Name | Type | is_array | initial_value |
A_Barrier | destructable | No | DestructableNull |
A_Barrier2 | destructable | No | DestructableNull |
A_CellDoors | destructable | Yes | DestructableNull |
A_FirstHints | boolean | Yes | |
A_GateLevers | destructable | Yes | DestructableNull |
A_Majev | unit | No | UnitNull |
A_MajevCronies | group | No | |
A_MajevCroniesTimer | timer | No | |
A_MajevLtsQuest | quest | No | |
A_MajevLtsQuests | questitem | Yes | |
A_MajevLtsQuestStatus | integer | Yes | |
A_MajevTimer | timer | No | |
A_OrbEffect | effect | Yes | |
A_OrbLightingEff | lightning | Yes | |
A_PowerGenCapTimer | timer | No | |
A_PowerGenControled | boolean | Yes | |
A_PowerGenEffect | effect | Yes | |
A_PowerGeneratorAt | rect | No | RectNull |
A_PrisonObs | unit | Yes | UnitNull |
A_rndnum | integer | No | |
A_Sevja | unit | Yes | UnitNull |
A_TrapsBool | boolean | Yes | true |
A_WardenLTs | unit | Yes | UnitNull |
AAAP_NightElves | player | No | Player01 |
AAAPG_NightElves | force | No | Force01 |
Archer01 | unit | No | |
Archer02 | unit | No | |
AwakenSound01 | sound | No | |
Bear01 | unit | No | |
Bear01Boolean | boolean | No | false |
Bear02 | unit | No | |
Bear02Boolean | boolean | No | false |
Bear03 | unit | No | |
Bear03Boolean | boolean | No | false |
Bear04 | unit | No | |
Bear04Boolean | boolean | No | false |
Bear05 | unit | No | |
Bear05Boolean | boolean | No | false |
Bear06 | unit | No | |
Bear06Boolean | boolean | No | false |
Bear07 | unit | No | |
Bear07Boolean | boolean | No | false |
Bear08 | unit | No | |
Bear08Boolean | boolean | No | false |
Bear09 | unit | No | |
Bear09Boolean | boolean | No | false |
Bear10 | unit | No | |
Bear10ABoolean | boolean | No | false |
Bear10BBoolean | boolean | No | true |
Bear10CBoolean | boolean | No | false |
Bear10DBoolean | boolean | No | false |
Bear11 | unit | No | |
Bear11Boolean | boolean | No | false |
Bear12 | unit | No | |
BearCinAssailant1 | unit | No | |
BearCinAssailant2 | unit | No | |
BearCinematicPlaying | boolean | No | false |
BearCinPlayed | boolean | No | false |
BoxGolem | unit | No | |
BridgeVis | fogmodifier | No | |
CameraPoint | location | No | |
CaveBearA1 | unit | No | |
CaveBearA2 | unit | No | |
CaveBearA3 | unit | No | |
CaveBearB1 | unit | No | |
CaveBearB2 | unit | No | |
CaveBearB3 | unit | No | |
CaveBearC1 | unit | No | |
CaveBearC2 | unit | No | |
CaveBearC3 | unit | No | |
ChargingOwlbear | unit | No | |
CinCleanGroup | group | No | |
COPVisibiliity | fogmodifier | No | |
CrateSmashingSound01 | sound | No | |
CrateSmashingSound02 | sound | No | |
Dragon01 | unit | No | |
Dragon01Boolean | boolean | No | false |
Dragon02 | unit | No | |
Dragon02Boolean | boolean | No | false |
Dragon03 | unit | No | |
Dragon03Boolean | boolean | No | false |
Dragon04 | unit | No | |
Dragon04Boolean | boolean | No | false |
DruidofTalon01 | unit | No | UnitNull |
DruidofTalon02 | unit | No | UnitNull |
DruidTalonBearCinGuy | unit | No | |
ElderWardenA | unit | No | |
ElderWardenB | unit | No | |
ElderWatcherC | unit | No | |
EmptyBowl | item | No | |
EndDruid | unit | No | |
FrostFlashDamage | group | No | |
FullBowl | item | No | |
FurbolgGroup | group | No | |
FurbolgLeader | unit | No | |
FurbolgLeaderTALKTOMEfx | effect | No | |
FurbolgQuest | quest | No | |
FurbolgQuestExclamation | effect | No | |
FurbolgQuestFinaleSkip | boolean | No | false |
FurbolgQuestSkip | boolean | No | false |
FurbolgQuestVis | fogmodifier | No | |
FurbolgsFeralBoolean | boolean | No | false |
Furion | unit | No | |
FurionCinematicBoolean | boolean | No | false |
FurionGroup | group | No | |
FurionHideGroup | group | No | |
FurionPosition | location | No | |
FurionVictory | boolean | No | false |
GAMEOVER | boolean | No | false |
GateCinSkip | boolean | No | false |
GateClosedBoolean | boolean | No | false |
Golem01 | unit | No | |
GotWaterBoolean | boolean | No | false |
HornOfCenarius | item | No | |
HostileSpider01 | unit | No | |
HostileSpider02 | unit | No | |
Illidan | unit | No | |
IllidanGuards | group | No | |
InitialWatcherGroup | group | No | |
IntroSkip | boolean | No | false |
JimmyTheNovaSeal | unit | No | |
Keeper | unit | No | |
LavaBridge | destructable | No | |
MajevCinmaticsBool | boolean | Yes | |
ObserveBearsCinSkip | boolean | No | false |
OwlbearConflictTimer | timer | No | |
OwlbearDooDooUnitGroup | group | No | |
OwlbearGroup | group | No | |
OwlbearScream01 | sound | No | |
OwlbearShaman | unit | No | |
OwlDooDoo01Boolean | boolean | No | false |
OwlDooDoo02Boolean | boolean | No | false |
OwlDooDoo03Boolean | boolean | No | false |
OwlDooDoo04Boolean | boolean | No | false |
OwlDooDoo05Boolean | boolean | No | false |
P_Druids | player | No | Player11 |
P_Illidan | player | No | Player02 |
P_Prisoners | player | No | Player09 |
P_Sleepers | player | No | Player10 |
P_Watchers | player | No | Player00 |
PandaHideGroup | group | No | |
PandaSkipBoolean | boolean | No | false |
PandaVictim | unit | No | |
PlayerCamera | location | No | |
PressurePlate01Activated | boolean | No | false |
PressurePlate02Activated | boolean | No | false |
QuestDruids | quest | No | |
QuestDruidsReqCOP | questitem | No | |
QuestDruidsReqDens | questitem | No | |
QuestDruidsReqDruids | questitem | No | |
QuestDruidsReqFurion | questitem | No | |
QuestDruidsReqTyrande | questitem | No | |
QuestIllidan | quest | No | |
QuestIllidanReqDefeat | questitem | No | |
QuestIllidanReqLocate | questitem | No | |
QuestIllidanReqTyrande | questitem | No | |
REQFurbolgBowl | questitem | No | |
REQReturnBowl | questitem | No | |
Selection | group | No | |
SickFurbolg | unit | No | |
SickFurbolgSleepfx | effect | No | |
Skeleton01 | unit | No | |
Skeleton02 | unit | No | |
Skeleton03 | unit | No | |
Skeleton04 | unit | No | |
Skeleton05 | unit | No | |
Skeleton06 | unit | No | |
Skeleton07 | unit | No | |
Sleep01 | effect | No | |
Sleep02 | effect | No | |
Sleep03 | effect | No | |
Sleeper01 | unit | No | |
Sleeper02 | unit | No | |
Sleeper03 | unit | No | |
SleeperGroup01 | group | No | |
SleeperVisBoolean | boolean | No | false |
SleepSound01 | sound | No | |
SleepSound02 | sound | No | |
SleepSound03 | sound | No | |
SleepyBear01 | effect | No | |
SleepyBear02 | effect | No | |
SpawnSkeletonSound01 | sound | No | |
SpawnSkeletonSound02 | sound | No | |
SpawnSkeletonSound03 | sound | No | |
SpawnSkeletonSound04 | sound | No | |
SpiderArcherGroup | group | No | |
SpiderEggAlive01 | boolean | No | true |
SpiderEggAlive02 | boolean | No | true |
Talon01Position | location | No | |
Talon02Position | location | No | |
Target01 | unit | No | |
Target02 | unit | No | |
TeleportBoolean | boolean | No | false |
TeleportBoolean2 | boolean | No | false |
TeleportFX | effect | No | |
TimerNewUnitAvailableMessage | timer | No | |
TimerScoutNotice | timer | No | |
TreantGroup | group | No | |
TreantMaker01 | unit | No | |
TreantMaker02 | unit | No | |
Tyrande | unit | No | |
TyrandeArcher01 | unit | No | |
TyrandeGroup | group | No | |
TyrandeGroup2 | group | No | |
TyrandeLocation | location | No | |
TyrandeOrFurion | boolean | No | false |
TyrandeVictory | boolean | No | false |
UndeadAttackerGroup | group | No | |
UndeadEliteGroup | group | No | |
UndeadEliteItem | item | No | |
UndeadMerryGroup | group | No | |
VictoryCancel | boolean | No | false |
VictoryFurionCancelled | boolean | No | false |
VictoryTyrandeCancelled | boolean | No | false |
VisibilityGate | fogmodifier | No | |
VisibilityInitialWatchers | fogmodifier | No | |
VisibilityPressurePlate01 | fogmodifier | No | |
VisibilityPressurePlate02 | fogmodifier | No | |
VisibilitySleepers | fogmodifier | No | |
VisionBridge | fogmodifier | No | |
Waterfall2Boolean | boolean | No | false |
Waterfall2Vision | fogmodifier | No | |
Waterfall3Boolean | boolean | No | false |
Waterfall3Vision | fogmodifier | No | |
Waterfall4Vision | fogmodifier | No | |
WaterfallAszuneBoolean | boolean | No | false |
WaterfallAszuneVisibility | fogmodifier | No | |
WaterfallFountainBoolean | boolean | No | false |
WaterfallFountainVis | fogmodifier | No | |
WaterfallP01Vis | fogmodifier | No | |
WaterfallP02Vis | fogmodifier | No | |
WaterfallP03Vis | fogmodifier | No | |
WaterfallP04Vis | fogmodifier | No | |
WaterfallP05Vis | fogmodifier | No | |
WaterfallPrisonBoolean | boolean | No | false |
Web01 | effect | No | |
Web02 | effect | No | |
Web03 | effect | No | |
WebbingSpidersGroup | group | No | |
WhaleFX | effect | No |
function Trig_Fire_Trap_1_Conditions takes nothing returns boolean
if ( not ( udg_A_TrapsBool[1] == true ) ) then
return false
endif
return true
endfunction
function Trig_Fire_Trap_1_Actions takes nothing returns nothing
local unit entered = GetEnteringUnit()
local effect tmpeffect
call TriggerSleepAction( 0.25 )
set tmpeffect = AddSpecialEffectTargetUnitBJ( "origin", entered, "Doodads\\Cinematic\\TownBurningFireEmitter\\TownBurningFireEmitter.mdl" )
call TriggerSleepAction( 1.00 )
call KillUnit( entered )
set entered = null
call TriggerSleepAction( 3.00 )
call DestroyEffect( tmpeffect )
endfunction
//===========================================================================
function InitTrig_Fire_Trap_1 takes nothing returns nothing
set gg_trg_Fire_Trap_1 = CreateTrigger( )
call TriggerRegisterEnterRectSimple( gg_trg_Fire_Trap_1, gg_rct_Trap1 )
call TriggerAddCondition( gg_trg_Fire_Trap_1, Condition( function Trig_Fire_Trap_1_Conditions ) )
call TriggerAddAction( gg_trg_Fire_Trap_1, function Trig_Fire_Trap_1_Actions )
endfunction
function Trig_Fire_Trap_2_Conditions takes nothing returns boolean
if ( not ( udg_A_TrapsBool[1] == true ) ) then
return false
endif
return true
endfunction
function Trig_Fire_Trap_2_Actions takes nothing returns nothing
local unit entered = GetEnteringUnit()
local effect tmpeffect
call TriggerSleepAction( 0.25 )
set tmpeffect = AddSpecialEffectTargetUnitBJ( "origin", entered, "Doodads\\Cinematic\\TownBurningFireEmitter\\TownBurningFireEmitter.mdl" )
call TriggerSleepAction( 1.00 )
call KillUnit( entered )
set entered = null
call TriggerSleepAction( 3.00 )
call DestroyEffect( tmpeffect )
endfunction
//===========================================================================
function InitTrig_Fire_Trap_2 takes nothing returns nothing
set gg_trg_Fire_Trap_2 = CreateTrigger( )
call TriggerRegisterEnterRectSimple( gg_trg_Fire_Trap_2, gg_rct_Trap2 )
call TriggerAddCondition( gg_trg_Fire_Trap_2, Condition( function Trig_Fire_Trap_2_Conditions ) )
call TriggerAddAction( gg_trg_Fire_Trap_2, function Trig_Fire_Trap_2_Actions )
endfunction
function Trig_Fire_Trap_3_Conditions takes nothing returns boolean
if ( not ( udg_A_TrapsBool[1] == true ) ) then
return false
endif
return true
endfunction
function Trig_Fire_Trap_3_Actions takes nothing returns nothing
local unit entered = GetEnteringUnit()
local effect tmpeffect
call TriggerSleepAction( 0.25 )
set tmpeffect = AddSpecialEffectTargetUnitBJ( "origin", entered, "Doodads\\Cinematic\\TownBurningFireEmitter\\TownBurningFireEmitter.mdl" )
call TriggerSleepAction( 1.00 )
call KillUnit( entered )
set entered = null
call TriggerSleepAction( 3.00 )
call DestroyEffect( tmpeffect )
endfunction
//===========================================================================
function InitTrig_Fire_Trap_3 takes nothing returns nothing
set gg_trg_Fire_Trap_3 = CreateTrigger( )
call TriggerRegisterEnterRectSimple( gg_trg_Fire_Trap_3, gg_rct_Trap3 )
call TriggerAddCondition( gg_trg_Fire_Trap_3, Condition( function Trig_Fire_Trap_3_Conditions ) )
call TriggerAddAction( gg_trg_Fire_Trap_3, function Trig_Fire_Trap_3_Actions )
endfunction
function Trig_Fire_Trap_4_Conditions takes nothing returns boolean
if ( not ( udg_A_TrapsBool[1] == true ) ) then
return false
endif
return true
endfunction
function Trig_Fire_Trap_4_Actions takes nothing returns nothing
local unit entered = GetEnteringUnit()
local effect tmpeffect
call TriggerSleepAction( 0.25 )
set tmpeffect = AddSpecialEffectTargetUnitBJ( "origin", entered, "Doodads\\Cinematic\\TownBurningFireEmitter\\TownBurningFireEmitter.mdl" )
call TriggerSleepAction( 1.00 )
call KillUnit( entered )
set entered = null
call TriggerSleepAction( 3.00 )
call DestroyEffect( tmpeffect )
endfunction
//===========================================================================
function InitTrig_Fire_Trap_4 takes nothing returns nothing
set gg_trg_Fire_Trap_4 = CreateTrigger( )
call TriggerRegisterEnterRectSimple( gg_trg_Fire_Trap_4, gg_rct_Trap4 )
call TriggerAddCondition( gg_trg_Fire_Trap_4, Condition( function Trig_Fire_Trap_4_Conditions ) )
call TriggerAddAction( gg_trg_Fire_Trap_4, function Trig_Fire_Trap_4_Actions )
endfunction
function Trig_Fire_Trap_5_Conditions takes nothing returns boolean
if ( not ( udg_A_TrapsBool[1] == true ) ) then
return false
endif
return true
endfunction
function Trig_Fire_Trap_5_Actions takes nothing returns nothing
local unit entered = GetEnteringUnit()
local effect tmpeffect
call TriggerSleepAction( 0.25 )
set tmpeffect = AddSpecialEffectTargetUnitBJ( "origin", entered, "Doodads\\Cinematic\\TownBurningFireEmitter\\TownBurningFireEmitter.mdl" )
call TriggerSleepAction( 1.00 )
call KillUnit( entered )
set entered = null
call TriggerSleepAction( 3.00 )
call DestroyEffect( tmpeffect )
endfunction
//===========================================================================
function InitTrig_Fire_Trap_5 takes nothing returns nothing
set gg_trg_Fire_Trap_5 = CreateTrigger( )
call TriggerRegisterEnterRectSimple( gg_trg_Fire_Trap_5, gg_rct_Trap5 )
call TriggerAddCondition( gg_trg_Fire_Trap_5, Condition( function Trig_Fire_Trap_5_Conditions ) )
call TriggerAddAction( gg_trg_Fire_Trap_5, function Trig_Fire_Trap_5_Actions )
endfunction
function Trig_Fire_Trap_6_Conditions takes nothing returns boolean
if ( not ( udg_A_TrapsBool[1] == true ) ) then
return false
endif
return true
endfunction
function Trig_Fire_Trap_6_Actions takes nothing returns nothing
local unit entered = GetEnteringUnit()
local effect tmpeffect
call TriggerSleepAction( 0.25 )
set tmpeffect = AddSpecialEffectTargetUnitBJ( "origin", entered, "Doodads\\Cinematic\\TownBurningFireEmitterBlue\\TownBurningFireEmitterBlue.mdl" )
call TriggerSleepAction( 1.00 )
call KillUnit( entered )
set entered = null
call TriggerSleepAction( 3.00 )
call DestroyEffect( tmpeffect )
endfunction
//===========================================================================
function InitTrig_Fire_Trap_6 takes nothing returns nothing
set gg_trg_Fire_Trap_6 = CreateTrigger( )
call TriggerRegisterEnterRectSimple( gg_trg_Fire_Trap_6, gg_rct_Trap6 )
call TriggerAddCondition( gg_trg_Fire_Trap_6, Condition( function Trig_Fire_Trap_6_Conditions ) )
call TriggerAddAction( gg_trg_Fire_Trap_6, function Trig_Fire_Trap_6_Actions )
endfunction
function Trig_Fire_Trap_7_Conditions takes nothing returns boolean
if ( not ( udg_A_TrapsBool[1] == true ) ) then
return false
endif
return true
endfunction
function Trig_Fire_Trap_7_Actions takes nothing returns nothing
local unit entered = GetEnteringUnit()
local effect tmpeffect
call TriggerSleepAction( 0.25 )
set tmpeffect = AddSpecialEffectTargetUnitBJ( "origin", entered, "Doodads\\Cinematic\\TownBurningFireEmitterBlue\\TownBurningFireEmitterBlue.mdl" )
call TriggerSleepAction( 1.00 )
call KillUnit( entered )
set entered = null
call TriggerSleepAction( 3.00 )
call DestroyEffect( tmpeffect )
endfunction
//===========================================================================
function InitTrig_Fire_Trap_7 takes nothing returns nothing
set gg_trg_Fire_Trap_7 = CreateTrigger( )
call TriggerRegisterEnterRectSimple( gg_trg_Fire_Trap_7, gg_rct_Trap7 )
call TriggerAddCondition( gg_trg_Fire_Trap_7, Condition( function Trig_Fire_Trap_7_Conditions ) )
call TriggerAddAction( gg_trg_Fire_Trap_7, function Trig_Fire_Trap_7_Actions )
endfunction
function Trig_Fire_Trap_8_Conditions takes nothing returns boolean
if ( not ( udg_A_TrapsBool[1] == true ) ) then
return false
endif
return true
endfunction
function Trig_Fire_Trap_8_Actions takes nothing returns nothing
local unit entered = GetEnteringUnit()
local effect tmpeffect
call TriggerSleepAction( 0.25 )
set tmpeffect = AddSpecialEffectTargetUnitBJ( "origin", entered, "Doodads\\Cinematic\\TownBurningFireEmitterBlue\\TownBurningFireEmitterBlue.mdl" )
call TriggerSleepAction( 1.00 )
call KillUnit( entered )
set entered = null
call TriggerSleepAction( 3.00 )
call DestroyEffect( tmpeffect )
endfunction
//===========================================================================
function InitTrig_Fire_Trap_8 takes nothing returns nothing
set gg_trg_Fire_Trap_8 = CreateTrigger( )
call TriggerRegisterEnterRectSimple( gg_trg_Fire_Trap_8, gg_rct_OwlBears_Attack_Trig )
call TriggerAddCondition( gg_trg_Fire_Trap_8, Condition( function Trig_Fire_Trap_8_Conditions ) )
call TriggerAddAction( gg_trg_Fire_Trap_8, function Trig_Fire_Trap_8_Actions )
endfunction