Model validation: Water Elemental Extra

Water Elemental Extra.mdx

0 errors 0 severe 4 warnings 8 unused
  • 2 Model
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 ParticleEmitter2 0 - "BlizParticle01a"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 Bone 30 - "Mesh72"
    • 1 Scaling
      • Track 3 at frame 57300 has exactly the same value as tracks 2 and 4
  • 1 Bone 31 - "Mesh73"
    • 1 Scaling
      • Track 3 at frame 57300 has exactly the same value as tracks 2 and 4
  • 1 Bone 33 - "Mesh75"
    • 1 Scaling
      • Track 3 at frame 57333 has exactly the same value as tracks 2 and 4
  • 1 Bone 34 - "Mesh76"
    • 1 Scaling
      • Track 3 at frame 57333 has exactly the same value as tracks 2 and 4
  • 1 Bone 36 - "Mesh69"
    • 1 Scaling
      • Track 3 at frame 57300 has exactly the same value as tracks 2 and 4
  • 1 Bone 37 - "Mesh70"
    • 1 Scaling
      • Track 3 at frame 57333 has exactly the same value as tracks 2 and 4
  • 1 Bone 38 - "BONEBASE"
    • 1 Translation
      • Track 10 at frame 65500 has exactly the same value as tracks 9 and 11
  • 1 Helper 9
    • 1 Translation
      • Track 11 at frame 65500 has exactly the same value as tracks 10 and 12
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