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Game - Set time of day speed to 0.01 % of the default speed
Melee Game - Remove creeps and critters from used start locations (for all players)
Animation - Play Necromancer 0295 <gen> 's spell attack animation
Environment - Set sky to Lordaeron Fall Sky
Animation - Play Jotunn Ritualist 0299 <gen> 's attack animation
Cinematic - Fade out over 0.10 seconds using texture Black Mask and color ( 100.00 %, 100.00 %, 50.00 %) with 90.00 % transparency
Unit - Order Hundekød 0399 <gen> to Follow . Thulean Arsonist 0228 <gen>
Hero - Disable experience gain for Heks 0061 <gen> .
Hero - Make Player 1 (Red) Heroes gain 50.00 % experience from future kills
hides
Events
Map initialization
Conditions
Actions
Unit - Hide Heks 0061 <gen>
Unit - Hide Azazel the broken 0315 <gen>
Unit - Hide Stone Sentinel 0011 <gen>
Unit - Hide Faerie 0254 <gen>
Unit - Hide Faerie 0184 <gen>
Unit - Hide Faerie 0253 <gen>
Unit - Hide Seider 0016 <gen>
Unit - Hide Forndoms Vogter 0222 <gen>
Unit - Hide Obasi the Ice Giant 0123 <gen>
Unit - Hide Jarl of Oslo 0124 <gen>
levelup
Events
Unit - Thulean Arsonist 0228 <gen> Gains a level
Conditions
Actions
Sound - Play levelup <gen>
defeat
Events
Unit - Thulean Arsonist 0228 <gen> Dies
Conditions
Actions
Sound - Play death <gen>
Wait 3.00 seconds
Game - Defeat Player 1 (Red) with the message: Death
beutifuleuwomen
Events
Unit - Heks 0061 <gen> 's mana becomes Less than 50
Conditions
Actions
Trigger - Turn off (This trigger)
Sound - Play varg9 <gen>
player1cam
Events
Map initialization
Conditions
Actions
Camera - Lock camera target for Player 1 (Red) to Thulean Arsonist 0228 <gen> , offset by ( 0 , 0 ) using Default rotation
camera
Events
Time - Every 0.01 seconds of game time
Conditions
Actions
Camera - Set Player 1 (Red) 's camera Distance to target to 900.00 over 0.10 seconds
Camera - Set Player 1 (Red) 's camera Angle of attack to 350.00 over 0.10 seconds
Camera - Set Player 1 (Red) 's camera Height Offset to 220.00 over 1.00 seconds
Camera - Set Player 1 (Red) 's camera Rotation to (Facing of Thulean Arsonist 0228 <gen>) over 2.00 seconds
Hero
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Set Variable Set Hero[1] = Thulean Arsonist 0228 <gen>
Stack
Events
Unit - A unit Acquires an item
Conditions
((Hero manipulating item) has an item of type (Item-type of (Item being manipulated))) Equal to True
(Item being manipulated) Not equal to (Item carried by (Hero manipulating item) of type (Item-type of (Item being manipulated)))
Actions
Item - Set charges remaining in (Item carried by (Hero manipulating item) of type (Item-type of (Item being manipulated))) to ((Charges remaining in (Item carried by (Hero manipulating item) of type (Item-type of (Item being manipulated)))) + (Charges remaining in (Item being manipulated)))
Hero - Drop (Item being manipulated) from (Hero manipulating item) .
Item - Remove (Item being manipulated)
Unstack
Events
Player - Player 1 (Red) types a chat message containing -unstack (Unexpected type: 'stringnoformat') as A substring
Player - Player 2 (Blue) types a chat message containing -unstack (Unexpected type: 'stringnoformat') as A substring
Player - Player 3 (Teal) types a chat message containing -unstack (Unexpected type: 'stringnoformat') as A substring
Player - Player 4 (Purple) types a chat message containing -unstack (Unexpected type: 'stringnoformat') as A substring
Player - Player 5 (Yellow) types a chat message containing -unstack (Unexpected type: 'stringnoformat') as A substring
Player - Player 6 (Orange) types a chat message containing -unstack (Unexpected type: 'stringnoformat') as A substring
Player - Player 7 (Green) types a chat message containing -unstack (Unexpected type: 'stringnoformat') as A substring
Player - Player 8 (Pink) types a chat message containing -unstack (Unexpected type: 'stringnoformat') as A substring
Player - Player 9 (Gray) types a chat message containing -unstack (Unexpected type: 'stringnoformat') as A substring
Player - Player 10 (Light Blue) types a chat message containing -unstack (Unexpected type: 'stringnoformat') as A substring
Player - Player 11 (Dark Green) types a chat message containing -unstack (Unexpected type: 'stringnoformat') as A substring
Player - Player 12 (Brown) types a chat message containing -unstack (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Set Variable Set HeroPos = (Position of Hero[(Player number of (Triggering player))])
Set Variable Set Slot = (Integer((Substring((Entered chat string), 10, 10))))
Set Variable Set Charges = ((Charges remaining in (Item carried by Hero[(Player number of (Triggering player))] in slot Slot)) / 2)
Item - Set charges remaining in (Item carried by Hero[(Player number of (Triggering player))] in slot Slot) to Charges
Item - Create (Item-type of (Item carried by Hero[(Player number of (Triggering player))] in slot Slot)) at HeroPos
Item - Set charges remaining in (Last created item) to Charges
Custom script: call RemoveLocation(udg_HeroPos)
loots
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Templar Justicar
Actions
Item - Create Potion of Healing at (Position of (Triggering unit))
loots Copy
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Cursed Crusader (Standard)
Actions
Item - Create Rune of Speed at (Position of (Triggering unit))
loots Copy Copy
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Priest
Actions
Item - Create Potion of Mana at (Position of (Triggering unit))
loots Copy Copy Copy
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Gorgoroth
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Yablika 0129 <gen> is dead) Equal to True
Then - Actions
Item - Create Ice Shard at (Position of (Triggering unit))
Else - Actions
Item - Create Stone Token at (Position of (Triggering unit))
loots Copy Copy Copy Copy
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Kalinka
Actions
Item - Create Rune of Healing at (Position of (Triggering unit))
loots Copy Copy Copy Copy Copy
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Yablika
Actions
Item - Create Rune of Shielding at (Position of (Triggering unit))
nope
Events
Destructible - Cage 6697 <gen> dies
Conditions
Actions
Unit - Create 1 . Jotunn Kultist for Player 4 (Purple) at (Center of rage_cage <gen>) facing Default building facing degrees
nope Copy
Events
Destructible - Cage 6698 <gen> dies
Conditions
Actions
Unit - Create 1 . Jotunn Ritualist for Player 4 (Purple) at (Center of lesser_rage_cag <gen>) facing Default building facing degrees
nope Copy Copy
Events
Destructible - Cage 1339 <gen> dies
Conditions
Actions
Unit - Create 1 . Berserker for Player 1 (Red) at (Center of goodcage2 <gen>) facing Default building facing degrees
Animation - Play Thulean Arsonist 0228 <gen> 's stand - 4 animation
nope Copy Copy Copy
Events
Destructible - Cage 1338 <gen> dies
Conditions
Actions
Unit - Create 1 . Vagt for Player 1 (Red) at (Center of goodcage1 <gen>) facing Default building facing degrees
Animation - Play Thulean Arsonist 0228 <gen> 's stand - 4 animation
nope Copy Copy Copy Copy
Events
Destructible - Cage 6694 <gen> dies
Conditions
Actions
Unit - Create 1 . Vagt for Player 1 (Red) at (Position of Cage 6694 <gen>) facing Default building facing degrees
Animation - Play Thulean Arsonist 0228 <gen> 's stand - 4 animation
nope Copy Copy Copy Copy Copy
Events
Destructible - Cage 0140 <gen> dies
Conditions
Actions
Unit - Create 1 . Warlock for Player 1 (Red) at (Position of Cage 0140 <gen>) facing Default building facing degrees
nope Copy Copy Copy Copy Copy Copy
Events
Destructible - Cage 0131 <gen> dies
Conditions
Actions
Unit - Create 1 . Berserker for Player 1 (Red) at (Position of Cage 0131 <gen>) facing Default building facing degrees
Fimbul
Events
Time - Every 111.00 seconds of game time
Conditions
(Imperial Triumphant 0472 <gen> is dead) Equal to True
Actions
Sound - Play Walking_Giant_Monster_Sound_Effects <gen> at 70.00 % volume, located at (Center of The_irrepassable_Gate <gen>) with Z offset 0
Unit - Create 1 . Fimbul Guardian for Player 6 (Orange) at (Center of The_irrepassable_Gate <gen>) facing Default building facing degrees
Wait 10.00 seconds
Unit - Create 1 . Fimbul Berserker for Player 6 (Orange) at (Center of The_irrepassable_Gate <gen>) facing Default building facing degrees
Wait 10.00 seconds
Unit - Create 1 . Mountain Sage for Player 6 (Orange) at (Center of The_irrepassable_Gate <gen>) facing Default building facing degrees
fimbulpath
Events
Unit - A unit enters The_irrepassable_Gate <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of druids_hill <gen>)
light
Events
Unit - Thulean Arsonist 0228 <gen> 's life becomes Less than 500.00
Conditions
Actions
Cinematic - Apply a filter over 5.00 seconds using Normal blending on texture Haze And Fog , starting with color ( 100 %, 10.00 %, 10.00 %) and 100.00 % transparency and ending with color ( 100.00 %, 10.00 %, 10.00 %) and 70.00 % transparency
light Copy
Events
Unit - Thulean Arsonist 0228 <gen> 's life becomes Greater than 600.00
Conditions
Actions
Cinematic - Apply a filter over 20.00 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 90.00 % transparency
voluspa
Events
Unit - A unit owned by Player 1 (Red) . Begins casting an ability
Conditions
(Ability being cast) Equal to Voluspá
Actions
Sound - Play hailoden <gen>
voluspa Copy
Events
Unit - A unit owned by Player 1 (Red) . Begins casting an ability
Conditions
(Ability being cast) Equal to Krigs Skrig
Actions
Sound - Play skrig <gen>
firerain
Events
Unit - A unit owned by Player 1 (Red) . Begins casting an ability
Conditions
(Ability being cast) Equal to Rain of fire Thulean
Actions
Animation - Play Thulean Arsonist 0228 <gen> 's stand - 5 animation
aske
Events
Unit - A unit owned by Player 1 (Red) . Begins casting an ability
Conditions
(Ability being cast) Equal to Spell of Destruction
Actions
Animation - Play Thulean Arsonist 0228 <gen> 's stand - 5 animation
blazinf
Events
Unit - A unit owned by Player 1 (Red) . Begins casting an ability
Conditions
(Ability being cast) Equal to A Blaze in the Northern Sky
Actions
Sound - Play firespell <gen>
bladestorm
Events
Unit - Thulean Arsonist 0228 <gen> Begins channeling an ability
Conditions
(Ability being cast) Equal to Bladestorm
Actions
Special Effect - Create a special effect at (Position of (Triggering unit)) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Unit - Cause (Triggering unit) to damage circular area after 0 seconds of radius 500 at (Position of (Triggering unit)) , dealing 100 damage of attack type Spells and damage type Lightning
Wait 1.00 seconds
Special Effect - Create a special effect at (Position of (Triggering unit)) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Unit - Cause (Triggering unit) to damage circular area after 0 seconds of radius 500 at (Position of (Triggering unit)) , dealing 100 damage of attack type Spells and damage type Lightning
Wait 1.00 seconds
Special Effect - Create a special effect at (Position of (Triggering unit)) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Unit - Cause (Triggering unit) to damage circular area after 0 seconds of radius 500 at (Position of (Triggering unit)) , dealing 100 damage of attack type Spells and damage type Lightning
Wait 1.00 seconds
Special Effect - Create a special effect at (Position of (Triggering unit)) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Unit - Cause (Triggering unit) to damage circular area after 0 seconds of radius 500 at (Position of (Triggering unit)) , dealing 100 damage of attack type Spells and damage type Lightning
Wait 1.00 seconds
Special Effect - Create a special effect at (Position of (Triggering unit)) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Unit - Cause (Triggering unit) to damage circular area after 0 seconds of radius 500 at (Position of (Triggering unit)) , dealing 100 damage of attack type Spells and damage type Lightning
Wait 1.00 seconds
Special Effect - Create a special effect at (Position of (Triggering unit)) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Unit - Cause (Triggering unit) to damage circular area after 0 seconds of radius 500 at (Position of (Triggering unit)) , dealing 100 damage of attack type Spells and damage type Lightning
Wait 1.00 seconds
Special Effect - Create a special effect at (Position of (Triggering unit)) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Unit - Cause (Triggering unit) to damage circular area after 0 seconds of radius 500 at (Position of (Triggering unit)) , dealing 100 damage of attack type Spells and damage type Lightning
impaler
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Impaler
Actions
Special Effect - Create a special effect at (Random point in (Initial camera bounds)) using Abilities\Spells\Undead\Impale\ImpaleMissTarget.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Random point in (Initial camera bounds)) using Abilities\Spells\Undead\Impale\ImpaleMissTarget.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Random point in (Initial camera bounds)) using Abilities\Spells\Undead\Impale\ImpaleMissTarget.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Random point in (Initial camera bounds)) using Abilities\Spells\Undead\Impale\ImpaleMissTarget.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Random point in (Initial camera bounds)) using Abilities\Spells\Undead\Impale\ImpaleMissTarget.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Random point in (Initial camera bounds)) using Abilities\Spells\Undead\Impale\ImpaleMissTarget.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Random point in (Initial camera bounds)) using Abilities\Spells\Undead\Impale\ImpaleMissTarget.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Random point in (Initial camera bounds)) using Abilities\Spells\Undead\Impale\ImpaleMissTarget.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Random point in (Initial camera bounds)) using Abilities\Spells\Undead\Impale\ImpaleMissTarget.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Random point in (Initial camera bounds)) using Abilities\Spells\Undead\Impale\ImpaleMissTarget.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Random point in (Initial camera bounds)) using Abilities\Spells\Undead\Impale\ImpaleMissTarget.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Random point in (Initial camera bounds)) using Abilities\Spells\Undead\Impale\ImpaleMissTarget.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Random point in (Initial camera bounds)) using Abilities\Spells\Undead\Impale\ImpaleMissTarget.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Random point in (Initial camera bounds)) using Abilities\Spells\Undead\Impale\ImpaleMissTarget.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Random point in (Initial camera bounds)) using Abilities\Spells\Undead\Impale\ImpaleMissTarget.mdl
Thulposition
Events
Unit - A unit comes within 1500.00 of Thulean Arsonist 0228 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 5 (Yellow)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Position of Thulean Arsonist 0228 <gen>)
Thulposition Copy 2
Events
Unit - A unit comes within 1500.00 of Thulean Arsonist 0228 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 2 (Blue)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Position of Thulean Arsonist 0228 <gen>)
Thulposition Copy
Events
Unit - A unit comes within 1000.00 of Thulean Arsonist 0228 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Neutral Hostile
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Position of Thulean Arsonist 0228 <gen>)
acerposition
Events
Unit - A unit comes within 1000.00 of
Conditions
(Owner of (Triggering unit)) Equal to Player 2 (Blue)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Position of )
acerposition Copy
Events
Unit - A unit comes within 1000.00 of
Conditions
(Owner of (Triggering unit)) Equal to Player 5 (Yellow)
Actions
Unit - Order to Attack-Move To . (Position of (Triggering unit))
acerposition Copy Copy
Events
Unit - A unit comes within 1000.00 of
Conditions
(Owner of (Triggering unit)) Equal to Player 2 (Blue)
Actions
Unit - Order to Attack-Move To . (Position of (Triggering unit))
fagusposition
Events
Unit - A unit comes within 700.00 of
Conditions
(Owner of (Triggering unit)) Equal to Player 5 (Yellow)
Actions
Unit - Order to Attack-Move To . (Position of (Triggering unit))
fagusposition Copy
Events
Unit - A unit comes within 700.00 of
Conditions
(Owner of (Triggering unit)) Equal to Player 2 (Blue)
Actions
Unit - Order to Attack-Move To . (Position of (Triggering unit))
hostile turn Copy
Events
Unit - Demon 0063 <gen> Takes damage
Conditions
Actions
Unit - Change ownership of Demon 0063 <gen> to Neutral Hostile and Retain color
Trigger - Turn off (This trigger)
hostile turn Copy Copy 3
Events
Unit - Druid 0366 <gen> Takes damage
Conditions
Actions
Unit - Change ownership of Druid 0366 <gen> to Neutral Hostile and Retain color
Trigger - Turn off (This trigger)
hostile turn Copy Copy
Events
Unit - Necrohagist 0095 <gen> Takes damage
Conditions
Actions
Unit - Change ownership of Necrohagist 0095 <gen> to Neutral Hostile and Retain color
Trigger - Turn off (This trigger)
hostile turn Copy Copy 2
Events
Unit - Jodsk Einherjer 0422 <gen> Takes damage
Conditions
Actions
Unit - Change ownership of Jodsk Einherjer 0422 <gen> to Neutral Hostile and Retain color
Trigger - Turn off (This trigger)
necropahist hurt
Events
Unit - Necrohagist 0095 <gen> Takes damage
Conditions
Actions
Unit - Remove Necrohagist 0095 <gen> from the game
Special Effect - Create a special effect at (Position of Necrohagist 0095 <gen>) using war3mapImported\AncientExplode.mdx
Unit - Create 1 . Necrophagist for Player 5 (Yellow) at (Position of Necrohagist 0095 <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
necropahist greeting
Events
Unit - A unit comes within 600.00 of Necrohagist 0095 <gen>
Conditions
(Triggering unit) Equal to Thulean Arsonist 0228 <gen>
Actions
Trigger - Turn off (This trigger)
Floating Text - Create floating text that reads Don't be scared human. I mean no harm at (Position of Necrohagist 0095 <gen>) with Z offset 10.00 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Wait 13.00 seconds
Floating Text - Destroy (Last created floating text)
Wait 2.00 seconds
Unit - Order Necrohagist 0095 <gen> to Patrol To . (Center of stage_1_Forest <gen>)
morrevs Copy
Events
Unit - Imperial Triumphant 0472 <gen> 's life becomes Less than 1000.00
Conditions
Actions
Unit - Create 3 . Gregorian Revenant for Player 2 (Blue) at (Center of Region_033 <gen>) facing Default building facing degrees
morrevs Copy Copy
Events
Unit - Imperial Triumphant 0472 <gen> 's life becomes Less than 333.00
Conditions
Actions
Unit - Create 2 . Gregorian Revenant for Player 2 (Blue) at (Center of Region_033 <gen>) facing Default building facing degrees
morrevs
Events
Unit - Imperial Triumphant 0472 <gen> 's life becomes Less than 2000.00
Conditions
Actions
Unit - Create 1 . Gregorian Revenant for Player 2 (Blue) at (Center of Region_033 <gen>) facing Default building facing degrees
morrevs Copy 2
Events
Unit - Imperial Triumphant 0472 <gen> 's life becomes Less than 1500.00
Conditions
Actions
Unit - Create 1 . Gregorian Revenant for Player 2 (Blue) at (Center of Region_033 <gen>) facing Default building facing degrees
morrevs Copy 2 Copy
Events
Unit - Imperial Triumphant 0472 <gen> 's life becomes Less than 2500.00
Conditions
Actions
Unit - Create 1 . Gregorian Revenant for Player 2 (Blue) at (Center of Region_033 <gen>) facing Default building facing degrees
morrevs Copy 2 Copy Copy
Events
Unit - Imperial Triumphant 0472 <gen> 's life becomes Less than 750.00
Conditions
Actions
Unit - Create 1 . Gregorian Revenant for Player 2 (Blue) at (Center of Region_033 <gen>) facing Default building facing degrees
wikings
Events
Time - Every 333.00 seconds of game time
Conditions
And - All (Conditions) are true
Conditions
(Necromancer 0295 <gen> is dead) Equal to True
(Bael the Horrendous 0029 <gen> is alive) Equal to True
Actions
Unit - Create 1 . Berserker for Player 3 (Teal) at (Center of vikingpath <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Create 1 . Warlock for Player 3 (Teal) at (Center of vikingpath <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Create 1 . Vagt for Player 3 (Teal) at (Center of vikingpath <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Create 1 . Hundekød for Player 3 (Teal) at (Center of vikingpath <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Create 1 . Berserker for Player 3 (Teal) at (Center of vikingpath <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Create 1 . Hundekød for Player 3 (Teal) at (Center of vikingpath <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Create 1 . Berserker for Player 3 (Teal) at (Center of vikingpath <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Create 1 . Vagt for Player 3 (Teal) at (Center of vikingpath <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Create 1 . Vagt for Player 3 (Teal) at (Center of vikingpath <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Create 1 . Vagt for Player 3 (Teal) at (Center of vikingpath <gen>) facing Default building facing degrees
vikingpath
Events
Unit - A unit enters vikingpath <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of vikingpath_Copy <gen>)
vikingpath Copy
Events
Unit - A unit enters vikingpath_Copy <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of vikingpath_Copy_2 <gen>)
vikingpath Copy Copy
Events
Unit - A unit enters vikingpath_Copy_2 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of PathofWar5 <gen>)
vikingpath Copy Copy Copy
Events
Unit - A unit enters PathofWar5 <gen>
Conditions
And - All (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
(Church 0210 <gen> is alive) Equal to True
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of PathofWar6 <gen>)
vikingpath Copy Copy Copy Copy 2
Events
Unit - A unit enters PathofWar5 <gen>
Conditions
And - All (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
(Church 0210 <gen> is dead) Equal to True
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of PathofWar6 <gen>)
vikingpath Copy Copy Copy Copy
Events
Unit - A unit enters PathofWar6 <gen>
Conditions
And - All (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of third_church <gen>)
vikingpath Copy Copy Copy Copy Copy
Events
Unit - A unit enters third_church <gen>
Conditions
And - All (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of northern_camp <gen>)
vikingpath Copy Copy Copy Copy Copy Copy
Events
Unit - A unit enters northern_camp <gen>
Conditions
And - All (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of The_Gregorian_Shrine <gen>)
rescue
Events
Destructible - Cage 0467 <gen> dies
Conditions
Actions
Unit - Unhide Jarl of Oslo 0124 <gen>
Animation - Play Thulean Arsonist 0228 <gen> 's stand - 4 animation
Floating Text - Create floating text that reads Jag står i din skjul! at (Position of Jarl of Oslo 0124 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Wait 2 seconds
Floating Text - Destroy (Last created floating text)
Unit - Order Jarl of Oslo 0124 <gen> to Attack-Move To . (Center of fellow_pagans <gen>)
rescue Copy
Events
Unit - A unit comes within 500.00 of Dwarven Blacksmith 0115 <gen>
Conditions
(Triggering unit) Equal to Thulean Arsonist 0228 <gen>
Actions
Unit - Change ownership of Dwarven Blacksmith 0115 <gen> to Player 3 (Teal) and Change color
Animation - Play Thulean Arsonist 0228 <gen> 's stand - 4 animation
Unit - Order Dwarven Blacksmith 0115 <gen> to Attack-Move To . (Center of Throneroom <gen>)
homecoming
Events
Unit - A unit enters fellow_pagans <gen>
Conditions
(Triggering unit) Equal to Jarl of Oslo 0124 <gen>
Actions
Unit - Order Jarl of Oslo 0124 <gen> to Attack-Move To . (Center of viking_campfire <gen>)
Sound - Play Corvus_Corax___Sverker___09___Baldr <gen>
moretroops
Events
Time - Every 333.00 seconds of game time
Conditions
(fellow_pagans <gen> contains Jarl of Oslo 0124 <gen>) Equal to True
Actions
Unit - Create 1 . Vagt for Player 3 (Teal) at (Center of vikingpath <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Vagt for Player 3 (Teal) at (Center of vikingpath <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Berserker for Player 3 (Teal) at (Center of vikingpath <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Vagt for Player 3 (Teal) at (Center of vikingpath <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Berserker for Player 3 (Teal) at (Center of vikingpath <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Vagt for Player 3 (Teal) at (Center of vikingpath <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Berserker for Player 3 (Teal) at (Center of vikingpath <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Vagt for Player 3 (Teal) at (Center of vikingpath <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Berserker for Player 3 (Teal) at (Center of vikingpath <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Vagt for Player 3 (Teal) at (Center of vikingpath <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Berserker for Player 3 (Teal) at (Center of vikingpath <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Vagt for Player 3 (Teal) at (Center of vikingpath <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Berserker for Player 3 (Teal) at (Center of vikingpath <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Vagt for Player 3 (Teal) at (Center of vikingpath <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Berserker for Player 3 (Teal) at (Center of vikingpath <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Vagt for Player 3 (Teal) at (Center of vikingpath <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Berserker for Player 3 (Teal) at (Center of vikingpath <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Berserker for Player 3 (Teal) at (Center of vikingpath <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Berserker for Player 3 (Teal) at (Center of vikingpath <gen>) facing Default building facing degrees
shrine
Events
Unit - Shrine 0007 <gen> Dies
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 5 (Yellow) as an Enemy
Player - Make Player 5 (Yellow) treat Player 2 (Blue) as an Enemy
shrine Copy
Events
Unit - Shrine 0050 <gen> Dies
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 5 (Yellow) as an Enemy
Player - Make Player 5 (Yellow) treat Player 2 (Blue) as an Enemy
thulvsmtspirits
Events
Unit - Druid 0366 <gen> Dies
Conditions
Actions
Player - Make Player 1 (Red) treat Player 6 (Orange) as an Enemy
Player - Make Player 6 (Orange) treat Player 1 (Red) as an Enemy
shrinemonsters
Events
Unit - Shrine 0007 <gen> Takes damage
Conditions
Actions
Unit - Create 1 . Banshee for Neutral Hostile at (Position of Shrine 0007 <gen>) facing Default building facing degrees
shrinemonsters Copy
Events
Unit - Shrine 0241 <gen> Takes damage
Conditions
Actions
Unit - Create 1 . Revenant of the Tides for Neutral Hostile at (Position of Shrine 0007 <gen>) facing Default building facing degrees
shrinemonsters Copy Copy
Events
Unit - Shrine 0050 <gen> Takes damage
Conditions
Actions
Unit - Create 1 . Sludge Flinger for Neutral Hostile at (Position of Shrine 0007 <gen>) facing Default building facing degrees
First quest
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled The Shrine in the Far with the description Venture north and seek aid in your quest , using icon path war3mapImported\BTNdetsomvar.blp
Wait 3.00 seconds
Quest - Display to Player Group - Player 1 (Red) the Quest Discovered message: Venture north and seek the source of the evil
obasi
Events
Unit - A unit enters Stage_4_North <gen>
Conditions
(Triggering unit) Equal to Thulean Arsonist 0228 <gen>
Actions
Unit - Unhide Obasi the Ice Giant 0123 <gen>
Unit - Order Obasi the Ice Giant 0123 <gen> to Attack-Move To . (Center of northern_camp <gen>)
baels breath
Events
Unit - A unit enters The_Gregorian_Shrine <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Thulean Arsonist
Actions
If (((Triggering unit) is A ground unit) Equal to (Bael the Horrendous 0029 <gen> is alive)) then do (Play baels_breath <gen>) else do (Do nothing)
Phantom master threats
Events
Unit - A unit comes within 256 of Interdimensional Conquerer 0049 <gen>
Conditions
And - All (Conditions) are true
Conditions
(Interdimensional Conquerer 0049 <gen> is alive) Equal to True
(Triggering unit) Equal to Thulean Arsonist 0228 <gen>
Actions
Sound - Play the_phantom_masters_threats <gen> at 100.00 % volume, attached to Interdimensional Conquerer 0049 <gen>
welcomemessage
Events
Unit - A unit enters Stage_4_North <gen>
Conditions
(Triggering unit) Equal to Thulean Arsonist 0228 <gen>
Actions
Quest - Display to (All players) the Hint message: The Gregorian Shrine
Unit - Order Interdimensional Conquerer 0049 <gen> to Attack-Move To . (Position of Thulean Arsonist 0228 <gen>)
finalbossfight
Events
Unit - A unit comes within 1000.00 of Interdimensional Conquerer 0049 <gen>
Conditions
(Triggering unit) Equal to Thulean Arsonist 0228 <gen>
Actions
Sound - Play Jotunspor___Gleipnirs_Smeder <gen>
killconquerer
Events
Unit - Interdimensional Conquerer 0049 <gen> Dies
Conditions
Actions
Sound - Stop Jotunspor___Gleipnirs_Smeder <gen> After fading
Sound - Play phantom_master_death <gen>
Sound - Play forest_ambience <gen>
Unit - Unhide Seider 0016 <gen>
Unit - Order Seider 0016 <gen> to Attack-Move To . (Center of fellow_pagans <gen>)
The irrepassable Gate
Events
Unit - Interdimensional Conquerer 0049 <gen> Dies
Conditions
Actions
Destructible - Open The Irrepassable Gate 0007 <gen>
Destructible - Open Dungeon Gate 4548 <gen>
Unit - Unhide Seider 0016 <gen>
Wait 30.00 seconds
Unit - Order Seider 0016 <gen> to Move To . (Center of Region_038 <gen>)
Unit - Order Dwarven Blacksmith 0115 <gen> to Move To . (Center of Region_038 <gen>)
sky change
Events
Unit - A unit enters Stage_4_North <gen>
Conditions
(Triggering unit) Equal to Thulean Arsonist 0228 <gen>
Actions
Environment - Set sky to Lordaeron Winter Sky (Red)
Sound - Play thunder <gen>
Trigger - Turn off (This trigger)
effect1
Events
Unit - A unit enters Stage_2_plains <gen>
Conditions
(Triggering unit) Equal to Thulean Arsonist 0228 <gen>
Actions
Trigger - Turn off (This trigger)
Cinematic - Apply a filter over 20.00 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 90.00 % transparency
effect1 Copy
Events
Unit - A unit enters stage3_mountain <gen>
Conditions
(Triggering unit) Equal to Thulean Arsonist 0228 <gen>
Actions
Trigger - Turn off (This trigger)
Cinematic - Apply a filter over 20.00 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 80.00 % transparency
effect1 Copy Copy
Events
Unit - A unit enters stage3_mountain <gen>
Conditions
(Triggering unit) Equal to Thulean Arsonist 0228 <gen>
Actions
Trigger - Turn off (This trigger)
Cinematic - Apply a filter over 20.00 seconds using Normal blending on texture Ground Fog , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 70.00 % transparency
Mountainfight
Events
Unit - A unit comes within 1200.00 of Imperial Triumphant 0472 <gen>
Conditions
And - All (Conditions) are true
Conditions
(Triggering unit) Equal to Thulean Arsonist 0228 <gen>
(Imperial Triumphant 0472 <gen> is alive) Equal to True
Actions
Sound - Play varg6 <gen>
Trigger - Turn off (This trigger)
Unit - Order Draugr Berserker 0154 <gen> to Attack-Move To . (Center of secondchurchmt <gen>)
Unit - Order Skeleton Archer 0457 <gen> to Attack-Move To . (Center of secondchurchmt <gen>)
Unit - Order Skeleton Archer 0458 <gen> to Attack-Move To . (Center of secondchurchmt <gen>)
Unit - Order Draugr Jaeger 0459 <gen> to Attack-Move To . (Center of secondchurchmt <gen>)
Trigger - Turn off (This trigger)
crusademt
Events
Time - Every 300.00 seconds of game time
Conditions
(Cathedral 0043 <gen> is alive) Equal to True
Actions
Unit - Create 1 . Templar Justicar for Player 2 (Blue) at (Center of Region_033 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit - Create 1 . Templar Exemplar for Player 2 (Blue) at (Center of Region_033 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit - Create 1 . Templar Exemplar for Player 2 (Blue) at (Center of Region_033 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit - Create 1 . Horseback Archer for Player 2 (Blue) at (Center of Region_033 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit - Create 1 . Crossbow footman for Player 2 (Blue) at (Center of Region_033 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit - Create 1 . Plaguedoctor for Player 2 (Blue) at (Center of Region_033 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit - Create 1 . Plaguedoctor for Player 2 (Blue) at (Center of Region_033 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit - Create 1 . Squire for Player 2 (Blue) at (Center of Region_033 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit - Create 1 . Squire for Player 2 (Blue) at (Center of Region_033 <gen>) facing Default building facing degrees
busychurch
Events
Map initialization
Conditions
Actions
Unit - Order Squire 0065 <gen> to Harvest . Ashenvale Tree Wall 2080 <gen>
Unit - Order Squire 0131 <gen> to Harvest . Ashenvale Tree Wall 1998 <gen>
Unit - Order Squire 0132 <gen> to Harvest . Ashenvale Tree Wall 2079 <gen>
Unit - Order Squire 0155 <gen> to Harvest . Ashenvale Tree Wall 1653 <gen>
triumphant death
Events
Unit - Imperial Triumphant 0472 <gen> Dies
Conditions
Actions
Trigger - Turn off (This trigger)
Sound - Play latin1 <gen>
Quest - Display to (All players) the Quest Completed message: Your parents have been avenged
triumphant latin suffer
Events
Unit - Imperial Triumphant 0472 <gen> 's life becomes Less than 200.00
Conditions
Actions
Sound - Play latin1 <gen>
firstchurch burnings
Events
Unit - Church 0005 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Quest Update message: 1/3 Churches burnt
Wait 6.00 seconds
Quest - Create a Optional quest titled Church Burnings with the description Find the two other churches , using icon path aske.blp
secondchurch
Events
Unit - Church 0210 <gen> Dies
Conditions
(Cathedral 0043 <gen> is alive) Equal to True
Actions
Quest - Display to (All players) the Quest Update message: 2/3 Churches burnt
Sound - Play Slender_Page_3_4 <gen>
secondchurch2
Events
Unit - Cathedral 0043 <gen> Dies
Conditions
(Church 0210 <gen> is alive) Equal to True
Actions
Quest - Display to (All players) the Quest Update message: 2/3 Churches burnt
Animation - Play Gregorian Fountain 0215 <gen> 's stand alternate animation
Sound - Play Slender_Page_3_4 <gen>
fountain
Events
Map initialization
Conditions
Actions
Animation - Play Gregorian Fountain 0215 <gen> 's stand first animation
lastchurch
Events
Unit - Cathedral 0043 <gen> Dies
Conditions
(Church 0210 <gen> is dead) Equal to True
Actions
Sound - Play lostwisdom <gen>
Quest - Display to (All players) the Quest Update message: 3/3 Churches burnt
Wait 6.00 seconds
Quest - Mark (Last created quest) as Completed
lastchurch Copy
Events
Unit - Church 0210 <gen> Dies
Conditions
(Cathedral 0043 <gen> is dead) Equal to True
Actions
Sound - Play lostwisdom <gen>
Quest - Display to (All players) the Quest Update message: 3/3 Churches burnt
Wait 6.00 seconds
Quest - Mark (Last created quest) as Completed
the keeper
Events
Unit - A unit enters Keeper <gen>
Conditions
And - All (Conditions) are true
Conditions
(Triggering unit) Equal to Thulean Arsonist 0228 <gen>
(Owner of Demon 0063 <gen>) Equal to Neutral Passive
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Demon 0063 <gen> named Optional Quest : Play i_can_see_that_you_are_on_the_pth_of_war <gen> and display from a demon . Modify duration: Add 0.00 seconds and Wait
Quest - Display to Player Group - Player 1 (Red) the Quest Discovered message: Kill the druid. Bring the Orb to the demon.
got the orb
Events
Unit - A unit owned by Player 1 (Red) . Acquires an item
Conditions
((Triggering unit) has an item of type Druids Orb) Equal to True
Actions
Unit - Move Demon 0063 <gen> instantly to (Center of rendevouz <gen>) , facing (Position of (Triggering unit))
Trigger - Turn off (This trigger)
handing over the orb
Events
Unit - A unit enters rendevouz <gen>
Conditions
And - All (Conditions) are true
Conditions
((Triggering unit) is selected by Player 1 (Red).) Equal to True
((Triggering unit) has an item of type Druids Orb) Equal to True
((Last created quest) is enabled) Equal to True
Actions
Item - Remove (Item carried by Thulean Arsonist 0228 <gen> of type Druids Orb)
If (((Triggering unit) is A Hero) Equal to ((Triggering unit) has an item of type Druids Orb)) then do (Mark (Last created quest) as Completed) else do (Do nothing)
Quest - Display to Player Group - Player 1 (Red) the Quest Completed message: You have given the Orb to the demon
Quest - Mark (Last created quest) as Completed
Wait 20.00 seconds
Unit - Remove Demon 0091 <gen> from the game
Unit - Order Demon 0063 <gen> to Attack-Move To . (Center of the_orb <gen>)
Sound - Play shredlevelup <gen>
Trigger - Turn off (This trigger)
Killing pel
Events
Unit - Demon 0063 <gen> Dies
Conditions
Actions
Trigger - Turn off (This trigger)
Unit - Remove Demon 0091 <gen> from the game
Item - Create Demons Orb at (Position of Demon 0063 <gen>)
Quest - Mark TheOrb as Failed
Quest - Display to Player Group - Player 1 (Red) the Quest Failed message: You chose not to trust the demon
Sound - Play shredlevelup <gen>
Orb
Events
Unit - Druid 0366 <gen> Dies
Conditions
Actions
Trigger - Turn off (This trigger)
Item - Create Druids Orb at (Position of Druid 0366 <gen>)
pel killing druid
Events
Unit - Druid 0366 <gen> Dies
Conditions
Actions
Unit - Order Demon 0063 <gen> to Attack-Move To . (Center of viking_campfire <gen>)
Unit - Change ownership of Demon 0063 <gen> to Neutral Hostile and Retain color
druids hill
Events
Unit - A unit enters druids_hill <gen>
Conditions
(Triggering unit) Equal to Thulean Arsonist 0228 <gen>
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Druid 0366 <gen> named Optional Quest : Play realdruidtalk <gen> and display from the druid . Modify duration: Add 0.00 seconds and Wait
Unit - Make Druid 0366 <gen> face Thulean Arsonist 0228 <gen> over 1.00 seconds
Quest - Create a Optional quest titled The Witch in the Cage with the description Free the prisoner at the church , using icon path war3mapImported\BTNLoneWitch.blp
Quest - Display to Player Group - Player 1 (Red) the Quest Discovered message: Free the prisoner at the church
Unit - Remove Invulnerable (Neutral) from Druid 0366 <gen>
barn
Events
Unit - Grain Warehouse 0150 <gen> Dies
Conditions
Actions
Unit - Order Templar Justicar 0047 <gen> to Attack . Thulean Arsonist 0228 <gen>
Unit - Order Templar Exemplar 0465 <gen> to Attack . Thulean Arsonist 0228 <gen>
hekseri
Events
Destructible - Cage 6699 <gen> dies
Conditions
Actions
Unit - Unhide Heks 0061 <gen>
Hero - Enable experience gain for Heks 0061 <gen> .
Unit - Change ownership of Heks 0061 <gen> to Player 1 (Red) and Retain color
Floating Text - Create floating text that reads Tack så mycket! above Heks 0061 <gen> with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Wait 2.00 seconds
Floating Text - Destroy (Last created floating text)
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: They have mutilated her eyes and she can not walk far alone. You will have to be her eyes for now and lead her home.
Quest - Change the description of TheWitchintheCage to They have torn out her eyes. You will have to be her eyes and lead her home. She is from a tribe behind the mountain.
new friends
Events
Unit - A unit enters fellow_pagans <gen>
Conditions
And - All (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
(Triggering unit) Equal to Heks 0061 <gen>
Actions
Quest - Mark TheWitchintheCage as Completed
Cinematic - Send transmission to (All players) from Jarl 0017 <gen> named You brought Ilva home : Play fellow_pagans <gen> and display The clan will join you . Modify duration: Add 0 seconds and Wait
Floating Text - Create floating text that reads Well met! at (Position of Jarl 0017 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Wait 2.00 seconds
Floating Text - Destroy (Last created floating text)
Unit - Create 1 . Ice Giant for Neutral Hostile at (Center of lindorm1 <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
icegiantattack
Events
Unit - A unit enters lindorm1 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Ice Giant
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of fellow_pagans <gen>)
failure
Events
Unit - Heks 0061 <gen> Dies
Conditions
Actions
Quest - Mark TheWitchintheCage as Failed
Sound - Play shredlevelup <gen>
Hero - Make Player 1 (Red) Heroes gain 90.00 % experience from future kills
getbywithalittlehelp
Events
Unit - Templar Justicar 0047 <gen> 's life becomes Less than 200.00
Conditions
Actions
Unit - Unhide Stone Sentinel 0011 <gen>
Unit - Order Stone Sentinel 0011 <gen> to Attack-Move To . (Center of Region_034 <gen>)
smallicegiants
Events
Unit - Jarl 0017 <gen> Changes owner
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Unit - Create 1 . Cursed Jotunn for Neutral Hostile at (Center of lindorm1 <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Create 1 . Cursed Jotunn for Neutral Hostile at (Center of lindorm1 <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Create 1 . Cursed Jotunn for Neutral Hostile at (Center of lindorm1 <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Create 1 . Cursed Jotunn for Neutral Hostile at (Center of lindorm1 <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Create 1 . Cursed Jotunn for Neutral Hostile at (Center of lindorm1 <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Create 1 . Cursed Jotunn for Neutral Hostile at (Center of lindorm1 <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Create 1 . Cursed Jotunn for Neutral Hostile at (Center of lindorm1 <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Create 1 . Cursed Jotunn for Neutral Hostile at (Center of lindorm1 <gen>) facing Default building facing degrees
smallgiantpath
Events
Unit - A unit enters lindorm1 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Cursed Jotunn
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Position of Thulean Arsonist 0228 <gen>)
alle ihop
Events
Unit - Church 0005 <gen> 's life becomes Less than 666.00
Conditions
Actions
Trigger - Turn off (This trigger)
Floating Text - Create floating text that reads Alle ihop! above Heks 0061 <gen> with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Wait 3.00 seconds
Floating Text - Destroy (Last created floating text)
naturecrusade
Events
Time - Every 666.00 seconds of game time
Conditions
(Church 0005 <gen> is dead) Equal to True
(Demon 0063 <gen> is dead) Equal to True
Actions
Unit - Create 1 . Forest Keeper for Player 4 (Purple) at (Center of jesuiterholeground <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Acer Platanoides for Player 4 (Purple) at (Center of jesuiterholeground <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Mountain Sage for Player 4 (Purple) at (Center of jesuiterholeground <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Oak Elemental for Player 4 (Purple) at (Center of jesuiterholeground <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Awar for Player 4 (Purple) at (Center of jesuiterholeground <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Treant for Player 4 (Purple) at (Center of jesuiterholeground <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Roots for Player 4 (Purple) at (Center of jesuiterholeground <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Sapling for Player 4 (Purple) at (Center of jesuiterholeground <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Forest Keeper for Player 4 (Purple) at (Center of jesuiterholeground <gen>) facing Default building facing degrees
backstreetnature
Events
Time - Every 200.00 seconds of game time
Conditions
(Azazel the broken 0315 <gen> is dead) Equal to True
(Draugr Seeker 0060 <gen> is dead) Equal to True
Actions
Unit - Create 1 . Awar for Player 4 (Purple) at (Center of furthestnatrurepath <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Oak Elemental for Player 4 (Purple) at (Center of furthestnatrurepath <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Treant for Player 4 (Purple) at (Center of furthestnatrurepath <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Sapling for Player 4 (Purple) at (Center of furthestnatrurepath <gen>) facing Default building facing degrees
backstreetpath
Events
Unit - A unit enters furthestnatrurepath <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of PathofWar1 <gen>)
helpchurch
Events
Unit - Church 0005 <gen> Takes damage
Conditions
Actions
Unit - Order Stone Sentinel 0011 <gen> to Attack . Church 0005 <gen>
naturepath
Events
Unit - A unit enters jesuiterholeground <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of PathofWar1 <gen>)
naturepath Copy
Events
Unit - A unit enters PathofWar1 <gen>
Conditions
And - All (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
(Church 0005 <gen> is dead) Equal to True
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Random point in PathofWar2 <gen>)
naturepathofwar2
Events
Unit - A unit enters PathofWar2 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Random point in PathofWar3 <gen>)
naturepathofwar3
Events
Unit - A unit enters PathofWar3 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of PathofWar4 <gen>)
naturepathofwar3 Copy
Events
Unit - A unit enters PathofWar4 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of PathofWar5 <gen>)
naturepathofwar3 Copy Copy
Events
Unit - A unit enters PathofWar5 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of PathofWar6 <gen>)
naturepathofwar3 Copy Copy Copy
Events
Unit - A unit enters PathofWar6 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of third_church <gen>)
naturepathofwar3 Copy Copy Copy Copy
Events
Unit - A unit enters third_church <gen>
Conditions
And - All (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
(Church 0210 <gen> is dead) Equal to True
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of PathofWar7 <gen>)
naturepathofwar3 Copy Copy Copy Copy Copy
Events
Unit - A unit enters PathofWar7 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of northern_camp <gen>)
sentinelpath Copy
Events
Unit - Cathedral 0043 <gen> Dies
Conditions
Actions
Unit - Order Stone Sentinel 0011 <gen> to Attack-Move To . (Center of third_church <gen>)
ntpathkeeperoffate
Events
Unit - A unit enters PathofWar5 <gen>
Conditions
And - All (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
(Gate of Secrets 0337 <gen> is dead) Equal to True
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of the_decision <gen>)
ntpathkeeperoffate Copy
Events
Unit - A unit enters the_decision <gen>
Conditions
And - All (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
(Gate of Secrets 0337 <gen> is dead) Equal to True
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of northern_camp <gen>)
forndomsvogter
Events
Unit - Cathedral 0043 <gen> Dies
Conditions
Actions
Unit - Unhide Forndoms Vogter 0222 <gen>
Unit - Order Forndoms Vogter 0222 <gen> to Attack-Move To . (Center of PathofWar1 <gen>)
Prophecy
Events
Unit - A unit comes within 1333.00 of Draugr Seeker 0060 <gen>
Conditions
(Triggering unit) Equal to Thulean Arsonist 0228 <gen>
Actions
Trigger - Turn off (This trigger)
If ((Unit-type of (Triggering unit)) Equal to Thulean Arsonist) then do (Create a Required quest titled Lost Wisdom with the description You met an old man who warned you about trust, and your impending fate., using icon path war3mapImported\BTNKvltofadieingSun.blp) else do (Do nothing)
Sound - Play the_prophecy <gen>
Special Effect - Create a special effect at (Center of The_prophet <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrikeTarget.mdl
Wait 2 seconds
Special Effect - Destroy (Last created special effect)
Unit - Change ownership of Draugr Seeker 0060 <gen> to Neutral Hostile and Retain color
Unit - Change ownership of Draugr Seeker 0220 <gen> to Neutral Hostile and Retain color
Unit - Change ownership of Draugr Seeker 0221 <gen> to Neutral Hostile and Retain color
Wait 6.00 seconds
Quest - Display to (All players) the Quest Update message: Face the Keeper of Fate and be judged
Keeper of fate
Events
Unit - A unit enters the_decision <gen>
Conditions
And - All (Conditions) are true
Conditions
(Triggering unit) Equal to Thulean Arsonist 0228 <gen>
(Demon 0063 <gen> is dead) Equal to True
Actions
Quest - Mark (Last created quest) as Completed
Unit - Order Jodsk Einherjer 0422 <gen> to Attack-Move To . (Center of Throneroom <gen>)
Sound - Play shredlevelup <gen>
Trigger - Turn off (This trigger)
key
Events
Unit - A unit enters Key_to_the_gate <gen>
Conditions
And - All (Conditions) are true
Conditions
(Item carried by (Picked unit) of type Key to the Gate) Equal to (Matching item)
((Triggering unit) is A Hero) Equal to ((Triggering unit) is selected by Player 1 (Red).)
Actions
Destructible - Open Gate of Secrets 0337 <gen>
store hero
Events
Conditions
Actions
flying round n shit
Events
Unit - A unit enters stage3_mountain <gen>
Conditions
(Triggering unit) Equal to Thulean Arsonist 0228 <gen>
Actions
Trigger - Turn off (This trigger)
Wait 30.00 seconds
Unit - Order Skeletal Lindorm 0112 <gen> to Attack-Move To . (Center of lindorm_landing <gen>)
Wait 30.00 seconds
Unit - Order Skeletal Lindorm 0112 <gen> to Attack-Move To . (Center of lindorm1 <gen>)
Wait 30.00 seconds
Unit - Order Skeletal Lindorm 0112 <gen> to Attack-Move To . (Center of lindorm_landing <gen>)
Wait 30.00 seconds
Unit - Order Skeletal Lindorm 0112 <gen> to Attack-Move To . (Center of Lindorm_Grotto <gen>)
Wait 30.00 seconds
raisedatshit
Events
Unit - A unit enters jotnarnekromancy <gen>
Conditions
And - All (Conditions) are true
Conditions
(Triggering unit) Equal to Thulean Arsonist 0228 <gen>
(Jotunn Ritualist 0299 <gen> is alive) Equal to True
Actions
Trigger - Turn off (This trigger)
Unit - Create 5 . Draugr for Neutral Hostile at (Center of jotnarnekromancy <gen>) facing Default building facing degrees
Unit - Create 5 . Ghoul for Neutral Hostile at (Center of jotnarnekromancy <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of jotnarnekromancy <gen>) using war3mapImported\AncientExplode.mdx
Animation - Play Jotunn Ritualist 0299 <gen> 's spell animation
Unit - Change ownership of Jotunn Ritualist 0299 <gen> to Neutral Hostile and Retain color
Unit - Unhide Azazel the broken 0315 <gen>
raisedatshit Copy
Events
Unit - A unit enters Necromancernecromancy <gen>
Conditions
And - All (Conditions) are true
Conditions
((Triggering unit) is A ground unit) Equal to (Necromancer 0295 <gen> is alive)
(Triggering unit) Equal to Thulean Arsonist 0228 <gen>
Actions
Trigger - Turn off (This trigger)
Unit - Create 10 . Draugr for Neutral Hostile at (Center of Necromancernecromancy <gen>) facing Default building facing degrees
Unit - Create 10 . Ghoul for Neutral Hostile at (Center of jotnarnekromancy <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Necromancernecromancy <gen>) using war3mapImported\AncientExplode.mdx
Animation - Play Necromancer 0295 <gen> 's spell channel animation
Unit - Change ownership of Necromancer 0295 <gen> to Neutral Hostile and Retain color
thunderspell
Events
Unit - Thulean Arsonist 0228 <gen> Starts the effect of an ability
Conditions
(Ability being cast) Equal to Leiptr
Actions
Sound - Play thunder <gen>
thunderspell Copy
Events
Unit - Thulean Arsonist 0228 <gen> Starts the effect of an ability
Conditions
(Ability being cast) Equal to A Blaze in the Northern Sky
Actions
Sound - Play firespell <gen>
servus gentibus
Events
Unit - A unit comes within 400.00 of Bishop 0012 <gen>
Conditions
And - All (Conditions) are true
Conditions
(Triggering unit) Equal to Thulean Arsonist 0228 <gen>
(Bishop 0012 <gen> is alive) Equal to True
Actions
Sound - Play latin3 <gen>
latin2
Events
Unit - A unit comes within 400.00 of Imperial Triumphant 0472 <gen>
Conditions
And - All (Conditions) are true
Conditions
(Triggering unit) Equal to Thulean Arsonist 0228 <gen>
(Imperial Triumphant 0472 <gen> is alive) Equal to True
Actions
Sound - Play latin2 <gen>
orcpack
Events
Unit - A unit comes within 400.00 of Thulean Arsonist 0228 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Raider 2
Actions
Sound - Play orcgrowlspack <gen>
giant
Events
Unit - A unit comes within 500.00 of Ice Giant 0041 <gen>
Conditions
And - All (Conditions) are true
Conditions
(Triggering unit) Equal to Thulean Arsonist 0228 <gen>
(Ice Giant 0041 <gen> is alive) Equal to True
Actions
Sound - Play giant1 <gen>
giant Copy
Events
Unit - A unit comes within 500.00 of Ice Giant 0039 <gen>
Conditions
And - All (Conditions) are true
Conditions
(Triggering unit) Equal to Thulean Arsonist 0228 <gen>
(Ice Giant 0039 <gen> is alive) Equal to True
Actions
Sound - Play giant2 <gen>
giant Copy Copy
Events
Unit - A unit comes within 500.00 of Ice Giant 0002 <gen>
Conditions
And - All (Conditions) are true
Conditions
(Triggering unit) Equal to Thulean Arsonist 0228 <gen>
(Ice Giant 0002 <gen> is alive) Equal to True
Actions
Sound - Play giant3 <gen>
giant Copy Copy Copy
Events
Unit - A unit comes within 500.00 of Ice Giant 0023 <gen>
Conditions
And - All (Conditions) are true
Conditions
(Triggering unit) Equal to Thulean Arsonist 0228 <gen>
(Ice Giant 0023 <gen> is alive) Equal to True
Actions
Sound - Play giant4 <gen>
giant Copy Copy Copy Copy
Events
Unit - A unit comes within 500.00 of Ice Giant 0010 <gen>
Conditions
And - All (Conditions) are true
Conditions
(Triggering unit) Equal to Thulean Arsonist 0228 <gen>
(Ice Giant 0010 <gen> is alive) Equal to True
Actions
Sound - Play giant5 <gen>
giant Copy Copy Copy Copy Copy
Events
Unit - A unit comes within 500.00 of Ice Giant 0009 <gen>
Conditions
And - All (Conditions) are true
Conditions
(Triggering unit) Equal to Thulean Arsonist 0228 <gen>
(Ice Giant 0010 <gen> is alive) Equal to True
Actions
Sound - Play giant6 <gen>
giant Copy Copy Copy Copy Copy Copy
Events
Unit - A unit comes within 500.00 of Ice Giant 0219 <gen>
Conditions
And - All (Conditions) are true
Conditions
(Triggering unit) Equal to Thulean Arsonist 0228 <gen>
(Ice Giant 0219 <gen> is alive) Equal to True
Actions
Sound - Play giant7 <gen>
giant Copy Copy Copy Copy Copy Copy Copy
Events
Unit - A unit comes within 500.00 of Ice Giant 0070 <gen>
Conditions
And - All (Conditions) are true
Conditions
(Triggering unit) Equal to Thulean Arsonist 0228 <gen>
(Ice Giant 0070 <gen> is alive) Equal to True
Actions
Sound - Play giant3 <gen>
smallgiants
Events
Unit - A unit comes within 800.00 of Thulean Arsonist 0228 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Cursed Jotunn
Actions
Sound - Play giant2 <gen>
hamrerhippier
Events
Unit - A unit comes within 7000.00 of Thulean Arsonist 0228 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Lich
Actions
Trigger - Turn off (This trigger)
Sound - Play HamrerHippier <gen>
Abom
Events
Time - Every 111.00 seconds of game time
Conditions
(Cathedral 0043 <gen> is dead) Equal to True
Actions
Unit - Create 1 . Butcherlord Abomination for Player 5 (Yellow) at (Center of Summoningrevenants <gen>) facing Default building facing degrees
undermtgraves
Events
Unit - A unit comes within 1000.00 of Necromancer 0295 <gen>
Conditions
(Triggering unit) Equal to Thulean Arsonist 0228 <gen>
Actions
Unit - Create 1 . Ghoul for Neutral Hostile at (Random point in GRAVES <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Ghoul for Neutral Hostile at (Random point in GRAVES <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Corpsegrinder for Neutral Hostile at (Random point in GRAVES <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Ghoul for Neutral Hostile at (Random point in GRAVES <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Abomination for Neutral Hostile at (Random point in GRAVES <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Draugr for Neutral Hostile at (Random point in GRAVES_Copy <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Ghoul for Neutral Hostile at (Random point in GRAVES <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Fleshmouth for Neutral Hostile at (Random point in GRAVES <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Corpsegrinder for Neutral Hostile at (Random point in GRAVES <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Ghoul for Neutral Hostile at (Random point in GRAVES <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Abomination for Neutral Hostile at (Random point in GRAVES_Copy <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Draugr for Neutral Hostile at (Random point in GRAVES_Copy <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Ghoul for Neutral Hostile at (Random point in GRAVES <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Fleshmouth for Neutral Hostile at (Random point in GRAVES <gen>) facing Default building facing degrees
undermtpath
Events
Unit - A unit enters GRAVES <gen>
Conditions
(Owner of (Triggering unit)) Equal to Neutral Hostile
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Position of Thulean Arsonist 0228 <gen>)
undermtpath Copy
Events
Unit - A unit enters GRAVES_Copy <gen>
Conditions
(Owner of (Triggering unit)) Equal to Neutral Hostile
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of fellow_pagans <gen>)
mountain graves
Events
Unit - A unit comes within 1000.00 of Cathedral 0043 <gen>
Conditions
(Triggering unit) Equal to Thulean Arsonist 0228 <gen>
Actions
Unit - Create 1 . Fleshmouth for Neutral Hostile at (Random point in mountain_graves <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Draugr for Neutral Hostile at (Random point in mountain_graves <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Corpsegrinder for Neutral Hostile at (Random point in mountain_graves <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Draugr for Neutral Hostile at (Random point in mountain_graves <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Ghoul for Neutral Hostile at (Random point in mountain_graves <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Draugr for Neutral Hostile at (Random point in mountain_graves <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Fleshmouth for Neutral Hostile at (Random point in mountain_graves <gen>) facing Default building facing degrees
mtgravpath
Events
Unit - A unit enters mountain_graves <gen>
Conditions
(Owner of (Triggering unit)) Equal to Neutral Hostile
Actions
Unit - Order (Triggering unit) to Attack . Thulean Arsonist 0228 <gen>
real ass crusade
Events
Time - Every 666.00 seconds of game time
Conditions
(Necromancer 0295 <gen> is alive) Equal to True
Actions
Unit - Create 2 . Grunt for Player 5 (Yellow) at (Center of Necromancernecromancy <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Create 2 . Grunt for Player 5 (Yellow) at (Center of Necromancernecromancy <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Create 1 . Raider 2 for Player 5 (Yellow) at (Center of Necromancernecromancy <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Create 1 . Gorgoroth for Player 5 (Yellow) at (Center of Necromancernecromancy <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Create 1 . Bathorian Hound for Player 5 (Yellow) at (Center of Necromancernecromancy <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Create 1 . Bathorian Hound for Player 5 (Yellow) at (Center of Necromancernecromancy <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Create 1 . Kalinka for Player 5 (Yellow) at (Center of Necromancernecromancy <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Create 1 . Jotunn Ritualist for Player 5 (Yellow) at (Center of Necromancernecromancy <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Create 1 . Jotunn Kultist for Player 5 (Yellow) at (Center of Necromancernecromancy <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Create 1 . Jotunn Kultist for Player 5 (Yellow) at (Center of Necromancernecromancy <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Create 1 . Jotunn Kultist for Player 5 (Yellow) at (Center of Necromancernecromancy <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Create 1 . Satyricon Reaper for Player 5 (Yellow) at (Center of Necromancernecromancy <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Create 2 . Grunt for Player 5 (Yellow) at (Center of Necromancernecromancy <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Create 1 . Bathorian Hound for Player 5 (Yellow) at (Center of Necromancernecromancy <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Create 1 . Bathorian Hound for Player 5 (Yellow) at (Center of Necromancernecromancy <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Create 1 . Lich for Player 5 (Yellow) at (Center of Necromancernecromancy <gen>) facing Default building facing degrees
real ass path
Events
Unit - A unit enters Necromancernecromancy <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 5 (Yellow)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Position of Thulean Arsonist 0228 <gen>)
revenants
Events
Time - Every 100.00 seconds of game time
Conditions
(Draugr Seeker 0060 <gen> is dead) Equal to True
Actions
Unit - Create 1 . Gregorian Revenant for Player 5 (Yellow) at (Center of Summoningrevenants <gen>) facing Default building facing degrees
overlords
Events
Time - Every 100.00 seconds of game time
Conditions
(Imperial Triumphant 0472 <gen> is dead) Equal to True
Actions
Unit - Create 1 . Overlord Revenant for Player 5 (Yellow) at (Center of Summoningrevenants <gen>) facing Default building facing degrees
revpath
Events
Unit - A unit enters Summoningrevenants <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Gregorian Revenant
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Random point in (Playable map area))
revpath Copy
Events
Unit - A unit enters Summoningrevenants <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Overlord Revenant
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Position of Thulean Arsonist 0228 <gen>)
Demonisation
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Templar Eliteguard
Actions
Special Effect - Create a special effect at (Position of (Triggering unit)) using war3mapImported\AncientExplode.mdx
Unit - Create 1 . Cursed Crusader (Standard) for Player 5 (Yellow) at (Position of (Triggering unit)) facing Default building facing degrees
corpsegrinder1
Events
Time - Every 420.00 seconds of game time
Conditions
(Draugr Seeker 0060 <gen> is alive) Equal to True
Actions
Animation - Play Draugr Seeker 0060 <gen> 's spell animation
Unit - Create 1 . Draugr for Neutral Hostile at (Center of The_prophet <gen>) facing Default building facing degrees
Wait 2.00 seconds
Animation - Play Draugr Seeker 0060 <gen> 's spell animation
Unit - Create 2 . Draugr for Neutral Hostile at (Center of The_prophet <gen>) facing Default building facing degrees
Wait 2.00 seconds
Animation - Play Draugr Seeker 0060 <gen> 's spell animation
Unit - Create 1 . Fleshmouth for Neutral Hostile at (Center of The_prophet <gen>) facing Default building facing degrees
Wait 2.00 seconds
Animation - Play Draugr Seeker 0060 <gen> 's spell animation
Unit - Create 3 . Draugr for Neutral Hostile at (Center of The_prophet <gen>) facing Default building facing degrees
Wait 2.00 seconds
Animation - Play Draugr Seeker 0060 <gen> 's spell animation
Unit - Create 1 . Corpsegrinder for Neutral Hostile at (Center of The_prophet <gen>) facing Default building facing degrees
Wait 2.00 seconds
Animation - Play Draugr Seeker 0060 <gen> 's spell animation
Unit - Create 2 . Draugr for Neutral Hostile at (Center of The_prophet <gen>) facing Default building facing degrees
Wait 2.00 seconds
Animation - Play Draugr Seeker 0060 <gen> 's spell animation
Unit - Create 1 . Fleshmouth for Neutral Hostile at (Center of The_prophet <gen>) facing Default building facing degrees
Wait 2.00 seconds
Animation - Play Draugr Seeker 0060 <gen> 's spell animation
Unit - Create 1 . Corpsegrinder for Neutral Hostile at (Center of The_prophet <gen>) facing Default building facing degrees
corpsegrinderpathtoyou
Events
Unit - A unit enters The_prophet <gen>
Conditions
(Owner of (Triggering unit)) Equal to Neutral Hostile
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Position of Thulean Arsonist 0228 <gen>)
crusaderbitchers
Events
Time - Every 200.00 seconds of game time
Conditions
(Imperial Triumphant 0472 <gen> is alive) Equal to True
Actions
Unit - Create 1 . Plaguedoctor for Player 2 (Blue) at (Center of Region_033 <gen>) facing Default building facing degrees
Unit - Create 1 . Templar Exemplar for Player 2 (Blue) at (Center of Region_033 <gen>) facing Default building facing degrees
Unit - Create 1 . Squire for Player 2 (Blue) at (Center of Region_033 <gen>) facing Default building facing degrees
crusadepath
Events
Unit - A unit enters secondchurchmt <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 2 (Blue)
Actions
Unit - Order (Triggering unit) to Patrol To . (Center of Region_034 <gen>)
cryptnisserogspgelser
Events
Time - Every 111.00 seconds of game time
Conditions
And - All (Conditions) are true
Conditions
(Necromancer 0295 <gen> is dead) Equal to True
(Necromancer 0111 <gen> is alive) Equal to True
Actions
Unit - Create 1 . Nis for Player 5 (Yellow) at (Center of crypt <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Nis for Player 5 (Yellow) at (Center of crypt <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Nis for Player 5 (Yellow) at (Center of crypt <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Nis for Player 5 (Yellow) at (Center of crypt <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Nis for Player 5 (Yellow) at (Center of crypt <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Crypt Fiend for Player 5 (Yellow) at (Center of crypt <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Banshee for Player 5 (Yellow) at (Center of crypt <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Banshee for Player 5 (Yellow) at (Center of crypt <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Ghoul for Player 5 (Yellow) at (Center of crypt <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Necromancer for Player 5 (Yellow) at (Center of crypt <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . Abomination for Player 5 (Yellow) at (Center of crypt <gen>) facing Default building facing degrees
cryptpath
Events
Unit - A unit enters crypt <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 5 (Yellow)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Position of Druid 0366 <gen>)
Dragoncave
Events
Unit - A unit enters Dragoncave <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_061 <gen>)
Dragoncave Copy
Events
Unit - A unit enters Northcave <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Lindorm_Grotto <gen>)
swarth gate
Events
Unit - A unit enters Oblivion <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Thulean Arsonist
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
slaves church
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Church
Actions
Unit - Create 3 . Slave Christian for Player 1 (Red) at (Position of (Triggering unit)) facing Default building facing degrees
Floating Text - Create floating text that reads Spare us! We swear that we will serve you at (Position of (Triggering unit)) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Wait 3.00 seconds
Floating Text - Destroy (Last created floating text)
slaves kirk
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Kirke
Actions
Unit - Create 4 . Slave Christian for Player 1 (Red) at (Position of (Triggering unit)) facing Default building facing degrees
Floating Text - Create floating text that reads Spare us! We swear that we will serve you at (Position of (Triggering unit)) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Wait 3.00 seconds
Floating Text - Destroy (Last created floating text)
slaves cathedral
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Cathedral
Actions
Unit - Create 5 . Slave Christian for Player 1 (Red) at (Position of (Triggering unit)) facing Default building facing degrees
Floating Text - Create floating text that reads Spare us! We swear that we will serve you at (Position of (Triggering unit)) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Wait 3.00 seconds
Floating Text - Destroy (Last created floating text)
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