Name | Type | is_array | initial_value |
All_Players | force | No | |
AntiPinnaceLag | group | No | |
Blue_Shooter | unit | No | |
CountLivingUnits | group | No | |
FloatingText | texttag | No | |
GameTimer | timer | No | |
GameTimerWindow | timerdialog | No | |
Green_Shooter | unit | No | |
KeySelect | integer | No | |
Orange_Shooter | unit | No | |
Pink_Shooter | unit | No | |
PinnaceExplosion | effect | No | |
PlayerRandomizer1 | integer | No | |
PlayerRandomizer2 | integer | No | |
Purple_Shooter | unit | No | |
Red_Shooter | unit | No | |
ResetAvailable | integer | No | |
RoundNumber | integer | No | 1 |
RoundStartTimer | timer | No | |
RoundStartTimerWindow | timerdialog | No | |
RunDebug | integer | No | |
SpellCasterUnit | unit | No | |
Teal_Shooter | unit | No | |
VersusPlayer1 | player | No | |
VersusPlayer2 | player | No | |
VersusUnit1 | unit | No | |
VersusUnit2 | unit | No | |
Yellow_Shooter | unit | No |