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Triggers
Warcraft 2 Tides of Darkness 1.0.w3x
Variables
Camera
camera for Players
Doors
open blue ogre Copier
open blue ogre
open orange Copier
open orange
Open blue Copier
Open blue
Open teal Copier
Open teal
Open red Copier Copier
Open red Copier
Open red Copier 2
Open red
Quest
triger
quest special
Music
Muisic again
Music first
Cinematiques
last rock begin
Letas rock cinematics
Lets Rock
BIGIN Orcs Cinematiques
BEGIN CINEmatiques
Incomes
income
open doors
Incomes
Initialisation
Defeat Orcs
Win Orcs
Defeat human
Win Human
Initialisation mêlée
Entrez le code script personnalisé spécifique à la carte ci-dessous. Ce texte sera inclus dans le script de la carte après que les variables auront été déclarées et avant tout code de déclencheur.
Name
Type
is_array
initial_value
camera for Players
Events
Map initialization
Conditions
Actions
open blue ogre Copier
Events
Player - Player 10 (Light Blue) types a chat message containing -close (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Close Gate 3289 <gen>
open blue ogre
Events
Player - Player 10 (Light Blue) types a chat message containing -open (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Gate 3289 <gen>
open orange Copier
Events
Player - Player 6 (Orange) types a chat message containing -close (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Close Ruined Gate 1205 <gen>
open orange
Events
Player - Player 6 (Orange) types a chat message containing -open (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Ruined Gate 1205 <gen>
Open blue Copier
Events
Player - Player 2 (Blue) types a chat message containing -close (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Close Gate 6288 <gen>
Open blue
Events
Player - Player 2 (Blue) types a chat message containing -open (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Gate 6288 <gen>
Open teal Copier
Events
Player - Player 3 (Teal) types a chat message containing -close (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Close Gate 1274 <gen>
Open teal
Events
Player - Player 3 (Teal) types a chat message containing -open (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Gate 1274 <gen>
Open red Copier Copier
Events
Player - Player 1 (Red) types a chat message containing -close2 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Close Gate 0923 <gen>
Open red Copier
Events
Player - Player 1 (Red) types a chat message containing -open2 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Gate 0923 <gen>
Open red Copier 2
Events
Player - Player 1 (Red) types a chat message containing -close (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Close Gate 1133 <gen>
Open red
Events
Player - Player 1 (Red) types a chat message containing -open (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Gate 1133 <gen>
triger
Events
Destructible - Barrel of Explosives 2258 <gen> dies
Conditions
Actions
Destructible - Pick every destructible in R__gion_003 <gen> and do (Create a special effect at (Center of R__gion_003 <gen>) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl)
quest special
Events
Map initialization
Conditions
Actions
Quest - Create a Optional quest titled Open Doors with the description do -open or-open2and for close -closeand -close2 , using icon path ReplaceableTextures\CommandButtons\BTNOrcBattleStandard.blp
Quest - Create a Optional quest titled The Alliance with the description The Alliance-Lordaeron (red) you are the main army of the Alliance.Support your allies and dont let the Cattle of Lordaeron destroy-Uther (blue) Support Sir Anduin Lothar-Stormgarde (teal) Push Back the Orcish Orcs from entering Stormgarde -Elves of Silvermoon and Admiral Daelib Proudmoore Attack the main army and naval army of Gul'dan-Sir Anduin Lothar dont let all Azeroth controle by the orcs and defend your base and wait support of Uther Army-Dalaran (The Kirin Tor) Attack Azeroth and defend Lordaeron if the Orcs attacks , using icon path ReplaceableTextures\CommandButtons\BTNArthas.blp
Quest - Create a Optional quest titled Orcish Orcs with the description The Orcish Orcs-Blackrock Clan (Green) you are the main army in the Orcs destroy Anduin force and attack Lordaeron-Stormreaver Clan (darkgreen) Gul'dan have Navy army ready to Attack Kul Tiras-Twilight's Hammer Clan (lightblue) Attack Dalaran and destroy Lordaeron Kingdom-Bleeding Hollow Clan (grey) your ready to attack the mountain and destroy Anduin forces-Zuljin your are rogue army just support the orcs Army and defend Azeroth-Daemon Defend The Dark Portal from been destroy , using icon path ReplaceableTextures\CommandButtons\BTNThrall.blp
Quest - Create a Optional quest titled Special Thanks with the description Special thanks for the models guys from the site http://www.wc3sear.ch/index for the icons from BlackRockClanto Miseracord for some models to McAnd lots lots of others thx guys you rockAnd ogre247 for test , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Muisic again
Events
Time - Every 84.00 seconds of game time
Conditions
Actions
Sound - Play War2IntroMusic <gen>
Sound - Set volume of (Last played sound) to 100 %
Music first
Events
Map initialization
Conditions
Actions
Sound - Play War2IntroMusic <gen>
last rock begin
Events
Time - Elapsed game time is 40.00 seconds
Conditions
Actions
Unit Group - Order (Units in R__gion_004 <gen>) to Move To . (Center of R__gion_005 <gen>)
Letas rock cinematics
Events
Time - Elapsed game time is 28.00 seconds
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Environment - Set sky to Fogged Sky
Environment - Create at MAIN_mountain <gen> the weather effect Outland Wind (Heavy)
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_battle for Player 1 (Red) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_battle for Player 2 (Blue) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_battle for Player 3 (Teal) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_battle for Player 4 (Purple) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_battle for Player 5 (Yellow) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_battle for Player 6 (Orange) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_battle for Player 7 (Green) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_battle for Player 8 (Pink) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_battle for Player 9 (Gray) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_battle for Player 10 (Light Blue) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_battle for Player 11 (Dark Green) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_battle for Player 12 (Brown) over 3.00 seconds
Cinematic - Send transmission to (All players) from Grunt 0748 <gen> named Grunt : Play No sound and display FOR THE HORDE! . Modify duration: Add 7.00 seconds and Wait
Wait 20.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
Camera - Reset camera for Player 2 (Blue) to standard game-view over 0 seconds
Camera - Reset camera for Player 3 (Teal) to standard game-view over 0 seconds
Camera - Reset camera for Player 4 (Purple) to standard game-view over 0 seconds
Camera - Reset camera for Player 5 (Yellow) to standard game-view over 0 seconds
Camera - Reset camera for Player 6 (Orange) to standard game-view over 0 seconds
Camera - Reset camera for Player 7 (Green) to standard game-view over 0 seconds
Camera - Reset camera for Player 8 (Pink) to standard game-view over 0 seconds
Camera - Reset camera for Player 9 (Gray) to standard game-view over 0 seconds
Camera - Reset camera for Player 10 (Light Blue) to standard game-view over 0 seconds
Camera - Reset camera for Player 11 (Dark Green) to standard game-view over 0 seconds
Camera - Reset camera for Player 12 (Brown) to standard game-view over 0 seconds
Lets Rock
Events
Time - Elapsed game time is 27.00 seconds
Conditions
Actions
Unit Group - Pick every unit in (Units in attack_now <gen>) and do (Order (Units in attack_now <gen>) to Attack.Rifleman 0274 <gen>)
BIGIN Orcs Cinematiques
Events
Time - Elapsed game time is 3.00 seconds
Conditions
Actions
Cinematic - Turn cinematic mode On for (All allies of Player 7 (Green).)
Wait 2 seconds
Camera - . Apply . gg_cam_camera_orc_batteail_tout for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_camera_orc_batteail_tout for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_camera_orc_batteail_tout for Player 9 (Gray) over 0 seconds
Camera - . Apply . gg_cam_camera_orc_batteail_tout for Player 10 (Light Blue) over 0 seconds
Camera - . Apply . gg_cam_camera_orc_batteail_tout for Player 11 (Dark Green) over 0 seconds
Camera - . Apply . gg_cam_camera_orc_batteail_tout for Player 12 (Brown) over 0 seconds
Cinematic - Send transmission to (All allies of Player 7 (Green).) from Berserker 0776 <gen> named Troll : Play No sound and display Defend your self . Modify duration: Add 7.00 seconds and Wait
Camera - . Apply . gg_cam_orc_001 for Player 7 (Green) over 4.00 seconds
Camera - . Apply . gg_cam_orc_001 for Player 8 (Pink) over 4.00 seconds
Camera - . Apply . gg_cam_orc_001 for Player 9 (Gray) over 4.00 seconds
Camera - . Apply . gg_cam_orc_001 for Player 10 (Light Blue) over 4.00 seconds
Camera - . Apply . gg_cam_orc_001 for Player 11 (Dark Green) over 4.00 seconds
Camera - . Apply . gg_cam_orc_001 for Player 12 (Brown) over 4.00 seconds
Cinematic - Send transmission to (All allies of Player 7 (Green).) from Witch Doctor 0772 <gen> named Troll : Play No sound and display We dont have a choice... . Modify duration: Add 10.00 seconds and Wait
Camera - . Apply . gg_cam_orc_002 for Player 7 (Green) over 3.00 seconds
Camera - . Apply . gg_cam_orc_002 for Player 8 (Pink) over 3.00 seconds
Camera - . Apply . gg_cam_orc_002 for Player 9 (Gray) over 3.00 seconds
Camera - . Apply . gg_cam_orc_002 for Player 10 (Light Blue) over 3.00 seconds
Camera - . Apply . gg_cam_orc_002 for Player 11 (Dark Green) over 3.00 seconds
Camera - . Apply . gg_cam_orc_002 for Player 12 (Brown) over 3.00 seconds
Cinematic - Send transmission to (All allies of Player 7 (Green).) from Witch Doctor 0772 <gen> named Troll : Play No sound and display We shall help the Orcish Orcs and have our revenge on the humans! . Modify duration: Add 15.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All allies of Player 7 (Green).)
Game - Display to (All allies of Player 7 (Green).) for 4.00 seconds the text: Welcome to the World Of Warcraft 2 Tides of Darkness
Camera - Reset camera for Player 7 (Green) to standard game-view over 0 seconds
Camera - Reset camera for Player 8 (Pink) to standard game-view over 0 seconds
Camera - Reset camera for Player 9 (Gray) to standard game-view over 0 seconds
Camera - Reset camera for Player 10 (Light Blue) to standard game-view over 0 seconds
Camera - Reset camera for Player 11 (Dark Green) to standard game-view over 0 seconds
Camera - Reset camera for Player 12 (Brown) to standard game-view over 0 seconds
BEGIN CINEmatiques
Events
Time - Elapsed game time is 3.00 seconds
Conditions
Actions
Cinematic - Turn cinematic mode On for (All allies of Player 1 (Red).)
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_1 for Player 1 (Red) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_1 for Player 2 (Blue) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_1 for Player 3 (Teal) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_1 for Player 4 (Purple) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_1 for Player 5 (Yellow) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_1 for Player 6 (Orange) over 3.00 seconds
Cinematic - Send transmission to (All allies of Player 1 (Red).) from King 0641 <gen> named King Terenas : Play No sound and display The Alliance is now forge. . Modify duration: Add 15.00 seconds and Wait
Wait 2 seconds
Camera - Stop the camera for (Picked player) .
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 9.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 2 (Blue) over 9.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 3 (Teal) over 9.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 4 (Purple) over 9.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 5 (Yellow) over 9.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 6 (Orange) over 9.00 seconds
Cinematic - Send transmission to (All allies of Player 1 (Red).) from Knight of the Silver Hand 0645 <gen> named Sir Uther LightBringer : Play No sound and display Sir Anduin Lothar is in need of our Help!I shall march for Azeroth to save Sir Lothar . Modify duration: Add 25.00 seconds and Wait
Camera - Stop the camera for (Picked player) .
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 9.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 2 (Blue) over 9.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 3 (Teal) over 9.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 4 (Purple) over 9.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 5 (Yellow) over 9.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 6 (Orange) over 9.00 seconds
Cinematic - Send transmission to (All allies of Player 1 (Red).) from King 0641 <gen> named King Terenas : Play No sound and display We all shall march to Azeroth!We shall have back our lands and defeat The Orcish Orcs . Modify duration: Add 25.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All allies of Player 1 (Red).)
Game - Display to (All allies of Player 1 (Red).) for 4.00 seconds the text: Welcome to the World Of Warcraft 2 Tides of Darkness
Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
Camera - Reset camera for Player 2 (Blue) to standard game-view over 0 seconds
Camera - Reset camera for Player 3 (Teal) to standard game-view over 0 seconds
Camera - Reset camera for Player 4 (Purple) to standard game-view over 0 seconds
Camera - Reset camera for Player 5 (Yellow) to standard game-view over 0 seconds
Camera - Reset camera for Player 6 (Orange) to standard game-view over 0 seconds
income
Events
Time - Every 60.00 seconds of game time
Conditions
Actions
Player - Add 300 to Player 8 (Pink) . Current gold
open doors
Events
Conditions
Actions
Incomes
Events
Time - Every 60.00 seconds of game time
Conditions
Actions
Player - Add 200 to Player 1 (Red) . Current gold
Player - Add 200 to Player 2 (Blue) . Current gold
Player - Add 200 to Player 3 (Teal) . Current gold
Player - Add 200 to Player 4 (Purple) . Current gold
Player - Add 200 to Player 5 (Yellow) . Current gold
Player - Add 200 to Player 6 (Orange) . Current gold
Player - Add 200 to Player 7 (Green) . Current gold
Player - Add 200 to Player 8 (Pink) . Current gold
Player - Add 200 to Player 9 (Gray) . Current gold
Player - Add 200 to Player 10 (Light Blue) . Current gold
Player - Add 200 to Player 11 (Dark Green) . Current gold
Player - Add 200 to Player 12 (Brown) . Current gold
Defeat Orcs
Events
Unit - The Dark Portal 0189 <gen> Dies
Conditions
Actions
Game - Defeat Player 7 (Green) with the message: Défaite !
Game - Defeat Player 8 (Pink) with the message: Défaite !
Game - Defeat Player 9 (Gray) with the message: Défaite !
Game - Defeat Player 10 (Light Blue) with the message: Défaite !
Game - Defeat Player 11 (Dark Green) with the message: Défaite !
Game - Defeat Player 12 (Brown) with the message: Défaite !
Win Orcs
Events
Unit - Lordaeron Kingdom 0117 <gen> Dies
Conditions
Actions
Game - Victory Player 7 (Green) ( Show dialogs, Show scores)
Game - Victory Player 8 (Pink) ( Show dialogs, Show scores)
Game - Victory Player 9 (Gray) ( Show dialogs, Show scores)
Game - Victory Player 10 (Light Blue) ( Show dialogs, Show scores)
Game - Victory Player 11 (Dark Green) ( Show dialogs, Show scores)
Game - Victory Player 12 (Brown) ( Show dialogs, Show scores)
Defeat human
Events
Unit - Lordaeron Kingdom 0117 <gen> Dies
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: Défaite !
Game - Defeat Player 2 (Blue) with the message: Défaite !
Game - Defeat Player 3 (Teal) with the message: Défaite !
Game - Defeat Player 4 (Purple) with the message: Défaite !
Game - Defeat Player 5 (Yellow) with the message: Défaite !
Game - Defeat Player 6 (Orange) with the message: Défaite !
Win Human
Events
Unit - The Dark Portal 0189 <gen> Dies
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Game - Victory Player 6 (Orange) ( Show dialogs, Show scores)
Initialisation mêlée par défaut pour tous les joueurs
Initialisation mêlée
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Set starting resources (for all players)
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