• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Model validation: Warthog by Forgotten_Warlord

Warthog2.mdx

0 errors 7 severe 12 warnings 121 unused
  • 1 1 Geoset 0
    • Alpha is 0.608 at end of "decay" (frame 12500); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (1) does not match the number of sequences (6)
  • 1 1 Geoset 1
    • Alpha is 1.000 at end of "decay" (frame 12500); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (1) does not match the number of sequences (6)
  • 1 1 Geoset 2
    • Alpha is 1.000 at end of "decay" (frame 12500); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (1) does not match the number of sequences (6)
  • 1 1 Geoset 3
    • Alpha is 1.000 at end of "decay" (frame 12500); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (1) does not match the number of sequences (6)
  • 1 1 Geoset 4
    • Alpha is 1.000 at end of "decay" (frame 12500); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (1) does not match the number of sequences (6)
  • 1 1 Geoset 5
    • Alpha is 1.000 at end of "decay" (frame 12500); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (1) does not match the number of sequences (6)
  • 1 1 Geoset 6
    • Alpha is 1.000 at end of "decay" (frame 12500); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (1) does not match the number of sequences (6)
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 18 Bone 5 - "Headlight"
    • There are no vertices attached to this bone
    • 9 Translation
      • Track 0 at frame 41 is not in any sequence
      • Track 2 at frame 500 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 583 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 666 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 1458 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 1666 has exactly the same value as tracks 7 and 9
      • Track 11 at frame 2708 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 2916 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 3125 has exactly the same value as tracks 12 and 14
    • 9 Rotation
      • Track 0 at frame 41 is not in any sequence
      • Track 2 at frame 500 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 583 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 666 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 1458 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 1666 has exactly the same value as tracks 7 and 9
      • Track 11 at frame 2708 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 2916 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 3125 has exactly the same value as tracks 12 and 14
  • 1 16 Bone 6 - "DriverSeat"
    • There are no vertices attached to this bone
    • 8 Translation
      • Track 0 at frame 41 is not in any sequence
      • Track 2 at frame 500 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 583 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 666 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 1666 has exactly the same value as tracks 6 and 8
      • Track 10 at frame 2708 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 2916 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 3125 has exactly the same value as tracks 11 and 13
    • 8 Rotation
      • Track 0 at frame 41 is not in any sequence
      • Track 2 at frame 500 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 583 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 666 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 1666 has exactly the same value as tracks 6 and 8
      • Track 10 at frame 2708 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 2916 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 3125 has exactly the same value as tracks 11 and 13
  • 1 16 Bone 7 - "PassengerSeat"
    • There are no vertices attached to this bone
    • 8 Translation
      • Track 0 at frame 41 is not in any sequence
      • Track 2 at frame 500 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 583 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 666 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 1666 has exactly the same value as tracks 6 and 8
      • Track 10 at frame 2708 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 2916 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 3125 has exactly the same value as tracks 11 and 13
    • 8 Rotation
      • Track 0 at frame 41 is not in any sequence
      • Track 2 at frame 500 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 583 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 666 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 1666 has exactly the same value as tracks 6 and 8
      • Track 10 at frame 2708 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 2916 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 3125 has exactly the same value as tracks 11 and 13
  • 1 18 Bone 8 - "Weapon"
    • There are no vertices attached to this bone
    • 9 Translation
      • Track 0 at frame 41 is not in any sequence
      • Track 2 at frame 500 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 583 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 666 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 1458 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 1666 has exactly the same value as tracks 7 and 9
      • Track 11 at frame 2708 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 2916 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 3125 has exactly the same value as tracks 12 and 14
    • 9 Rotation
      • Track 0 at frame 41 is not in any sequence
      • Track 2 at frame 500 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 583 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 666 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 1458 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 1666 has exactly the same value as tracks 7 and 9
      • Track 11 at frame 2708 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 2916 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 3125 has exactly the same value as tracks 12 and 14
  • 7 Bone 0 - "Body"
    • 1 Translation
      • Track 0 at frame 41 is not in any sequence
    • 6 Rotation
      • Track 0 at frame 41 is not in any sequence
      • Track 2 at frame 500 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 583 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 666 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 1666 has exactly the same value as tracks 6 and 8
      • Track 15 at frame 4041 has exactly the same value as tracks 14 and 16
  • 9 Bone 1 - "Front Axle"
    • 8 Translation
      • Track 0 at frame 41 is not in any sequence
      • Track 2 at frame 500 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 583 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 666 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 1666 has exactly the same value as tracks 6 and 8
      • Track 10 at frame 2708 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 2916 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 3125 has exactly the same value as tracks 11 and 13
    • 1 Rotation
      • Track 0 at frame 41 is not in any sequence
  • 14 Bone 2 - "FrontTires"
    • 10 Translation
      • Track 0 at frame 41 is not in any sequence
      • Track 2 at frame 500 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 583 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 666 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 1458 has roughly the same value as tracks 6 and 8
      • Track 8 at frame 1666 has roughly the same value as tracks 7 and 9
      • Track 11 at frame 2708 has roughly the same value as tracks 10 and 12
      • Track 12 at frame 2916 has roughly the same value as tracks 11 and 13
      • Track 13 at frame 3125 has roughly the same value as tracks 12 and 14
      • Track 16 at frame 4041 has roughly the same value as tracks 15 and 17
    • 4 Rotation
      • Track 0 at frame 41 is not in any sequence
      • Track 2 at frame 500 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 583 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 666 has exactly the same value as tracks 3 and 5
  • 9 Bone 3 - "RearAxle"
    • 8 Translation
      • Track 0 at frame 41 is not in any sequence
      • Track 2 at frame 500 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 583 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 666 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 1666 has exactly the same value as tracks 6 and 8
      • Track 10 at frame 2708 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 2916 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 3125 has exactly the same value as tracks 11 and 13
    • 1 Rotation
      • Track 0 at frame 41 is not in any sequence
  • 14 Bone 4 - "RearTires"
    • 10 Translation
      • Track 0 at frame 41 is not in any sequence
      • Track 2 at frame 500 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 583 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 666 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 1458 has roughly the same value as tracks 6 and 8
      • Track 8 at frame 1666 has roughly the same value as tracks 7 and 9
      • Track 11 at frame 2708 has roughly the same value as tracks 10 and 12
      • Track 12 at frame 2916 has roughly the same value as tracks 11 and 13
      • Track 13 at frame 3125 has roughly the same value as tracks 12 and 14
      • Track 16 at frame 4041 has roughly the same value as tracks 15 and 17
    • 4 Rotation
      • Track 0 at frame 41 is not in any sequence
      • Track 2 at frame 500 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 583 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 666 has exactly the same value as tracks 3 and 5
Back
Top