Center of Region_051 <gen>) facing Default building facing degrees
Unit - Create 1 . Stormwind Cruiser for Player 9 (Gray) at (Center of Region_071 <gen>) facing Default building facing degrees
Goldshire Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Goldshire Ranger for Player 9 (Gray) at (Center of Region_052 <gen>) facing Default building facing degrees
Westfall Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Westfall Militia for Player 9 (Gray) at (Center of Region_053 <gen>) facing Default building facing degrees
Darkshire Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Darkshire Guard for Player 9 (Gray) at (Center of Region_054 <gen>) facing Default building facing degrees
Lakeshire Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Lakeshire Warrior for Player 9 (Gray) at (Center of Region_055 <gen>) facing Default building facing degrees
Lordaeron Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 6 . Undercity Ghoul for Player 10 (Light Blue) at (Center of Region_056 <gen>) facing Default building facing degrees
Unit - Create 2 . Flesh Beast for Player 10 (Light Blue) at (Center of Region_057 <gen>) facing Default building facing degrees
Unit - Create 1 . Northrend Cruiser for Player 10 (Light Blue) at (Center of Region_059 <gen>) facing Default building facing degrees
Fenris Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Forsaken Knight for Player 10 (Light Blue) at (Center of Region_058 <gen>) facing Default building facing degrees
Zanadalar Spawn
Events
Time - Every 160.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Firetree Troll for Player 11 (Dark Green) at (Center of Region_060 <gen>) facing Default building facing degrees
Unit - Create 1 . Vilebranch Troll for Player 11 (Dark Green) at (Center of Region_060 <gen>) facing Default building facing degrees
Unit - Create 1 . Sandfury Troll for Player 11 (Dark Green) at (Center of Region_060 <gen>) facing Default building facing degrees
Unit - Create 1 . Witherbark Troll for Player 11 (Dark Green) at (Center of Region_060 <gen>) facing Default building facing degrees
Unit - Create 1 . Amani Troll for Player 11 (Dark Green) at (Center of Region_060 <gen>) facing Default building facing degrees
Unit - Create 1 . Bloodscalp Troll for Player 11 (Dark Green) at (Center of Region_060 <gen>) facing Default building facing degrees
Unit - Create 1 . Shatterspear Troll for Player 11 (Dark Green) at (Center of Region_060 <gen>) facing Default building facing degrees
Unit - Create 1 . Shadowtooth Troll for Player 11 (Dark Green) at (Center of Region_060 <gen>) facing Default building facing degrees
Unit - Create 1 . Mugamba Troll for Player 11 (Dark Green) at (Center of Region_060 <gen>) facing Default building facing degrees
Unit - Create 1 . Troll Destroyer for Player 11 (Dark Green) at (Center of Region_072 <gen>) facing Default building facing degrees
Zulfarak Spawn
Events
Time - Every 160.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Sandfury Troll for Player 11 (Dark Green) at (Center of Region_061 <gen>) facing Default building facing degrees
Revantusk Spawn
Events
Time - Every 160.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Shadowprey Hunter for Player 11 (Dark Green) at (Center of Region_062 <gen>) facing Default building facing degrees
Unit - Create 1 . Troll Destroyer for Player 11 (Dark Green) at (Center of Region_063 <gen>) facing Default building facing degrees
Zul Gurub Spawn
Events
Time - Every 160.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Gurubashi Beserker for Player 11 (Dark Green) at (Center of Region_064 <gen>) facing Default building facing degrees
Unit - Create 1 . Gurubashi Warrior for Player 11 (Dark Green) at (Center of Region_064 <gen>) facing Default building facing degrees
Unit - Create 1 . Hakaari Serpent for Player 11 (Dark Green) at (Center of Region_064 <gen>) facing Default building facing degrees
Unit - Create 1 . Zul'Gurub Warrior for Player 11 (Dark Green) at (Center of Region_064 <gen>) facing Default building facing degrees
Strathlolme Spawn
Events
Time - Every 160.00 seconds of game time
Conditions
Actions
Unit - Create 5 . Ghoul for Player 12 (Brown) at (Center of Region_065 <gen>) facing Default building facing degrees
Andorhaul Spawn
Events
Time - Every 160.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Abomination for Player 12 (Brown) at (Center of Region_066 <gen>) facing Default building facing degrees
Unit - Create 4 . Andorhaul Archer for Player 12 (Brown) at (Center of Region_066 <gen>) facing Default building facing degrees
EPL Spawn
Events
Time - Every 160.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Undead Champion for Player 12 (Brown) at (Center of Region_067 <gen>) facing Default building facing degrees
Caer Darrow
Events
Time - Every 160.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Scholomance Necromancer for Player 12 (Brown) at (Center of Region_068 <gen>) facing Default building facing degrees
Northrend Spawn
Events
Time - Every 160.00 seconds of game time
Conditions
Actions
Unit - Create 6 . Ghoul for Player 12 (Brown) at (Center of Region_069 <gen>) facing Default building facing degrees
Unit - Create 2 . Nerubian for Player 12 (Brown) at (Center of Region_069 <gen>) facing Default building facing degrees
Unit - Create 1 . Blue Dragon for Player 12 (Brown) at (Center of Region_069 <gen>) facing Default building facing degrees
Unit - Create 2 . Northrend Cruiser for Player 12 (Brown) at (Center of Region_069 <gen>) facing Default building facing degrees
Draktharon Off
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Ghoul for Player 12 (Brown) at (Center of Region_073 <gen>) facing Default building facing degrees
Unit - Create 2 . Grizzlemaw Furbolg for Player 12 (Brown) at (Center of Region_073 <gen>) facing Default building facing degrees
Statue
Events
Map initialization
Conditions
Actions
Animation - Change Dwarven Statue 0053 <gen> 's animation speed to 0.00 % of its original speed
Warning Copy
Events
Time - Elapsed game time is 720.00 seconds
Conditions
Actions
Unit - Create 1 . Kurinnaxx for Player 12 (Brown) at (Center of Region_011 <gen>) facing 90.00 degrees
Warning Copy Copy
Events
Time - Elapsed game time is 780.00 seconds
Conditions
Actions
Unit - Create 1 . Fankriss the Unyielding for Player 12 (Brown) at (Center of Region_011 <gen>) facing 90.00 degrees
Warning Copy Copy Copy
Events
Time - Elapsed game time is 840.00 seconds
Conditions
Actions
Unit - Create 1 . Viscidus for Player 12 (Brown) at (Center of Region_011 <gen>) facing 90.00 degrees
Warning Copy Copy Copy Copy
Events
Time - Elapsed game time is 900.00 seconds
Conditions
Actions
Unit - Create 1 . Ouro for Player 12 (Brown) at (Center of Region_011 <gen>) facing 90.00 degrees
Theramore DEAD
Events
Unit - Theramore 0280 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: The fortress of Theramore Island has fallen, and along with it the remains of almost all Lordaeron.
Valgarde DEAD
Events
Unit - Valgarde 0013 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: Arthas' remaing troops have been wiped out, and daggercap bay is no longer under Lordaeron's control.
Hellfire Citadel DEAD
Events
Unit - Hellfire Citadel 0459 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: The Bastion of Orcish power during the Second War has been Destroyed. Now the Alliance can focus on Shadowmoon.
Shadowmoon DEAD
Events
Unit - The Black Temple 0464 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: Fortress Shadowmoon has been razed to the ground, along with Illidan the Betrayer, and many other demonic forces.
Darnassus DEAD
Events
Unit - Darnassus 0262 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: The great city of Darnussus located on Teldressil, is gone.
EXODAR DEAD
Events
Unit - The Exodar 0263 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: The last hope of the Eredar has been destroyed, along with all the Naaru.
Ironforge DEAD
Events
Unit - Iron Forge 0054 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: The great city of the Dwarves, Ironforge, has been destroyed. The Bronzebeard Clan has been decimated.
Orgrimmar DEAD
Events
Unit - Orgrimmar 0277 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: Orgrim Doomhammers city has been razed to the ground, the Orcs are scattered, and the Horde in fear.
Silvermoon DEAD
Events
Unit - Sunfury Spire 0009 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: The rebuilt city of Silvermoon and the Sunwell have again been swept off the maps.
Thunderbluff DEAD
Events
Unit - Thunderbluff 0285 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: Center of all Tauren druids and warriors, Thunderbluff, has been destroyed.
Stormwind DEAD
Events
Unit - Stormwind 0048 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: The last bastion of Human power in Azeroth, Stormwind, has been razed. Now Man has no hope.
Lordaeron DEAD
Events
Unit - Lordaeron 0001 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: The Undercity of Lordaeron has been cleansed. Human powers can now start to rebuild their shattered lives.
Zandalar DEAD
Events
Unit - Zuldazar 0514 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: Center of all Troll Civilization, Zuldazar, has been destroyed. The massive island no longer contain Troll cities, but only ruins of the former past.
Icecrown DEAD
Events
Unit - Icecrown Remains 0028 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: The bells rang like none before as the victorious Alliance returned to their cities. Arthas' own bastion, Icecrown, was breached, and destroyed. This has been a huge blow to the Scourge and their allies.
Warning Copy 2
Events
Time - Elapsed game time is 1040.00 seconds
Conditions
Actions
Game - Display to (All players) the text: The Black Temple has opened, Naj'entus is prepared to attack.
Unit - Create 1 . High Warlord Naj'entus for Player 2 (Blue) at (Center of Region_021 <gen>) facing Default building facing degrees
Unit - Create 4 . Nethergarde Knight for Player 9 (Gray) at (Center of Region_076 <gen>) facing Default building facing degrees
Warning Copy 2 Copy
Events
Time - Elapsed game time is 1100.00 seconds
Conditions
Actions
Game - Display to (All players) the text: Supremus is prepared for war.
Unit - Create 1 . Supremus for Player 2 (Blue) at (Center of Region_021 <gen>) facing Default building facing degrees
Unit - Create 5 . Nethergarde Knight for Player 9 (Gray) at (Center of Region_076 <gen>) facing Default building facing degrees
Warning Copy 2 Copy Copy
Events
Time - Elapsed game time is 1160.00 seconds
Conditions
Actions
Game - Display to (All players) the text: Teron Gorefiend has arrived.
Unit - Create 1 . Teron Gorefiend for Player 2 (Blue) at (Center of Region_021 <gen>) facing Default building facing degrees
Unit - Create 6 . Nethergarde Knight for Player 9 (Gray) at (Center of Region_076 <gen>) facing Default building facing degrees
gilneas ruless
Events
Time - Elapsed game time is 750.00 seconds
Conditions
(Southshore 0007 <gen> is alive) Equal to True
Actions
Unit - Change ownership of Gilneas 0361 <gen> to Player 1 (Red) and Change color
Spawn
Events
Time - Elapsed game time is 750.00 seconds
Conditions
Actions
Trigger - Turn on Southshore_Spawn_Copy_2 <gen>
Southshore Spawn Copy 2
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Gilnean Borderguard for Player 1 (Red) at (Center of Region_089 <gen>) facing Default building facing degrees
Unit - Create 1 . Grey Ranger for Player 1 (Red) at (Center of Region_089 <gen>) facing Default building facing degrees
DEAD
Events
Unit - Gilneas 0361 <gen> Dies
Conditions
Actions
Trigger - Turn off Southshore_Spawn_Copy_2 <gen>
DOODADS
Events
Time - Elapsed game time is 750.00 seconds
Conditions
Actions
Destructible - Kill Summer Tree Wall 2509 <gen>
Destructible - Kill Summer Tree Wall 2477 <gen>
Destructible - Kill Summer Tree Wall 2363 <gen>
Southshore Spawn Copy 2 Copy
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Bloodsail Raider for Player 2 (Blue) at (Center of Region_090 <gen>) facing Default building facing degrees
Unit - Create 1 . Bloodsail Dreadnaught for Player 2 (Blue) at (Center of Region_091 <gen>) facing Default building facing degrees
DEAD Copy
Events
Unit - Bloodsail Hold 0572 <gen> Dies
Conditions
Actions
Trigger - Turn off Southshore_Spawn_Copy_2_Copy <gen>
Nazjatar Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Naga Myrmidon for Player 2 (Blue) at (Center of Region_096 <gen>) facing Default building facing degrees
Unit - Create 1 . Naga Warrior for Player 2 (Blue) at (Center of Region_096 <gen>) facing Default building facing degrees
DEAD Copy Copy
Events
Unit - Nazjatar 0577 <gen> Dies
Conditions
Actions
Trigger - Turn off Nazjatar_Spawn <gen>
Region Move
Events
Unit - A unit enters Region_092 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_093 <gen>) , facing Default building facing degrees
Region Move Copy
Events
Unit - A unit enters Region_094 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_095 <gen>) , facing Default building facing degrees
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