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Triggers
WarcraftOneLastWar.w3x
Variables
Inicialización
Inicialización de refriega
Detonador sin nombre 002
Detonador sin nombre 003
Detonador sin nombre 004
Detonador sin nombre 001
Name
Type
is_array
initial_value
Inicialización predeterminada de partida de refriega para todos los jugadores
Inicialización de refriega
Events
Map initialization
Conditions
Actions
Sound - Set music volume to 100 %
Game - Set the time of day to 24.00
Cinematic - Turn cinematic mode On for Player Group - Player 1 (Red)
Camera - . Apply without panning . gg_cam_Camera_028_Copiar for Player 1 (Red) over 0.00 seconds
Cinematic - Apply a filter over 0.00 seconds using Normal blending on texture Black Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Environment - Set sky to Fogged Sky
Wait 2.01 seconds
Cinematic - Apply a filter over 0.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 100.00 % transparency
Wait 1.00 seconds
Destructible - Open City Entrance 0000 <gen>
Wait 1.07 seconds
Camera - . Apply . gg_cam_Camera_028 for Player 1 (Red) over 0.67 seconds
Wait 3.00 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from a Neutral Hostile . Footman named The Lich King at (Center of (Playable map area)) : Play No sound and display They thought than the problems vanish in Northrend . Modify duration: Add 5.00 seconds and Wait
Wait 5.00 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from a Neutral Hostile . Footman named The Lich King at (Center of (Playable map area)) : Play No sound and display They thought than we were dead only because we just vanished . Modify duration: Add 5.00 seconds and Wait
Wait 5.00 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from a Neutral Hostile . Footman named The Lich King at (Center of (Playable map area)) : Play No sound and display Well then... Listen to me all nations of this world, the undead are coming for you, and when the last living thing in this world dies,this world will belong to me. . Modify duration: Add 10.00 seconds and Wait
Wait 9.00 seconds
Wait 1.00 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from a Neutral Hostile . Footman named The Lich King at (Center of (Playable map area)) : Play No sound and display Don`t thing that you have time . Modify duration: Add 5.00 seconds and Don't wait
Camera - . Apply . gg_cam_Camera_032 for Player 1 (Red) over 0.01 seconds
Wait 2.00 seconds
Player - Make Player 3 (Teal) treat Player 2 (Blue) as an Enemy
Player - Make Player 1 (Red) treat Player 2 (Blue) as an Neutral with shared vision
Player - Make Player 1 (Red) treat Player 3 (Teal) as an Neutral with shared vision
Player - Make Player 2 (Blue) treat Player 3 (Teal) as an Enemy
Unit Group - Order (Units in Regi__n_000 <gen>) to Attack-Move To . (Center of Regi__n_000_Copiar <gen>)
Unit Group - Order (Units in Regi__n_002 <gen>) to Attack-Move To . (Center of Regi__n_002_Copiar <gen>)
Unit Group - Order (Units in Regi__n_001 <gen>) to Attack-Move To . (Center of Regi__n_001_Copiar <gen>)
Detonador sin nombre 002
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Sound - Play Lich King's Theme .
Detonador sin nombre 003
Events
Time - Elapsed game time is 79.00 seconds
Conditions
Actions
Sound - Play Lich King's Theme .
Detonador sin nombre 004
Events
Time - Elapsed game time is 158.00 seconds
Conditions
Actions
Sound - Play Lich King's Theme .
Detonador sin nombre 001
Events
Unit - Blood Mage 0059 <gen> Dies
Conditions
Actions
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
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