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Triggers
War3 INSTANCE.5-10.w3m
Variables
INSTANCE main
All gold
Welcome messages
sound
Respawn 1
Respawn 1 Copy
Respawn 1 Copy Copy
Respawn 1 Copy Copy Copy
Commands
Single Player
BONUS
This is for checking this map
Transfering
FIRST BOT DIED
SECOND BOSS died
Name
Type
is_array
initial_value
All gold
Events
Map initialization
Conditions
Actions
Player - Set Player 1 (Red) . Current gold to 600
Player - Set Player 2 (Blue) . Current gold to 600
Player - Set Player 3 (Teal) . Current gold to 600
Player - Set Player 4 (Purple) . Current gold to 600
Welcome messages
Events
Map initialization
Conditions
Actions
Wait 5.00 seconds
Quest - Display to (All players) the Quest Update message: Welcome everyone to the INSTANCE. This is begginers level 5-10 instance. READ D9 for more info.
Wait 15.00 seconds
Quest - Create a Required quest titled Begginers here! with the description Well, this is like world of warcraft's dungeons(instances). If you never played that, here are few tips:TANK needs to be in front of group, he has the most health.DAMAGE DEALERS need to attack and to be protected while they infflict loads of damage to enemy units.HEALER is good guy, he is in a need of protecting you from dying. , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Trigger - Turn off (This trigger)
sound
Events
Map initialization
Conditions
Actions
Sound - Play Credits <gen>
Respawn 1
Events
Unit - A unit owned by Player 1 (Red) . Dies
Conditions
((Dying unit) is A Hero) Equal to True
Actions
Unit - Create 1 . (Unit-type of (Dying unit)) for Player 1 (Red) at (Center of Region_001 <gen>) facing 360.00 degrees
Respawn 1 Copy
Events
Unit - A unit owned by Player 2 (Blue) . Dies
Conditions
((Dying unit) is A Hero) Equal to True
Actions
Unit - Create 1 . (Unit-type of (Dying unit)) for Player 2 (Blue) at (Center of Region_001 <gen>) facing 360.00 degrees
Respawn 1 Copy Copy
Events
Unit - A unit owned by Player 3 (Teal) . Dies
Conditions
((Dying unit) is A Hero) Equal to True
Actions
Unit - Create 1 . (Unit-type of (Dying unit)) for Player 3 (Teal) at (Center of Region_001 <gen>) facing 360.00 degrees
Respawn 1 Copy Copy Copy
Events
Unit - A unit owned by Player 4 (Purple) . Dies
Conditions
((Dying unit) is A Hero) Equal to True
Actions
Unit - Create 1 . (Unit-type of (Dying unit)) for Player 4 (Purple) at (Center of Region_001 <gen>) facing 360.00 degrees
Single Player
Events
Player - Player 1 (Red) types a chat message containing -singleplayer (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of RANGED DD 0092 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of HEALER 0028 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of DAMAGE DEALER 0031 <gen> to Player 1 (Red) and Change color
Custom Colored Text
By Mind
About Color Codes
This tutorial is about using custom colored text inside Warcraft III. You can use colors in things like tool tip text, ability descriptions, display messages, dialog boxes and the map description.
Color Code Explanation
The vertical stripe introduces the color code.
The first two letters/ciphers deter the transparency. Since letters cannot be transparent, this will be ignored.
The next two letters/ciphers deter the red color tinting.
The next two letters/ciphers deter the blue color tinting.
The last two letters/ciphers deter the green color tinting.
Finally, the |r returns the color to normal.
The code is written hexadecimal. (1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, F)
Example Color Codes
Notice: Orange
New unit / ally acquired: Light blue
Hint: Green
Target error / Tooltip hotkey: Yellow
Warning: Red
This is for checking this map
Events
Conditions
Actions
FIRST BOT DIED
Events
Unit - Disfufna BOSS LEVEL 5 0024 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: |cffff0000Message:|r Hahaha that was too easy, let's go to another one!
Wait 7.00 seconds
Unit - Move TANK 0029 <gen> instantly to (Center of Region_000 <gen>)
Unit - Move RANGED DD 0092 <gen> instantly to (Center of Region_000 <gen>)
Unit - Move HEALER 0028 <gen> instantly to (Center of Region_000 <gen>)
Unit - Move DAMAGE DEALER 0031 <gen> instantly to (Center of Region_000 <gen>)
Trigger - Turn off (This trigger)
SECOND BOSS died
Events
Unit - Dalaran Underground Syntiguardiarzer 0090 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: |cff32cd32You did it good! I am proud of you. Soon there will be 10-20 so we will see how good you really are there!|r
Wait 4.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
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