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Model validation: Vrykul Death Knight

Vrykul Death Knight.mdx

0 errors 9 severe 3 warnings 128 unused
  • 1 2 Bone 10 - "Bone_Beard01"
    • 1 Translation
      • Track 8 at frame 56687 is lower than the track before it at 56708
    • 2 Rotation
      • Track 7 at frame 46756 has roughly the same value as tracks 6 and 8
      • Track 29 at frame 57016 has roughly the same value as tracks 28 and 30
  • 1 8 Bone 11 - "Bone_Beard02"
    • 1 8 Rotation
      • Track 6 at frame 706 is lower than the track before it at 46806
      • Track 6 at frame 706 is not in any sequence
      • Track 12 at frame 41605 is not in any sequence
      • Track 13 at frame 41808 is not in any sequence
      • Track 14 at frame 41933 is not in any sequence
      • Track 15 at frame 41953 is not in any sequence
      • Track 16 at frame 42119 is not in any sequence
      • Track 32 at frame 56687 has roughly the same value as tracks 31 and 33
      • Track 36 at frame 57016 has roughly the same value as tracks 35 and 37
  • 1 7 Bone 20 - "Bone_HandRight"
    • 1 7 Rotation
      • Track 7 at frame 45606 is lower than the track before it at 47906
      • Track 1 at frame 9181 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 9725 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 9871 has exactly the same value as tracks 2 and 4
      • Track 6 at frame 47906 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 45606 has exactly the same value as tracks 6 and 8
      • Track 23 at frame 53067 has roughly the same value as tracks 22 and 24
      • Track 29 at frame 57016 has exactly the same value as tracks 28 and 30
  • 1 Helper 1
    • 1 Scaling
      • Track 1 at frame 0 is lower than the track before it at 10
  • 1 Attachment 0 - "Hand Right Ref"
    • 1 Scaling
      • Track 1 at frame 0 is lower than the track before it at 10
  • 1 Attachment 1 - "Hand Left Ref"
    • 1 Scaling
      • Track 1 at frame 0 is lower than the track before it at 10
  • 1 Attachment 2 - "Weapon Ref"
    • 1 Scaling
      • Track 1 at frame 0 is lower than the track before it at 10
  • 1 Attachment 7 - "Foot Left Ref"
    • 1 Scaling
      • Track 1 at frame 0 is lower than the track before it at 10
  • 1 Attachment 8 - "Foot Right Ref"
    • 1 Scaling
      • Track 1 at frame 0 is lower than the track before it at 10
  • 2 Model
    • No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 RibbonEmitter 0 - "RibbonEmitter"
    • 1 Visibility
      • Interpolation type not set to None
  • 6 Bone 0 - "Bone_Pelvis"
    • 6 Rotation
      • Track 9 at frame 46706 has roughly the same value as tracks 8 and 10
      • Track 10 at frame 46756 has roughly the same value as tracks 9 and 11
      • Track 11 at frame 46806 has roughly the same value as tracks 10 and 12
      • Track 14 at frame 48956 has roughly the same value as tracks 13 and 15
      • Track 15 at frame 49337 has roughly the same value as tracks 14 and 16
      • Track 16 at frame 49546 has roughly the same value as tracks 15 and 17
  • 1 Bone 1 - "Bone_ThighLeft"
    • 1 Rotation
      • Track 10 at frame 46756 has roughly the same value as tracks 9 and 11
  • 5 Bone 3 - "Bone_FootLeft"
    • 4 Translation
      • Track 1 at frame 9181 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 9725 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 9871 has exactly the same value as tracks 2 and 4
      • Track 6 at frame 49337 has exactly the same value as tracks 5 and 7
    • 1 Rotation
      • Track 10 at frame 46756 has roughly the same value as tracks 9 and 11
  • 1 Bone 4 - "Bone_FootRight"
    • 1 Rotation
      • Track 10 at frame 46756 has roughly the same value as tracks 9 and 11
  • 12 Bone 5 - "Bone_Head"
    • 12 Translation
      • Track 1 at frame 9181 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 9725 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 9871 has exactly the same value as tracks 2 and 4
      • Track 18 at frame 52713 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 52769 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 52787 has exactly the same value as tracks 19 and 21
      • Track 21 at frame 53023 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 53067 has exactly the same value as tracks 21 and 23
      • Track 25 at frame 56687 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 56708 has exactly the same value as tracks 25 and 27
      • Track 27 at frame 56962 has exactly the same value as tracks 26 and 28
      • Track 28 at frame 57016 has exactly the same value as tracks 27 and 29
  • 5 Bone 6 - "Bone_Chest"
    • 4 Translation
      • Track 1 at frame 9181 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 9725 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 9871 has exactly the same value as tracks 2 and 4
      • Track 6 at frame 49337 has exactly the same value as tracks 5 and 7
    • 1 Rotation
      • Track 9 at frame 46756 has roughly the same value as tracks 8 and 10
  • 1 Bone 7 - "Bone_ArmLeft"
    • 1 Rotation
      • Track 8 at frame 46756 has roughly the same value as tracks 7 and 9
  • 1 Bone 8 - "Bone_ForeamLeft"
    • 1 Rotation
      • Track 9 at frame 46756 has roughly the same value as tracks 8 and 10
  • 13 Bone 9 - "Bone_HandLeft"
    • 13 Rotation
      • Track 1 at frame 9181 has roughly the same value as tracks 0 and 2
      • Track 2 at frame 9725 has roughly the same value as tracks 1 and 3
      • Track 3 at frame 9871 has exactly the same value as tracks 2 and 4
      • Track 7 at frame 46756 has roughly the same value as tracks 6 and 8
      • Track 18 at frame 52713 has roughly the same value as tracks 17 and 19
      • Track 19 at frame 52769 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 52787 has exactly the same value as tracks 19 and 21
      • Track 21 at frame 53023 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 53067 has roughly the same value as tracks 21 and 23
      • Track 25 at frame 56687 has roughly the same value as tracks 24 and 26
      • Track 26 at frame 56708 has exactly the same value as tracks 25 and 27
      • Track 27 at frame 56962 has exactly the same value as tracks 26 and 28
      • Track 28 at frame 57016 has roughly the same value as tracks 27 and 29
  • 3 Bone 12 - "Bone_Ponytail01"
    • 3 Rotation
      • Track 20 at frame 52713 has exactly the same value as tracks 19 and 21
      • Track 21 at frame 52769 has exactly the same value as tracks 20 and 22
      • Track 28 at frame 56687 has exactly the same value as tracks 27 and 29
  • 4 Bone 13 - "Bone_Ponytail02"
    • 4 Rotation
      • Track 8 at frame 46756 has roughly the same value as tracks 7 and 9
      • Track 22 at frame 52713 has roughly the same value as tracks 21 and 23
      • Track 23 at frame 52769 has exactly the same value as tracks 22 and 24
      • Track 29 at frame 56687 has roughly the same value as tracks 28 and 30
  • 10 Bone 14 - "Bone_Jaw01"
    • 10 Rotation
      • Track 8 at frame 46756 has roughly the same value as tracks 7 and 9
      • Track 19 at frame 52713 has roughly the same value as tracks 18 and 20
      • Track 20 at frame 52769 has exactly the same value as tracks 19 and 21
      • Track 21 at frame 52787 has roughly the same value as tracks 20 and 22
      • Track 22 at frame 53023 has roughly the same value as tracks 21 and 23
      • Track 23 at frame 53067 has roughly the same value as tracks 22 and 24
      • Track 26 at frame 56687 has roughly the same value as tracks 25 and 27
      • Track 27 at frame 56708 has roughly the same value as tracks 26 and 28
      • Track 28 at frame 56962 has roughly the same value as tracks 27 and 29
      • Track 29 at frame 57016 has roughly the same value as tracks 28 and 30
  • 1 Bone 15 - "Bone_Beard03"
    • 1 Rotation
      • Track 11 at frame 46756 has roughly the same value as tracks 10 and 12
  • 17 Bone 17 - "Bone_ThighRight"
    • 13 Translation
      • Track 1 at frame 9181 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 9725 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 9871 has exactly the same value as tracks 2 and 4
      • Track 6 at frame 49337 has exactly the same value as tracks 5 and 7
      • Track 11 at frame 52713 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 52769 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 52787 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 53023 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 53067 has exactly the same value as tracks 14 and 16
      • Track 18 at frame 56687 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 56708 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 56962 has exactly the same value as tracks 19 and 21
      • Track 21 at frame 57016 has exactly the same value as tracks 20 and 22
    • 4 Rotation
      • Track 10 at frame 46756 has roughly the same value as tracks 9 and 11
      • Track 26 at frame 52713 has roughly the same value as tracks 25 and 27
      • Track 27 at frame 52769 has roughly the same value as tracks 26 and 28
      • Track 33 at frame 56687 has roughly the same value as tracks 32 and 34
  • 1 Bone 18 - "Bone_ArmRight"
    • 1 Rotation
      • Track 8 at frame 46756 has roughly the same value as tracks 7 and 9
  • 1 Bone 19 - "Bone_ForearmRight"
    • 1 Rotation
      • Track 9 at frame 46756 has roughly the same value as tracks 8 and 10
  • 28 Helper 0
    • 14 Translation
      • Track 1 at frame 9181 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 9725 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 9871 has exactly the same value as tracks 2 and 4
      • Track 8 at frame 49337 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 49546 has exactly the same value as tracks 8 and 10
      • Track 14 at frame 52713 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 52769 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 52787 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 53023 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 53067 has exactly the same value as tracks 17 and 19
      • Track 21 at frame 56687 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 56708 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 56962 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 57016 has exactly the same value as tracks 23 and 25
    • 14 Rotation
      • Track 1 at frame 9181 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 9725 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 9871 has exactly the same value as tracks 2 and 4
      • Track 8 at frame 49337 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 49546 has exactly the same value as tracks 8 and 10
      • Track 14 at frame 52713 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 52769 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 52787 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 53023 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 53067 has exactly the same value as tracks 17 and 19
      • Track 21 at frame 56687 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 56708 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 56962 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 57016 has exactly the same value as tracks 23 and 25
  • unused Material 5
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