Name | Type | is_array | initial_value |
BeazelAttacking | boolean | No | true |
BossMovement | integer | No | 0 |
BulletDamage | attacktype | Yes | |
BulletType | unitcode | Yes | |
CurrentCamera | camerasetup | No | |
CurrentCameraLock | unit | No | |
CurrentEnemy | unit | No | |
FinalBossTrigger | trigger | Yes | |
LifeBar | texttag | No | |
LifeBarText | string | No | |
LsLightning | lightning | Yes | |
MoveDirection | integer | Yes | |
ObilivionTeleportRegion | rect | Yes | |
PlayerHero | unit | Yes | |
PositionIndicator | unit | Yes | |
RandomNumber | integer | No | |
RememberMovement | integer | No | |
RestoreLightning | lightning | Yes | |
Shooting | boolean | No | |
SpawnRegion | rect | Yes | |
TempGroup | group | No | |
TempPoint | location | No | |
TempPoint2 | location | No | |
TempPoint3 | location | No | |
ThorLightning | lightning | Yes |